Player Matchup

Cthulhu
Cthulhu
BOSSONABOAT1415
Cthulhu
Level 59
God Stats
10W - 4L
1,876 SR
Queue Stats
81W - 80L
1,525 Elo+
Party 1
Vamana
Vamana
Chunkard
Vamana
Level 120
God Stats
19W - 14L
1,641 SR
Queue Stats
472W - 433L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
PlushyBear
Baron Samedi
Level 75
God Stats
12W - 10L
1,549 SR
Queue Stats
460W - 440L
1,497 Elo+
Party 1
Charybdis
Charybdis
Teijii
Charybdis
Level 61
God Stats
5W - 5L
1,438 SR
Queue Stats
393W - 382L
1,463 Elo+
Party 1
Ravana
Ravana
XUnforgivenPain
Ravana
Level 139
God Stats
15W - 12L
1,534 SR
Queue Stats
194W - 178L
1,544 Elo+
Party 1
Team Averages
Level 91
1,608 SR
1,507 Elo+

VS

Team Averages
Level 110
1,480 SR
1,421 Elo+
Amaterasu
Amaterasu
PhatieMatty
Amaterasu
Level 112
God Stats
5W - 4L
1,640 SR
Queue Stats
69W - 57L
1,543 Elo+
Solo
Thanatos
Thanatos
Settyy
Thanatos
Level 110
God Stats
5W - 2L
1,480 SR
Queue Stats
155W - 140L
1,533 Elo+
Solo
Nut
Nut
infavert
Nut
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,239 Elo+
Party 2
Nu Wa
Nu Wa
jstnsane
Nu Wa
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 31L
1,239 Elo+
Party 2
Sobek
Sobek
mufasa1990
Sobek
Level 104
God Stats
0W - 2L
1,278 SR
Queue Stats
80W - 69L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,226
704
2,029
3,179
1,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Chunkard
Vamana
9
2 / 0 / 0
5,026
838
2,178
4,273
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PlushyBear
Baron Samedi
9
4 / 0 / 2
5,156
859
4,944
2,846
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Teijii
Charybdis
7
0 / 0 / 0
3,866
644
2,209
2,982
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
3 / 0 / 2
4,569
762
2,776
3,085
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PhatieMatty
Amaterasu
6
0 / 1 / 0
3,453
576
692
3,077
1,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Settyy
Thanatos
7
0 / 5 / 0
3,689
615
1,320
7,478
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,527
588
1,958
3,538
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
jstnsane
Nu Wa
6
0 / 3 / 0
3,515
586
1,771
3,629
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
6
0 / 0 / 0
3,520
587
1,045
6,282
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
9
Kills
0
0
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Vamana
Chunkard
Vamana
2
0
0
2
L
Amaterasu
PhatieMatty
Amaterasu
0
1
0
0
W
Baron Samedi
PlushyBear
Baron Samedi
4
0
2
5
L
Thanatos
Settyy
Thanatos
0
5
0
0
W
Charybdis
Teijii
Charybdis
0
0
0
0
W
3
0
2
4
L
0
0
0
0
L
Nu Wa
jstnsane
Nu Wa
0
3
0
0
L
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,136
Damage
6,786
16,365
Taken
24,004
7,653
Mitigated
10,402
8,235
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,029
397
33
820
3,179
1,994
0
428
2,751
15,413
0
W
Vamana
Chunkard
Vamana
2,178
1,084
0
2,462
4,273
2,278
0
188
4,019
0
34,142
L
Amaterasu
PhatieMatty
Amaterasu
692
166
0
1,505
3,077
1,413
0
0
2,836
0
13,695
W
Baron Samedi
PlushyBear
Baron Samedi
4,944
727
183
1,341
2,846
1,357
0
1,302
1,544
25,262
1,053
L
Thanatos
Settyy
Thanatos
1,320
412
0
2,480
7,478
2,696
0
1,566
5,868
0
22,851
W
Charybdis
Teijii
Charybdis
2,209
1,166
0
2,457
2,982
846
0
454
2,528
0
26,739
W
2,776
970
0
939
3,085
1,178
0
493
2,592
0
25,723
L
1,958
1,040
0
780
3,538
1,095
0
790
2,748
0
22,858
L
Nu Wa
jstnsane
Nu Wa
1,771
576
0
540
3,629
955
0
2,209
1,420
15,353
0
L
Sobek
1,045
179
0
2,606
6,282
4,243
0
2,184
4,098
6,548
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,843
Gold Earned
17,704
210
Minions Killed
137
0
Camps Cleared
0
687,328
Distance Traveled
600,933
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,226
704
12
2
0
133,294
2
W
Vamana
5,026
838
59
10
0
142,154
0
L
Amaterasu
3,453
576
23
4
0
101,498
0
W
Baron Samedi
5,156
859
56
9
0
129,204
0
L
Thanatos
3,689
615
43
7
0
124,215
0
W
Charybdis
3,866
644
47
8
0
114,129
0
W
Ravana
4,569
762
36
6
0
168,547
0
L
Nut
3,527
588
32
5
0
116,573
0
L
Nu Wa
3,515
586
25
4
0
127,505
0
L
Sobek
3,520
587
14
2
0
131,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role