Player Matchup

Da Ji
Da Ji
Bronze I
 
Da Ji
Bronze I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
MutableExpert
Hera
Silver III
Level 106
God Stats
17W - 13L
1,759 SR
Queue Stats
140W - 158L
887 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
cheifblackychan
Sun Wukong
Silver II
Level 87
God Stats
26W - 18L
1,596 SR
Queue Stats
118W - 117L
1,059 MMR
Solo
Artemis
Artemis
Silver III
oXo GiBBY oXo
Artemis
Silver III
Level 101
God Stats
29W - 25L
1,527 SR
Queue Stats
132W - 149L
919 MMR
Solo
Geb
Geb
Silver II
s4va4ge
Geb
Silver II
Level 154
God Stats
58W - 43L
1,600 SR
Queue Stats
195W - 214L
1,049 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,596 SR
1,083 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,410 SR
960 MMR
Xing Tian
Xing Tian
Silver III
BLOOD_IN_MY_EYES
Xing Tian
Silver III
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 245L
873 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Playthegamington
Baron Samedi
Silver III
Level 79
God Stats
45W - 48L
1,507 SR
Queue Stats
94W - 111L
1,059 MMR
Solo
Loki
Loki
Silver III
Snozziez
Loki
Silver III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
879 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SubZero1127
Cu Chulainn
Silver II
Level 216
God Stats
2W - 2L
1,436 SR
Queue Stats
39W - 54L
928 MMR
Solo
Chernobog
Chernobog
Silver III
TMZ Sheer215
Chernobog
Silver III
Level 122
God Stats
1W - 0L
1,106 SR
Queue Stats
28W - 43L
1,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 1 / 1
4,492
449
990
5,238
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
4,710
471
1,377
4,515
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
cheifblackychan
Sun Wukong
10
1 / 3 / 1
5,650
565
4,121
8,720
6,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
7
1 / 1 / 0
4,393
439
6,681
4,464
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
8
0 / 2 / 1
4,822
482
3,078
7,524
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ZeusAthenaMedusaBastet

VS

Bans
HachimanBellonaBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
1 / 0 / 1
5,542
554
2,079
8,402
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Playthegamington
Baron Samedi
10
0 / 0 / 3
5,594
559
3,595
4,455
1,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
13
6 / 0 / 1
6,694
669
3,444
6,690
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
SubZero1127
Cu Chulainn
11
2 / 2 / 1
6,335
634
5,415
8,924
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
TMZ Sheer215
Chernobog
9
1 / 1 / 4
5,162
516
4,073
7,131
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
1
1.5
W
Xing Tian
1
0
1
1.5
L
0
3
0
0
W
Baron Samedi
Playthegamington
Baron Samedi
0
0
3
1.5
W
Loki
6
0
1
6.5
W
Cu Chulainn
SubZero1127
Cu Chulainn
2
2
1
1.25
W
Chernobog
TMZ Sheer215
Chernobog
1
1
4
3
L
Sun Wukong
cheifblackychan
Sun Wukong
1
3
1
0.5
L
Artemis
1
1
0
1
L
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,247
Damage
18,606
30,461
Taken
35,602
17,440
Mitigated
18,289
6,779
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
990
322
0
390
5,238
2,233
0
483
4,755
0
19,184
W
Xing Tian
2,079
187
1,193
1,948
8,402
4,652
24
1,261
7,141
16,383
450
L
1,377
468
0
261
4,515
1,512
0
1,764
2,751
32,695
740
W
Baron Samedi
Playthegamington
Baron Samedi
3,595
370
264
3,270
4,455
1,728
281
1,312
3,143
34,902
2,301
W
Loki
3,444
944
0
4,681
6,690
2,343
0
432
6,258
0
46,191
W
Cu Chulainn
SubZero1127
Cu Chulainn
5,415
881
0
2,416
8,924
7,328
33
0
8,924
1,354
44,220
W
Chernobog
TMZ Sheer215
Chernobog
4,073
2,559
0
2,832
7,131
2,238
342
1,461
5,670
0
30,079
L
Sun Wukong
cheifblackychan
Sun Wukong
4,121
1,365
0
3,044
8,720
6,662
0
384
8,336
0
39,986
L
Artemis
6,681
2,444
0
1,162
4,464
1,577
0
1,764
2,700
0
27,105
L
Geb
3,078
510
0
1,922
7,524
5,456
0
1,659
5,865
10,193
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,067
Gold Earned
29,327
214
Minions Killed
282
0
Camps Cleared
0
884,680
Distance Traveled
932,329
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,492
449
28
3
0
138,656
0
W
Xing Tian
5,542
554
19
2
0
165,999
0
L
Hera
4,710
471
51
5
0
202,578
0
W
Baron Samedi
5,594
559
57
6
0
176,682
1
W
Loki
6,694
669
82
8
0
252,284
0
W
Cu Chulainn
6,335
634
75
8
0
156,545
3
W
Chernobog
5,162
516
49
5
0
180,819
0
L
Sun Wukong
5,650
565
76
8
0
174,350
0
L
Artemis
4,393
439
42
4
0
176,413
2
L
Geb
4,822
482
17
2
0
192,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role