Player Matchup

Charon
Charon
El_Magnifico3242
Charon
Level 28
God Stats
5W - 3L
1,708 SR
Queue Stats
49W - 49L
1,372 Elo+
Party 2
Artemis
Artemis
blackjoe1992
Artemis
Level 44
God Stats
13W - 14L
1,387 SR
Queue Stats
91W - 110L
1,334 Elo+
Solo
Ix Chel
Ix Chel
penguin attackz
Ix Chel
Level 99
God Stats
12W - 14L
1,688 SR
Queue Stats
688W - 668L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
skyfan23676
Sun Wukong
Level 53
God Stats
4W - 7L
1,193 SR
Queue Stats
70W - 65L
1,430 Elo+
Party 2
Arachne
Arachne
swiftninja42
Arachne
Level 49
God Stats
10W - 5L
1,500 SR
Queue Stats
52W - 50L
1,391 Elo+
Solo
Team Averages
Level 55
1,495 SR
1,404 Elo+

VS

Team Averages
Level 60
1,466 SR
1,465 Elo+
Bakasura
Bakasura
Brok3nBl4de
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1
Atlas
Atlas
BrudasDad
Atlas
Level 67
God Stats
2W - 3L
1,509 SR
Queue Stats
440W - 432L
1,455 Elo+
Solo
Freya
Freya
LovelyMiss27415
Freya
Level 66
God Stats
21W - 19L
1,496 SR
Queue Stats
338W - 340L
1,419 Elo+
Party 1
Ne Zha
Ne Zha
MetalDevil09
Ne Zha
Level 67
God Stats
0W - 1L
1,531 SR
Queue Stats
269W - 224L
1,425 Elo+
Party 1
Ishtar
Ishtar
SteveBushiki
Ishtar
Level 86
God Stats
0W - 2L
1,297 SR
Queue Stats
14W - 14L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,596
600
5,792
14,786
11,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
blackjoe1992
Artemis
14
6 / 2 / 5
9,006
563
9,816
12,457
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 0 / 5
10,355
647
12,266
6,558
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
skyfan23676
Sun Wukong
15
6 / 2 / 3
10,108
632
13,721
15,673
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
swiftninja42
Arachne
16
10 / 1 / 5
9,780
611
10,399
15,696
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brok3nBl4de
Bakasura
10
1 / 9 / 0
6,790
424
4,842
17,274
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
BrudasDad
Atlas
10
0 / 5 / 0
6,575
411
5,731
16,693
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 0
6,958
435
6,192
14,068
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
14
1 / 5 / 1
7,437
465
8,364
17,228
8,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
11
3 / 8 / 0
7,568
473
7,736
13,963
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
32
Kills
5
6
Deaths
32
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Brok3nBl4de
Bakasura
1
9
0
0.11
L
Atlas
BrudasDad
Atlas
0
5
0
0
W
4
1
8
8
L
0
5
0
0
L
Ne Zha
1
5
1
0.3
L
Ishtar
3
8
0
0.38
W
Artemis
blackjoe1992
Artemis
6
2
5
4.25
W
6
0
5
8.5
W
Sun Wukong
skyfan23676
Sun Wukong
6
2
3
3.75
W
Arachne
swiftninja42
Arachne
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,994
Damage
32,865
65,170
Taken
79,226
34,865
Mitigated
42,048
27,248
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Brok3nBl4de
Bakasura
4,842
3,422
0
1,716
17,274
7,590
260
367
16,907
0
21,261
L
Atlas
BrudasDad
Atlas
5,731
2,078
281
1,463
16,693
14,650
0
4,193
12,500
27,986
2,466
W
5,792
2,011
2,215
2,781
14,786
11,483
1,809
1,964
12,782
30,492
0
L
6,192
1,371
0
2,170
14,068
5,853
0
7,322
6,746
46,758
2,164
L
Ne Zha
8,364
3,464
0
1,606
17,228
8,538
0
2,867
14,361
0
62,696
L
Ishtar
7,736
5,560
0
0
13,963
5,417
0
3,123
10,840
0
44,696
W
Artemis
blackjoe1992
Artemis
9,816
5,524
237
3,812
12,457
5,379
2,623
1,399
11,018
0
50,660
W
12,266
1,071
418
2,058
6,558
2,711
1,682
2,759
3,248
73,034
1,195
W
Sun Wukong
skyfan23676
Sun Wukong
13,721
4,349
0
5,678
15,673
9,130
2,224
2,014
12,859
0
80,842
W
Arachne
swiftninja42
Arachne
10,399
6,879
0
10,049
15,696
6,162
0
2,267
13,144
0
61,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
35,328
427
Minions Killed
331
0
Camps Cleared
0
1,457,943
Distance Traveled
1,437,189
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,790
424
49
3
0
301,907
0
L
Atlas
6,575
411
34
2
0
269,759
0
W
Charon
9,596
600
34
2
0
258,463
0
L
Freya
6,958
435
98
6
0
266,775
0
L
Ne Zha
7,437
465
84
5
0
354,053
0
L
Ishtar
7,568
473
66
4
0
244,695
0
W
Artemis
9,006
563
77
5
0
242,359
0
W
Ix Chel
10,355
647
120
8
0
310,868
2
W
Sun Wukong
10,108
632
115
7
0
296,682
0
W
Arachne
9,780
611
81
5
0
349,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role