Player Matchup

Janus
Janus
BastetsLitterbox
Janus
Level 89
God Stats
4W - 7L
1,377 SR
Queue Stats
83W - 71L
1,559 Elo+
Party 2
Bellona
Bellona
CometSora
Bellona
Level 129
God Stats
28W - 9L
1,830 SR
Queue Stats
344W - 314L
1,526 Elo+
Party 2
Bacchus
Bacchus
PhillyD76
Bacchus
Level 142
God Stats
1W - 2L
1,336 SR
Queue Stats
126W - 114L
1,583 Elo+
Solo
Danzaburou
Danzaburou
YouDoofus
Danzaburou
Level 58
God Stats
6W - 3L
1,611 SR
Queue Stats
35W - 48L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
imthelastshadow
Ne Zha
Level 148
God Stats
5W - 5L
1,763 SR
Queue Stats
402W - 361L
1,526 Elo+
Party 2
Team Averages
Level 113
1,583 SR
1,531 Elo+

VS

Team Averages
Level 155
1,633 SR
1,537 Elo+
Janus
Janus
CasPerChaSm
Janus
Level 167
God Stats
0W - 1L
1,966 SR
Queue Stats
129W - 127L
1,552 Elo+
Party 1
Bellona
Bellona
DuDDyy
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,577 Elo+
Party 1
Medusa
Medusa
InSteffeyWeTrust
Medusa
Level 159
God Stats
0W - 3L
1,189 SR
Queue Stats
91W - 99L
1,550 Elo+
Party 1
Ix Chel
Ix Chel
Miausito
Ix Chel
Level 148
God Stats
39W - 29L
1,809 SR
Queue Stats
302W - 279L
1,544 Elo+
Solo
Serqet
Serqet
mrgarysghost
Serqet
Level 146
God Stats
1W - 1L
1,700 SR
Queue Stats
34W - 54L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,247
589
5,893
4,721
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CometSora
Bellona
14
6 / 2 / 0
8,984
642
11,084
12,605
9,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
PhillyD76
Bacchus
12
0 / 1 / 4
6,519
466
6,365
9,074
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
YouDoofus
Danzaburou
14
4 / 2 / 2
8,452
604
4,794
9,483
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 3
7,990
571
8,070
13,299
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,597
471
3,488
10,677
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DuDDyy
Bellona
13
3 / 3 / 0
7,908
565
6,819
13,366
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 1
7,166
512
7,615
8,836
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
Miausito
Ix Chel
10
0 / 2 / 1
6,554
468
3,029
6,915
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
11
1 / 2 / 4
6,806
486
3,884
11,738
7,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
5
6
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
5
3
0.3
W
Bellona
CometSora
Bellona
6
2
0
3
L
Bellona
DuDDyy
Bellona
3
3
0
1
L
1
4
1
0.38
L
Ix Chel
Miausito
Ix Chel
0
2
1
0.25
W
Bacchus
PhillyD76
Bacchus
0
1
4
2
W
Danzaburou
YouDoofus
Danzaburou
4
2
2
2.5
W
5
1
3
6.5
L
Serqet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,206
Damage
24,835
49,182
Taken
51,532
27,531
Mitigated
30,282
18,484
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,893
319
0
1,000
4,721
1,733
0
1,421
3,089
71,703
0
L
3,488
562
0
3,358
10,677
3,886
0
2,043
8,564
57,557
0
W
Bellona
CometSora
Bellona
11,084
3,223
0
6,189
12,605
9,555
311
989
10,854
0
64,753
L
Bellona
DuDDyy
Bellona
6,819
2,461
0
4,038
13,366
12,017
0
896
12,424
0
54,361
L
7,615
2,822
0
1,313
8,836
3,748
0
2,171
6,665
0
62,475
L
Ix Chel
Miausito
Ix Chel
3,029
340
146
705
6,915
2,801
0
2,146
4,611
43,818
2,110
W
Bacchus
PhillyD76
Bacchus
6,365
1,032
0
3,168
9,074
6,435
0
187
8,731
30,946
0
W
Danzaburou
YouDoofus
Danzaburou
4,794
1,693
0
4,041
9,483
3,653
614
329
9,154
0
60,602
W
8,070
2,772
0
4,086
13,299
6,155
0
3,433
9,866
0
67,010
L
Serqet
3,884
798
0
1,217
11,738
7,830
0
4,516
7,010
0
21,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
35,031
490
Minions Killed
424
0
Camps Cleared
0
1,478,546
Distance Traveled
1,354,878
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,247
589
142
10
0
295,997
0
L
Janus
6,597
471
98
7
0
274,448
0
W
Bellona
8,984
642
122
9
0
308,243
3
L
Bellona
7,908
565
105
8
0
304,305
0
L
Medusa
7,166
512
105
8
0
243,598
2
L
Ix Chel
6,554
468
75
5
0
224,832
4
W
Bacchus
6,519
466
34
2
0
291,006
5
W
Danzaburou
8,452
604
97
7
0
249,436
6
W
Ne Zha
7,990
571
95
7
0
333,864
0
L
Serqet
6,806
486
41
3
0
307,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role