Player Matchup

Set
Set
IMurph27
Set
Level 223
God Stats
1W - 1L
1,697 SR
Queue Stats
95W - 69L
1,591 Elo+
Solo
Janus
Janus
Re9ui3M
Janus
Level 153
God Stats
6W - 8L
1,475 SR
Queue Stats
280W - 271L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ReactiveCrowd
Kumbhakarna
Level 157
God Stats
1W - 1L
1,766 SR
Queue Stats
338W - 328L
1,465 Elo+
Party 2
Surtr
Surtr
hanglowballer
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,525 Elo+
Party 3
Izanami
Izanami
iTi Grim iTi
Izanami
Level 76
God Stats
3W - 3L
1,284 SR
Queue Stats
177W - 161L
1,469 Elo+
Party 3
Team Averages
Level 135
1,544 SR
1,516 Elo+

VS

Team Averages
Level 82
1,475 SR
1,478 Elo+
Nemesis
Nemesis
MrFinesse5
Nemesis
Level 66
God Stats
3W - 0L
1,766 SR
Queue Stats
45W - 47L
1,516 Elo+
Party 1
Zeus
Zeus
MuffinKillua
Zeus
Level 82
God Stats
5W - 4L
1,508 SR
Queue Stats
110W - 121L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OGPabs
Cu Chulainn
Level 68
God Stats
8W - 10L
1,535 SR
Queue Stats
110W - 122L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
WhyRyan
Kuzenbo
Level 55
God Stats
1W - 5L
1,150 SR
Queue Stats
57W - 59L
1,464 Elo+
Party 1
Nut
Nut
bbqtv
Nut
Level 140
God Stats
8W - 12L
1,418 SR
Queue Stats
241W - 229L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
5,144
396
1,265
6,265
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Re9ui3M
Janus
13
0 / 1 / 0
6,554
504
1,922
5,306
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ReactiveCrowd
Kumbhakarna
11
0 / 3 / 1
6,453
496
2,183
11,468
7,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 5 / 0
7,859
605
8,571
15,317
11,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
iTi Grim iTi
Izanami
13
0 / 1 / 0
6,928
533
4,159
8,358
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrFinesse5
Nemesis
13
4 / 0 / 3
7,272
559
3,813
9,134
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 0 / 1
7,120
548
6,125
5,446
1,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
OGPabs
Cu Chulainn
14
4 / 4 / 1
8,098
623
9,724
14,187
11,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
WhyRyan
Kuzenbo
11
0 / 0 / 3
6,843
526
2,950
6,232
4,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nut
bbqtv
Nut
14
2 / 1 / 1
8,126
625
4,243
5,529
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
11
11
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Nemesis
MrFinesse5
Nemesis
4
0
3
5.5
W
1
0
1
1.5
W
Cu Chulainn
OGPabs
Cu Chulainn
4
4
1
1.13
L
Janus
Re9ui3M
Janus
0
1
0
0
L
Kumbhakarna
ReactiveCrowd
Kumbhakarna
0
3
1
0.17
W
Kuzenbo
WhyRyan
Kuzenbo
0
0
3
1.5
W
Nut
bbqtv
Nut
2
1
1
2.5
L
4
5
0
0.8
L
Izanami
iTi Grim iTi
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
26,855
46,714
Taken
40,528
26,908
Mitigated
23,403
13,589
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,265
719
0
3,093
6,265
2,732
0
491
5,774
0
24,941
W
Nemesis
MrFinesse5
Nemesis
3,813
1,361
0
1,436
9,134
3,704
495
749
8,319
0
51,400
W
6,125
364
0
2,331
5,446
1,863
0
2,052
3,234
62,784
0
W
Cu Chulainn
OGPabs
Cu Chulainn
9,724
1,795
0
3,438
14,187
11,195
224
318
13,057
1,387
66,897
L
Janus
Re9ui3M
Janus
1,922
97
0
669
5,306
2,018
0
2,950
2,356
56,183
1,383
L
Kumbhakarna
ReactiveCrowd
Kumbhakarna
2,183
163
0
2,042
11,468
7,527
0
4,044
7,424
20,194
174
W
Kuzenbo
WhyRyan
Kuzenbo
2,950
1,383
0
1,863
6,232
4,504
158
483
5,622
19,988
999
W
Nut
bbqtv
Nut
4,243
2,116
0
1,820
5,529
2,137
23
365
5,164
0
71,872
L
8,571
3,578
0
4,754
15,317
11,292
0
700
14,617
1,064
53,463
L
Izanami
iTi Grim iTi
Izanami
4,159
2,877
0
3,031
8,358
3,339
0
1,375
6,983
0
66,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
37,459
407
Minions Killed
445
0
Camps Cleared
0
1,164,011
Distance Traveled
1,378,101
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,144
396
43
3
0
160,566
0
W
Nemesis
7,272
559
73
6
0
322,575
0
W
Zeus
7,120
548
104
8
0
269,810
2
W
Cu Chulainn
8,098
623
111
9
0
241,864
1
L
Janus
6,554
504
118
9
0
276,156
0
L
Kumbhakarna
6,453
496
33
3
0
270,832
0
W
Kuzenbo
6,843
526
24
2
0
297,967
5
W
Nut
8,126
625
133
10
0
245,885
0
L
Surtr
7,859
605
99
8
0
229,624
0
L
Izanami
6,928
533
114
9
0
226,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role