Player Matchup

Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
iSmurfharder
Vulcan
Gold III
Level 121
God Stats
30W - 25L
1,598 SR
Queue Stats
147W - 164L
1,459 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
iSmurfsofter
Kuzenbo
Platinum V
Level 47
God Stats
5W - 3L
1,683 SR
Queue Stats
151W - 156L
1,716 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 73
1,593 SR
1,558 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,484 SR
1,559 MMR
Shiva
Shiva
Gold IV
Scraggzz
Shiva
Gold IV
Level 147
God Stats
0W - 1L
1,452 SR
Queue Stats
11W - 12L
1,574 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
iamnvncbl
Ah Muzen Cab
Silver I
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 35L
1,603 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
xrivvv
Nu Wa
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 2 / 5
11,869
791
15,560
15,325
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
17
4 / 2 / 8
11,598
773
15,947
10,275
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
iSmurfsofter
Kuzenbo
17
3 / 0 / 11
11,393
760
13,880
21,362
32,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ne ZhaAchillesThothSobekBacchus

VS

Bans
BastetCharonScyllaAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Scraggzz
Shiva
14
1 / 2 / 2
9,503
634
12,064
19,446
19,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
iamnvncbl
Ah Muzen Cab
16
3 / 3 / 0
10,506
700
18,240
15,991
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
xrivvv
Nu Wa
13
0 / 11 / 1
8,833
589
6,054
16,359
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
4
4
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
2
5
5.75
L
Shiva
Scraggzz
Shiva
1
2
2
1
W
Vulcan
4
2
8
4
W
Kuzenbo
iSmurfsofter
Kuzenbo
3
0
11
8.5
L
Ah Muzen Cab
iamnvncbl
Ah Muzen Cab
3
3
0
1
L
Nu Wa
xrivvv
Nu Wa
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,387
Damage
36,358
46,962
Taken
51,796
44,253
Mitigated
32,408
13,140
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,560
7,686
0
4,186
15,325
6,941
1,713
2,134
13,152
0
71,820
L
Shiva
Scraggzz
Shiva
12,064
923
660
4,895
19,446
19,387
0
9,559
9,314
408
28,292
W
Vulcan
15,947
10,152
0
1,818
10,275
4,650
917
1,164
9,022
65,523
0
W
Kuzenbo
iSmurfsofter
Kuzenbo
13,880
4,278
0
7,136
21,362
32,662
337
3,248
17,880
31,646
2,509
L
Ah Muzen Cab
iamnvncbl
Ah Muzen Cab
18,240
2,873
0
2,112
15,991
6,891
0
8,241
7,200
0
74,529
L
Nu Wa
xrivvv
Nu Wa
6,054
1,953
0
1,350
16,359
6,130
0
9,177
6,719
31,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
28,842
265
Minions Killed
208
0
Camps Cleared
0
879,041
Distance Traveled
818,368
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,869
791
101
7
0
265,873
0
L
Shiva
9,503
634
28
2
0
301,907
1
W
Vulcan
11,598
773
124
8
0
311,594
0
W
Kuzenbo
11,393
760
40
3
0
301,574
0
L
Ah Muzen Cab
10,506
700
125
8
0
300,897
0
L
Nu Wa
8,833
589
55
4
0
215,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role