Player Matchup

Arachne
Arachne
Aaron22Darron56
Arachne
Level 127
God Stats
7W - 14L
1,549 SR
Queue Stats
70W - 53L
1,574 Elo+
Party 1
Discordia
Discordia
Bad2theJones
Discordia
Level 128
God Stats
20W - 10L
1,786 SR
Queue Stats
46W - 33L
1,642 Elo+
Party 1
Xing Tian
Xing Tian
KING TANK 0007
Xing Tian
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,566 Elo+
Party 3
Charybdis
Charybdis
SchmeatStomper
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,633 Elo+
Party 3
Amaterasu
Amaterasu
ToddTheFox
Amaterasu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,566 Elo+
Party 3
Team Averages
Level 131
1,567 SR
1,596 Elo+

VS

Team Averages
Level 132
1,609 SR
1,519 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Celebrasdir
Hou Yi
Level 143
God Stats
2W - 3L
1,446 SR
Queue Stats
126W - 113L
1,523 Elo+
Party 2
Mercury
Mercury
JNICH
Mercury
Level 135
God Stats
7W - 1L
1,848 SR
Queue Stats
164W - 140L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NutFanatic
Morgan Le Fay
Level 80
God Stats
20W - 5L
1,756 SR
Queue Stats
60W - 53L
1,513 Elo+
Solo
Ravana
Ravana
sgtshamrock122
Ravana
Level 152
God Stats
6W - 7L
1,497 SR
Queue Stats
130W - 111L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,157
421
2,420
19,592
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Bad2theJones
Discordia
15
2 / 5 / 1
8,310
489
11,090
8,771
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
KING TANK 0007
Xing Tian
10
0 / 4 / 2
6,922
407
6,517
17,747
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SchmeatStomper
Charybdis
15
3 / 2 / 1
8,664
510
10,433
16,227
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Amaterasu
ToddTheFox
Amaterasu
16
1 / 2 / 1
9,174
540
8,635
29,298
23,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 3 / 6
8,766
516
9,598
15,818
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
14
3 / 3 / 3
8,539
502
9,168
11,360
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
JNICH
Mercury
16
5 / 2 / 9
9,165
539
11,409
15,313
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Morgan Le Fay
NutFanatic
Morgan Le Fay
17
10 / 0 / 4
10,690
629
13,785
8,356
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
1 / 0 / 3
10,632
625
20,244
10,659
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
19
19
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
3
6
1
L
1
6
2
0.33
L
Discordia
Bad2theJones
Discordia
2
5
1
0.5
W
Hou Yi
3
3
3
1.5
W
Mercury
JNICH
Mercury
5
2
9
4.75
L
Xing Tian
KING TANK 0007
Xing Tian
0
4
2
0.25
W
Morgan Le Fay
NutFanatic
Morgan Le Fay
10
0
4
12
L
Charybdis
SchmeatStomper
Charybdis
3
2
1
1.75
L
Amaterasu
ToddTheFox
Amaterasu
1
2
1
0.75
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
64,204
91,635
Taken
61,506
54,926
Mitigated
34,829
36,385
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,598
675
0
4,285
15,818
14,911
0
4,392
11,426
47,488
1,561
L
2,420
1,610
0
7,975
19,592
7,605
0
4,044
15,212
0
39,613
L
Discordia
Bad2theJones
Discordia
11,090
47
0
490
8,771
2,849
0
4,681
3,689
70,536
0
W
Hou Yi
9,168
5,038
0
2,557
11,360
4,150
0
3,855
7,505
0
58,119
W
Mercury
JNICH
Mercury
11,409
6,322
0
270
15,313
6,859
0
3,680
11,633
0
80,743
L
Xing Tian
KING TANK 0007
Xing Tian
6,517
462
393
3,916
17,747
14,577
0
6,282
11,291
13,764
877
W
Morgan Le Fay
NutFanatic
Morgan Le Fay
13,785
1,047
0
1,526
8,356
3,590
0
5,785
2,571
76,705
2,384
L
Charybdis
SchmeatStomper
Charybdis
10,433
6,625
0
6,002
16,227
6,682
0
4,136
12,035
0
84,618
L
Amaterasu
ToddTheFox
Amaterasu
8,635
4,869
0
17,609
29,298
23,213
0
3,049
24,919
0
88,402
W
20,244
8,410
0
7,215
10,659
5,319
0
200
10,459
0
106,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
47,792
521
Minions Killed
567
0
Camps Cleared
0
1,608,646
Distance Traveled
1,724,067
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,766
516
57
3
0
358,415
4
L
Arachne
7,157
421
82
5
0
310,056
3
L
Discordia
8,310
489
121
7
0
317,558
1
W
Hou Yi
8,539
502
96
6
0
291,853
0
W
Mercury
9,165
539
108
6
0
386,156
2
L
Xing Tian
6,922
407
13
1
0
346,902
2
W
Morgan Le Fay
10,690
629
131
8
0
373,759
0
L
Charybdis
8,664
510
148
9
0
318,132
0
L
Amaterasu
9,174
540
157
9
0
315,998
3
W
Ravana
10,632
625
175
10
0
313,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role