Player Matchup

Erlang Shen
Erlang Shen
AquaFirq
Erlang Shen
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 9L
1,675 Elo+
Solo
Zeus
Zeus
BodyByBurgerKing
Zeus
Level 157
God Stats
2W - 2L
1,429 SR
Queue Stats
101W - 80L
1,559 Elo+
Solo
Izanami
Izanami
Lacuna_Kenotita
Izanami
Level 112
God Stats
1W - 1L
1,293 SR
Queue Stats
26W - 23L
1,506 Elo+
Party 1
Odin
Odin
ThrobingDesire
Odin
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 190L
1,456 Elo+
Party 1
Artio
Artio
domiansso
Artio
Level 137
God Stats
13W - 9L
1,496 SR
Queue Stats
422W - 450L
1,439 Elo+
Party 1
Team Averages
Level 144
1,444 SR
1,527 Elo+

VS

Team Averages
Level 139
1,599 SR
1,475 Elo+
Izanami
Izanami
CptnInk
Izanami
Level 141
God Stats
1W - 1L
1,369 SR
Queue Stats
202W - 217L
1,483 Elo+
Solo
Chaac
Chaac
EZ_Jr101-_-
Chaac
Level 83
God Stats
13W - 15L
1,439 SR
Queue Stats
24W - 27L
1,343 Elo+
Party 2
Anubis
Anubis
Sub_Zer0_4527
Anubis
Level 145
God Stats
125W - 74L
1,749 SR
Queue Stats
330W - 325L
1,551 Elo+
Party 2
Loki
Loki
Vintxge_Ace
Loki
Level 156
God Stats
11W - 8L
1,746 SR
Queue Stats
103W - 113L
1,490 Elo+
Party 2
Bacchus
Bacchus
Zetsu0San
Bacchus
Level 169
God Stats
7W - 4L
1,693 SR
Queue Stats
176W - 187L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AquaFirq
Erlang Shen
15
4 / 2 / 4
9,471
592
15,177
23,694
14,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 3
9,448
591
9,181
8,327
2,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 2 / 1
7,610
476
8,671
10,313
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
7,923
495
2,811
8,704
4,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
domiansso
Artio
14
4 / 1 / 1
8,671
542
4,658
11,823
8,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CptnInk
Izanami
14
2 / 2 / 0
7,898
494
9,132
11,326
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 2
7,454
466
6,189
12,682
8,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 3 / 2
8,602
538
8,868
10,867
6,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 4
6,881
430
7,658
11,108
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Zetsu0San
Bacchus
13
1 / 1 / 3
8,116
507
5,762
12,266
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
9
9
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AquaFirq
Erlang Shen
4
2
4
3
W
2
2
3
1.75
L
Izanami
CptnInk
Izanami
2
2
0
1
L
0
4
2
0.25
W
1
2
1
0.75
L
5
3
2
2
W
2
2
3
1.75
L
1
3
4
1
L
Bacchus
Zetsu0San
Bacchus
1
1
3
2.5
W
Artio
domiansso
Artio
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
37,609
62,861
Taken
58,249
34,589
Mitigated
36,647
24,772
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AquaFirq
Erlang Shen
15,177
9,825
0
15,418
23,694
14,769
0
5,523
18,171
0
79,218
W
9,181
1,145
0
1,768
8,327
2,516
400
3,513
4,814
88,773
2,622
L
Izanami
CptnInk
Izanami
9,132
5,912
0
3,913
11,326
4,201
235
1,227
10,099
0
86,530
L
6,189
935
0
2,016
12,682
8,719
0
293
12,389
0
58,948
W
8,671
6,142
0
1,021
10,313
3,736
897
549
9,764
0
64,811
L
8,868
371
0
4,534
10,867
6,330
0
5,286
5,581
84,232
0
W
2,811
984
0
1,580
8,704
4,908
0
1,489
7,215
0
57,337
L
7,658
1,990
0
2,113
11,108
4,431
0
1,710
9,398
0
45,019
L
Bacchus
Zetsu0San
Bacchus
5,762
714
0
4,401
12,266
12,966
0
5,025
7,241
17,114
0
W
Artio
domiansso
Artio
4,658
391
493
4,492
11,823
8,660
0
3,556
8,267
21,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
38,951
501
Minions Killed
427
0
Camps Cleared
0
1,537,096
Distance Traveled
1,577,125
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,471
592
119
7
0
303,680
0
W
Zeus
9,448
591
154
10
0
284,603
0
L
Izanami
7,898
494
138
9
0
275,165
4
L
Chaac
7,454
466
80
5
0
293,020
1
W
Izanami
7,610
476
110
7
0
281,298
0
L
Anubis
8,602
538
148
9
0
311,938
3
W
Odin
7,923
495
101
6
0
331,692
2
L
Loki
6,881
430
49
3
0
356,805
7
L
Bacchus
8,116
507
12
1
0
340,197
6
W
Artio
8,671
542
17
1
0
335,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role