Player Matchup

Sun Wukong
Sun Wukong
Bronze III
BoreHarD
Sun Wukong
Bronze III
Level 178
God Stats
1W - 3L
1,396 SR
Queue Stats
22W - 46L
1,518 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 178
1,396 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,555 SR
1,504 MMR
Erlang Shen
Erlang Shen
Gold IV
Rangermeme
Erlang Shen
Gold IV
Level 140
God Stats
2W - 0L
1,555 SR
Queue Stats
18W - 15L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoreHarD
Sun Wukong
8
0 / 2 / 0
4,482
896
2,009
6,375
4,075
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangUllrAnubisSkadiArachne

VS

Bans
NeithHadesAnhurOdinAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Rangermeme
Erlang Shen
10
2 / 1 / 0
5,568
1,114
4,591
5,736
3,210
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoreHarD
Sun Wukong
0
2
0
0
W
Erlang Shen
Rangermeme
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,009
Damage
4,591
6,375
Taken
5,736
4,075
Mitigated
3,210
1,280
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoreHarD
Sun Wukong
2,009
644
0
1,280
6,375
4,075
0
381
5,994
0
13,300
W
Erlang Shen
Rangermeme
Erlang Shen
4,591
2,975
0
2,464
5,736
3,210
637
363
5,373
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,482
Gold Earned
5,568
33
Minions Killed
46
1
Camps Cleared
4
83,055
Distance Traveled
103,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,482
896
33
7
1
83,055
0
W
Erlang Shen
5,568
1,114
46
9
4
103,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role