Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AvengedHotFuzz
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 103L
1,512 Elo+
Party 3
Aphrodite
Aphrodite
gaby khaleesi
Aphrodite
Level 123
God Stats
11W - 7L
1,439 SR
Queue Stats
150W - 151L
1,440 Elo+
Solo
Loki
Loki
itzNovaa1
Loki
Level 89
God Stats
4W - 5L
1,190 SR
Queue Stats
53W - 44L
1,456 Elo+
Party 3
Cu Chulainn
Cu Chulainn
lilgamemaker
Cu Chulainn
Level 63
God Stats
18W - 7L
1,565 SR
Queue Stats
125W - 115L
1,464 Elo+
Party 3
Team Averages
Level 109
1,439 SR
1,474 Elo+

VS

Team Averages
Level 93
1,568 SR
1,452 Elo+
Scylla
Scylla
BigBallaDolla69
Scylla
Level 85
God Stats
8W - 4L
1,626 SR
Queue Stats
79W - 68L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
Dr Hmroid
Ah Puch
Level 123
God Stats
32W - 19L
1,776 SR
Queue Stats
124W - 124L
1,426 Elo+
Party 1
Horus
Horus
Mf MelloMike
Horus
Level 85
God Stats
11W - 5L
1,733 SR
Queue Stats
90W - 76L
1,513 Elo+
Party 1
Bellona
Bellona
XelaFate
Bellona
Level 69
God Stats
0W - 4L
1,206 SR
Queue Stats
60W - 48L
1,560 Elo+
Party 2
Arachne
Arachne
hishfam
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 4
7,375
567
9,461
7,748
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 3
8,033
618
12,084
8,088
3,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Aphrodite
gaby khaleesi
Aphrodite
11
0 / 2 / 6
6,818
524
2,701
9,916
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
6 / 1 / 4
7,941
611
4,989
10,076
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
lilgamemaker
Cu Chulainn
14
1 / 0 / 3
8,105
623
7,197
7,920
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
6,939
534
4,405
7,045
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Dr Hmroid
Ah Puch
10
0 / 2 / 1
5,710
439
9,749
8,333
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
5,931
456
5,013
13,138
6,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
XelaFate
Bellona
12
1 / 2 / 2
6,966
536
2,612
13,137
12,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
hishfam
Arachne
12
2 / 3 / 1
6,217
478
3,824
12,414
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
W
4
2
3
2.75
L
2
3
2
1
L
Ah Puch
Dr Hmroid
Ah Puch
0
2
1
0.25
L
0
4
1
0.13
L
Bellona
XelaFate
Bellona
1
2
2
1
W
Aphrodite
gaby khaleesi
Aphrodite
0
2
6
1.5
L
Arachne
hishfam
Arachne
2
3
1
0.83
W
Loki
6
1
4
8
W
Cu Chulainn
lilgamemaker
Cu Chulainn
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
25,603
43,748
Taken
54,067
23,429
Mitigated
27,650
18,721
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,461
6,862
0
1,320
7,748
3,170
937
4,182
3,566
0
65,027
W
12,084
464
0
3,250
8,088
3,864
0
2,992
5,096
74,673
0
L
4,405
178
0
481
7,045
1,513
0
5,619
1,426
41,358
102
L
Ah Puch
Dr Hmroid
Ah Puch
9,749
445
193
1,418
8,333
2,994
0
882
7,451
50,212
0
L
5,013
2,397
1,737
4,449
13,138
6,340
0
2,701
10,437
0
19,825
L
Bellona
XelaFate
Bellona
2,612
765
0
3,485
13,137
12,461
0
2,333
10,804
0
44,188
W
Aphrodite
gaby khaleesi
Aphrodite
2,701
395
3,764
4,689
9,916
7,202
0
5,343
4,573
12,962
0
L
Arachne
hishfam
Arachne
3,824
1,990
0
5,267
12,414
4,342
0
3,250
9,164
0
40,361
W
Loki
4,989
787
0
4,466
10,076
3,675
59
1,041
9,035
0
57,249
W
Cu Chulainn
lilgamemaker
Cu Chulainn
7,197
403
0
1,232
7,920
5,518
0
728
7,192
0
64,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
31,763
457
Minions Killed
353
0
Camps Cleared
0
1,302,613
Distance Traveled
1,296,443
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,375
567
134
10
0
245,959
2
W
Anubis
8,033
618
100
8
0
253,767
0
L
Scylla
6,939
534
87
7
0
249,449
0
L
Ah Puch
5,710
439
82
6
0
246,214
0
L
Horus
5,931
456
24
2
0
262,481
0
L
Bellona
6,966
536
96
7
0
263,242
0
W
Aphrodite
6,818
524
14
1
0
246,625
3
L
Arachne
6,217
478
64
5
0
275,057
1
W
Loki
7,941
611
96
7
0
300,429
0
W
Cu Chulainn
8,105
623
113
9
0
255,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role