Player Matchup

Sol
Sol
BronstedBastion
Sol
Level 127
God Stats
3W - 0L
1,901 SR
Queue Stats
102W - 93L
1,462 Elo+
Party 1
Serqet
Serqet
FigHunter
Serqet
Level 152
God Stats
3W - 1L
1,186 SR
Queue Stats
32W - 21L
1,573 Elo+
Party 1
Mulan
Mulan
TrentChancellor
Mulan
Level 125
God Stats
5W - 3L
1,536 SR
Queue Stats
119W - 112L
1,528 Elo+
Party 1
Team Averages
Level 135
1,541 SR
1,521 Elo+

VS

Team Averages
Level 135
1,579 SR
1,520 Elo+
Medusa
Medusa
Dwaunw1993
Medusa
Level 159
God Stats
1W - 3L
1,346 SR
Queue Stats
172W - 186L
1,453 Elo+
Solo
Eset
Eset
LudicrousLokia
Eset
Level 107
God Stats
1W - 2L
1,779 SR
Queue Stats
83W - 75L
1,610 Elo+
Solo
Sylvanus
Sylvanus
lordFarquad4king
Sylvanus
Level 138
God Stats
8W - 5L
1,613 SR
Queue Stats
71W - 63L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,956
796
5,507
8,990
2,803
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
FigHunter
Serqet
13
8 / 2 / 2
9,346
935
12,996
10,482
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 1 / 9
8,228
823
12,229
13,194
10,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dwaunw1993
Medusa
11
0 / 1 / 5
6,507
651
9,154
9,160
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 7 / 2
7,029
703
7,293
10,935
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 3
7,092
709
6,472
13,192
10,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
4
5
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Medusa
Dwaunw1993
Medusa
0
1
5
2.5
W
Serqet
FigHunter
Serqet
8
2
2
4.5
L
2
7
2
0.43
W
1
1
9
5.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
22,919
32,666
Taken
33,287
18,752
Mitigated
18,810
10,726
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,507
1,838
0
5,128
8,990
2,803
1,755
2,525
6,465
36,902
904
L
Medusa
Dwaunw1993
Medusa
9,154
2,525
258
1,529
9,160
4,067
0
1,737
6,790
0
19,464
W
Serqet
FigHunter
Serqet
12,996
2,779
0
1,162
10,482
5,264
0
4,349
6,133
0
30,594
L
7,293
990
564
781
10,935
4,415
0
1,274
9,294
21,253
0
W
12,229
1,039
0
4,436
13,194
10,685
563
6,553
6,641
0
35,655
L
6,472
1,496
1,156
3,530
13,192
10,328
0
2,385
10,131
15,683
5,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
20,628
138
Minions Killed
86
0
Camps Cleared
0
597,571
Distance Traveled
538,306
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,956
796
50
5
0
176,796
0
L
Medusa
6,507
651
15
2
0
186,607
0
W
Serqet
9,346
935
41
4
0
226,404
0
L
Eset
7,029
703
31
3
0
166,137
2
W
Mulan
8,228
823
47
5
0
194,371
0
L
Sylvanus
7,092
709
40
4
0
185,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role