Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dr_Oruga
Ymir
Level 65
God Stats
9W - 11L
1,478 SR
Queue Stats
106W - 119L
1,557 Elo+
Party 1
Ra
Ra
Tigre_Famozo
Ra
Level 124
God Stats
2W - 1L
1,725 SR
Queue Stats
99W - 119L
1,536 Elo+
Party 1
Chernobog
Chernobog
ziNachoKillss
Chernobog
Level 79
God Stats
9W - 8L
1,742 SR
Queue Stats
112W - 137L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
ziPanchox_
Erlang Shen
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
174W - 196L
1,498 Elo+
Party 1
Team Averages
Level 108
1,589 SR
1,524 Elo+

VS

Team Averages
Level 153
1,472 SR
1,491 Elo+
Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Diegotulaloca
Izanami
Level 125
God Stats
9W - 5L
1,599 SR
Queue Stats
223W - 210L
1,512 Elo+
Party 2
Janus
Janus
Steelkee
Janus
Level 229
God Stats
6W - 6L
1,293 SR
Queue Stats
238W - 219L
1,466 Elo+
Solo
Terra
Terra
UnLemur
Terra
Level 126
God Stats
10W - 7L
1,665 SR
Queue Stats
209W - 194L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
chrisjeday
Erlang Shen
Level 144
God Stats
4W - 2L
1,305 SR
Queue Stats
209W - 200L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 3 / 0
5,046
505
3,881
6,964
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 0 / 0
4,911
491
1,602
6,820
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,230
523
1,277
4,646
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
ziNachoKillss
Chernobog
11
0 / 0 / 0
5,500
550
2,959
4,882
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ziPanchox_
Erlang Shen
10
0 / 1 / 0
5,732
573
6,939
12,598
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 0 / 1
5,906
591
3,069
7,143
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
12
0 / 0 / 0
6,067
607
3,558
5,379
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Janus
Steelkee
Janus
10
0 / 1 / 2
5,449
545
2,990
3,769
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
UnLemur
Terra
9
0 / 0 / 1
5,073
507
3,901
5,448
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
chrisjeday
Erlang Shen
11
1 / 0 / 1
5,854
585
8,067
11,958
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
W
Bastet
 
Bastet
3
0
1
3.5
W
Izanami
0
0
0
0
L
Ymir
0
0
0
0
W
Janus
Steelkee
Janus
0
1
2
1
L
0
1
0
0
W
Terra
UnLemur
Terra
0
0
1
0.5
W
Erlang Shen
chrisjeday
Erlang Shen
1
0
1
1.5
L
Chernobog
ziNachoKillss
Chernobog
0
0
0
0
L
Erlang Shen
ziPanchox_
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
21,585
35,910
Taken
33,697
16,684
Mitigated
17,288
17,767
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,881
1,078
0
2,428
6,964
2,705
0
1,231
5,687
0
36,890
W
Bastet
 
Bastet
3,069
594
0
2,741
7,143
2,842
0
406
6,737
0
46,334
W
Izanami
3,558
2,702
0
3,059
5,379
1,954
0
507
4,872
0
66,894
L
Ymir
1,602
438
0
2,162
6,820
4,028
0
3,306
3,490
15,805
1,711
W
Janus
Steelkee
Janus
2,990
190
0
880
3,769
1,190
0
747
3,022
47,579
0
L
1,277
40
672
1,894
4,646
1,628
0
1,492
3,012
40,416
0
W
Terra
UnLemur
Terra
3,901
1,116
334
2,553
5,448
3,845
0
974
4,474
11,798
389
W
Erlang Shen
chrisjeday
Erlang Shen
8,067
5,233
0
7,778
11,958
7,457
0
0
11,958
0
41,584
L
Chernobog
ziNachoKillss
Chernobog
2,959
1,573
0
2,986
4,882
1,548
0
628
4,254
0
49,100
L
Erlang Shen
ziPanchox_
Erlang Shen
6,939
4,334
0
7,625
12,598
6,775
0
0
12,598
0
42,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
28,349
327
Minions Killed
362
0
Camps Cleared
0
990,308
Distance Traveled
1,031,306
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,046
505
53
5
0
209,141
0
W
Bastet
5,906
591
75
8
0
231,416
0
W
Izanami
6,067
607
106
11
0
170,948
2
L
Ymir
4,911
491
27
3
0
196,903
0
W
Janus
5,449
545
101
10
0
207,627
2
L
Ra
5,230
523
82
8
0
200,741
0
W
Terra
5,073
507
12
1
0
219,403
0
W
Erlang Shen
5,854
585
68
7
0
201,912
2
L
Chernobog
5,500
550
83
8
0
197,425
0
L
Erlang Shen
5,732
573
82
8
0
186,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role