Player Matchup

Danzaburou
Danzaburou
DeStiNy-MaGiiC
Danzaburou
Level 98
God Stats
1W - 2L
1,490 SR
Queue Stats
133W - 163L
1,442 Elo+
Party 3
Tyr
Tyr
FatMelo15
Tyr
Level 63
God Stats
1W - 1L
1,839 SR
Queue Stats
24W - 45L
1,371 Elo+
Party 2
Fafnir
Fafnir
Holameamigo991
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 216L
1,548 Elo+
Party 3
Ra
Ra
Royalty2409876
Ra
Level 53
God Stats
2W - 3L
1,585 SR
Queue Stats
60W - 50L
1,501 Elo+
Party 2
Arachne
Arachne
Tylerjoe
Arachne
Level 31
God Stats
0W - 3L
1,171 SR
Queue Stats
2W - 6L
1,499 Elo+
Solo
Team Averages
Level 73
1,517 SR
1,472 Elo+

VS

Team Averages
Level 81
1,553 SR
1,495 Elo+
Bacchus
Bacchus
Bradylew
Bacchus
Level 107
God Stats
7W - 2L
1,706 SR
Queue Stats
54W - 54L
1,506 Elo+
Solo
Atlas
Atlas
BrezzyKae
Atlas
Level 45
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 4L
1,349 Elo+
Solo
Chang'e
Chang'e
FRAUDGODATLARGE
Chang'e
Level 105
God Stats
132W - 98L
1,672 SR
Queue Stats
798W - 766L
1,595 Elo+
Party 1
Nut
Nut
ILLUSI_O_N-V1
Nut
Level 63
God Stats
7W - 3L
1,611 SR
Queue Stats
40W - 30L
1,591 Elo+
Solo
Bastet
Bastet
hammatimme
Bastet
Level 87
God Stats
29W - 28L
1,459 SR
Queue Stats
185W - 213L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeStiNy-MaGiiC
Danzaburou
11
1 / 5 / 0
6,601
472
7,558
10,874
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 0
7,058
504
5,987
11,722
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 3 / 0
6,102
436
3,936
14,440
14,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 1
6,629
474
4,400
8,661
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Tylerjoe
Arachne
11
1 / 1 / 1
6,082
434
3,254
12,508
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bradylew
Bacchus
11
2 / 0 / 6
7,530
538
7,220
10,041
9,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
BrezzyKae
Atlas
12
1 / 4 / 0
7,583
542
4,355
8,945
9,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 0 / 3
8,774
627
7,896
7,913
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
7,775
555
8,664
8,704
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
hammatimme
Bastet
15
6 / 0 / 4
8,389
599
8,869
12,346
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bradylew
Bacchus
2
0
6
5
W
Atlas
BrezzyKae
Atlas
1
4
0
0.25
L
Danzaburou
DeStiNy-MaGiiC
Danzaburou
1
5
0
0.2
W
1
0
3
2.5
L
3
2
0
1.5
L
0
3
0
0
W
4
1
3
5.5
L
0
3
1
0.17
L
Arachne
Tylerjoe
Arachne
1
1
1
1.5
W
Bastet
hammatimme
Bastet
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
37,004
58,205
Taken
47,949
33,372
Mitigated
28,937
18,016
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bradylew
Bacchus
7,220
722
0
1,760
10,041
9,054
0
3,331
6,464
22,805
1,318
W
Atlas
BrezzyKae
Atlas
4,355
1,302
0
1,170
8,945
9,420
0
218
8,727
35,673
0
L
Danzaburou
DeStiNy-MaGiiC
Danzaburou
7,558
2,813
0
2,535
10,874
4,153
195
2,083
8,791
0
45,962
W
7,896
627
1,110
4,171
7,913
2,843
129
1,960
5,723
82,197
2,433
L
5,987
673
0
4,618
11,722
6,592
0
3,532
7,367
218
35,261
L
3,936
1,154
0
2,564
14,440
14,432
0
4,499
9,941
21,045
0
W
8,664
5,756
0
4,370
8,704
3,012
647
963
7,719
0
45,554
L
4,400
203
504
2,402
8,661
3,557
0
4,526
4,135
60,406
1,239
L
Arachne
Tylerjoe
Arachne
3,254
2,192
0
5,393
12,508
4,638
0
3,602
8,906
0
36,652
W
Bastet
hammatimme
Bastet
8,869
2,426
0
6,641
12,346
4,608
0
2,027
10,205
0
64,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
40,051
319
Minions Killed
413
0
Camps Cleared
0
1,396,972
Distance Traveled
1,385,518
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,530
538
37
3
0
285,601
5
W
Atlas
7,583
542
64
5
0
244,024
0
L
Danzaburou
6,601
472
69
5
0
235,517
0
W
Chang'e
8,774
627
146
10
0
271,954
1
L
Tyr
7,058
504
54
4
0
301,331
3
L
Fafnir
6,102
436
17
1
0
257,148
1
W
Nut
7,775
555
63
5
0
255,293
3
L
Ra
6,629
474
114
8
0
289,279
0
L
Arachne
6,082
434
65
5
0
313,697
0
W
Bastet
8,389
599
103
7
0
328,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role