Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
DweltToe
Ymir
Gold III
Level 157
God Stats
11W - 7L
1,465 SR
Queue Stats
322W - 322L
1,452 MMR
Solo
Merlin
Merlin
Gold IV
NUGGETK22
Merlin
Gold IV
Level 123
God Stats
2W - 2L
1,403 SR
Queue Stats
304W - 318L
1,466 MMR
Solo
Amaterasu
Amaterasu
Gold V
playboyeedior
Amaterasu
Gold V
Level 147
God Stats
7W - 9L
1,763 SR
Queue Stats
163W - 167L
1,499 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,526 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,512 SR
1,475 MMR
Ganesha
Ganesha
Gold IV
DeeGriizzley
Ganesha
Gold IV
Level 129
God Stats
5W - 11L
1,457 SR
Queue Stats
65W - 66L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
LoreOfJano
Fenrir
Gold V
Level 157
God Stats
55W - 62L
1,455 SR
Queue Stats
198W - 197L
1,398 MMR
Solo
Heimdallr
Heimdallr
Gold III
Realm Active
Heimdallr
Gold III
Level 203
God Stats
1W - 2L
1,516 SR
Queue Stats
226W - 219L
1,493 MMR
Solo
Anubis
Anubis
Bronze III
SinisterSquid9
Anubis
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Spaceboy089578
The Morrigan
Gold III
Level 156
God Stats
8W - 7L
1,633 SR
Queue Stats
124W - 134L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
9 / 2 / 0
7,383
615
8,326
11,651
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
 
Anhur
13
0 / 0 / 3
6,653
554
6,035
8,855
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
0 / 0 / 4
6,029
502
2,739
6,751
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
NUGGETK22
Merlin
11
1 / 0 / 2
6,273
523
5,876
5,680
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
playboyeedior
Amaterasu
12
0 / 2 / 0
7,390
616
5,724
13,570
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AthenaHachimanKukulkanAwilix

VS

Bans
CthulhuBacchusAgniBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeeGriizzley
Ganesha
9
0 / 1 / 0
5,793
483
2,999
8,566
5,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LoreOfJano
Fenrir
12
3 / 1 / 0
6,571
548
8,141
12,322
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Realm Active
Heimdallr
11
0 / 1 / 0
5,772
481
5,660
7,953
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,749
479
4,028
7,610
3,401
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
Spaceboy089578
The Morrigan
10
0 / 2 / 2
5,655
471
3,889
7,112
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
0
4.5
W
Anhur
 
Anhur
0
0
3
1.5
L
Ganesha
DeeGriizzley
Ganesha
0
1
0
0
W
Ymir
0
0
4
2
L
Fenrir
LoreOfJano
Fenrir
3
1
0
3
W
Merlin
NUGGETK22
Merlin
1
0
2
2
L
Heimdallr
Realm Active
Heimdallr
0
1
0
0
L
1
5
0
0.2
L
The Morrigan
Spaceboy089578
The Morrigan
0
2
2
0.5
W
Amaterasu
playboyeedior
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,700
Damage
24,717
46,507
Taken
43,563
23,615
Mitigated
19,734
24,695
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,326
2,412
0
9,720
11,651
4,652
0
2,369
9,186
0
52,477
W
Anhur
 
Anhur
6,035
2,480
0
4,665
8,855
3,060
786
1,152
7,703
0
63,703
L
Ganesha
DeeGriizzley
Ganesha
2,999
359
0
2,464
8,566
5,437
0
2,111
6,455
17,480
0
W
Ymir
2,739
132
0
2,080
6,751
4,538
0
2,631
4,120
17,440
3,002
L
Fenrir
LoreOfJano
Fenrir
8,141
3,199
0
5,753
12,322
6,230
0
0
11,607
242
42,744
W
Merlin
NUGGETK22
Merlin
5,876
298
0
985
5,680
1,858
0
2,585
3,095
43,401
448
L
Heimdallr
Realm Active
Heimdallr
5,660
2,617
0
2,640
7,953
2,376
0
542
7,411
0
46,643
L
4,028
135
0
1,242
7,610
3,401
52
4,939
2,671
34,904
0
L
The Morrigan
Spaceboy089578
The Morrigan
3,889
790
0
2,863
7,112
2,290
0
662
6,361
35,673
1,484
W
Amaterasu
playboyeedior
Amaterasu
5,724
2,286
0
7,245
13,570
9,507
265
1,023
11,734
0
65,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
29,540
423
Minions Killed
279
0
Camps Cleared
0
1,210,866
Distance Traveled
1,108,954
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,383
615
70
6
0
286,820
0
W
Anhur
6,653
554
106
9
0
227,252
4
L
Ganesha
5,793
483
2
0
0
240,524
3
W
Ymir
6,029
502
33
3
0
235,566
6
L
Fenrir
6,571
548
59
5
0
217,384
6
W
Merlin
6,273
523
82
7
0
219,185
0
L
Heimdallr
5,772
481
93
8
0
218,647
0
L
Anubis
5,749
479
56
5
0
189,239
0
L
The Morrigan
5,655
471
69
6
0
243,160
0
W
Amaterasu
7,390
616
132
11
0
242,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role