Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
ArtieCarrillo
Horus
Level 123
God Stats
1W - 0L
1,614 SR
Queue Stats
8W - 8L
1,415 Elo+
Party 2
Bake Kujira
Bake Kujira
Chippiecartel1
Bake Kujira
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 43L
1,513 Elo+
Party 3
He Bo
He Bo
Panamajerky
He Bo
Level 102
God Stats
2W - 0L
1,810 SR
Queue Stats
8W - 8L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
lLOouUiiEe88
Danzaburou
Level 147
God Stats
16W - 11L
1,666 SR
Queue Stats
219W - 228L
1,520 Elo+
Solo
Team Averages
Level 95
1,618 SR
1,473 Elo+

VS

Team Averages
Level 136
1,636 SR
1,511 Elo+
Fafnir
Fafnir
Baarsh
Fafnir
Level 155
God Stats
14W - 18L
1,502 SR
Queue Stats
412W - 448L
1,522 Elo+
Solo
Bacchus
Bacchus
BlackIronTarkas
Bacchus
Level 167
God Stats
10W - 8L
1,565 SR
Queue Stats
104W - 107L
1,522 Elo+
Solo
Anubis
Anubis
JRaw57
Anubis
Level 124
God Stats
50W - 36L
1,742 SR
Queue Stats
197W - 182L
1,568 Elo+
Solo
Medusa
Medusa
KingThranduil_2
Medusa
Level 123
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 7L
1,442 Elo+
Party 1
Chaac
Chaac
fragout52
Chaac
Level 109
God Stats
7W - 6L
1,686 SR
Queue Stats
96W - 91L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 3
5,299
1,060
4,857
4,707
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 2
5,142
1,028
2,388
3,758
2,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
Chippiecartel1
Bake Kujira
11
0 / 0 / 4
5,189
1,038
3,612
4,489
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 2
4,464
893
1,699
3,198
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
lLOouUiiEe88
Danzaburou
10
1 / 1 / 3
5,050
1,010
5,473
3,878
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baarsh
Fafnir
8
0 / 1 / 0
4,196
839
675
2,886
1,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 1
4,618
924
3,218
4,897
2,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
JRaw57
Anubis
9
1 / 2 / 1
4,589
918
4,116
4,828
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 1 / 2
4,606
921
2,927
3,499
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
fragout52
Chaac
9
1 / 1 / 1
4,486
897
3,641
4,993
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
3
3.5
W
4
1
2
5
L
Fafnir
Baarsh
Fafnir
0
1
0
0
L
0
3
1
0.17
W
Bake Kujira
Chippiecartel1
Bake Kujira
0
0
4
2
L
Anubis
JRaw57
Anubis
1
2
1
0.75
L
1
1
2
2
W
1
1
2
2
L
Chaac
fragout52
Chaac
1
1
1
1.5
W
Danzaburou
lLOouUiiEe88
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
14,577
20,030
Taken
21,103
9,028
Mitigated
11,737
6,233
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,857
2,177
0
605
4,707
1,674
0
986
3,679
0
16,027
W
2,388
978
620
1,667
3,758
2,387
0
1,459
2,146
0
4,459
L
Fafnir
Baarsh
Fafnir
675
247
144
1,139
2,886
1,875
0
649
2,199
1,921
0
L
3,218
292
0
519
4,897
2,999
0
1,088
3,594
11,868
270
W
Bake Kujira
Chippiecartel1
Bake Kujira
3,612
1,503
0
2,059
4,489
2,505
0
2,059
2,354
16,213
1,255
L
Anubis
JRaw57
Anubis
4,116
435
0
1,376
4,828
2,079
0
896
3,786
8,423
0
L
2,927
778
0
120
3,499
1,269
0
585
2,869
0
8,875
W
1,699
39
0
250
3,198
915
0
1,664
1,492
2,568
210
L
Chaac
fragout52
Chaac
3,641
458
0
2,194
4,993
3,515
0
1,476
3,371
0
7,427
W
Danzaburou
lLOouUiiEe88
Danzaburou
5,473
1,841
0
1,032
3,878
1,547
0
1,757
1,969
0
19,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
22,495
101
Minions Killed
66
0
Camps Cleared
0
561,234
Distance Traveled
448,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,299
1,060
25
5
0
128,597
0
W
Horus
5,142
1,028
8
2
0
109,766
0
L
Fafnir
4,196
839
2
0
0
56,873
0
L
Bacchus
4,618
924
30
6
0
99,347
0
W
Bake Kujira
5,189
1,038
32
6
0
110,939
0
L
Anubis
4,589
918
10
2
0
96,786
0
L
Medusa
4,606
921
20
4
0
86,750
0
W
He Bo
4,464
893
8
2
0
106,325
0
L
Chaac
4,486
897
4
1
0
108,397
0
W
Danzaburou
5,050
1,010
28
6
0
105,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role