Player Matchup

Thanatos
Thanatos
DiNG0DiLE
Thanatos
Level 18
God Stats
11W - 17L
1,380 SR
Queue Stats
13W - 18L
1,283 Elo+
Party 1
Vulcan
Vulcan
Fikk
Vulcan
Level 68
God Stats
0W - 1L
1,316 SR
Queue Stats
25W - 42L
1,312 Elo+
Party 1
Hercules
Hercules
Paulphoenix5650
Hercules
Level 42
God Stats
3W - 5L
1,327 SR
Queue Stats
98W - 140L
1,203 Elo+
Party 3
Sobek
Sobek
PuertoRicanEagle
Sobek
Level 13
God Stats
3W - 8L
1,167 SR
Queue Stats
8W - 14L
1,260 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoulBleach2363
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 206L
1,349 Elo+
Party 3
Team Averages
Level 37
1,338 SR
1,281 Elo+

VS

Team Averages
Level 42
1,489 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
Level 27
God Stats
24W - 27L
1,366 SR
Queue Stats
132W - 133L
1,263 Elo+
Party 2
Arachne
Arachne
GMAN_Dab123
Arachne
Level 48
God Stats
3W - 4L
1,670 SR
Queue Stats
6W - 7L
1,767 Elo+
Solo
Bellona
Bellona
OTD1234
Bellona
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 103L
1,485 Elo+
Party 4
Merlin
Merlin
TheButcher74283
Merlin
Level 50
God Stats
18W - 25L
1,340 SR
Queue Stats
122W - 113L
1,263 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Viperiius
Morgan Le Fay
Level 29
God Stats
26W - 23L
1,572 SR
Queue Stats
99W - 92L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiNG0DiLE
Thanatos
12
1 / 4 / 0
6,896
406
5,044
15,625
7,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Fikk
Vulcan
11
0 / 6 / 0
6,255
368
5,267
10,549
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
11
0 / 2 / 0
6,319
372
4,739
15,602
14,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,514
383
2,445
14,976
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
SoulBleach2363
Ah Muzen Cab
12
1 / 3 / 0
6,652
391
6,765
12,160
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
12
1 / 0 / 3
7,375
434
8,072
7,273
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
GMAN_Dab123
Arachne
14
6 / 0 / 4
8,600
506
5,436
13,937
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
OTD1234
Bellona
16
5 / 1 / 3
9,493
558
15,258
14,583
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 2
7,564
445
8,461
10,605
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Viperiius
Morgan Le Fay
15
3 / 0 / 4
9,012
530
10,854
9,005
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
17
17
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
1
0
3
2.5
L
Thanatos
DiNG0DiLE
Thanatos
1
4
0
0.25
L
Vulcan
Fikk
Vulcan
0
6
0
0
W
Arachne
GMAN_Dab123
Arachne
6
0
4
8
W
Bellona
OTD1234
Bellona
5
1
3
6.5
L
Hercules
0
2
0
0
L
0
2
0
0
L
Ah Muzen Cab
SoulBleach2363
Ah Muzen Cab
1
3
0
0.33
W
2
1
2
3
W
Morgan Le Fay
Viperiius
Morgan Le Fay
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,260
Damage
48,081
68,912
Taken
55,403
44,102
Mitigated
33,447
17,213
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
8,072
3,168
0
1,692
7,273
2,927
1,066
673
6,558
0
48,132
L
Thanatos
DiNG0DiLE
Thanatos
5,044
1,054
0
7,395
15,625
7,557
0
2,204
12,691
0
50,366
L
Vulcan
Fikk
Vulcan
5,267
1,156
0
1,248
10,549
4,211
0
3,986
5,810
38,787
0
W
Arachne
GMAN_Dab123
Arachne
5,436
4,242
0
9,479
13,937
5,484
220
948
12,867
0
49,995
W
Bellona
OTD1234
Bellona
15,258
3,584
0
7,435
14,583
14,778
0
1,614
12,448
0
77,498
L
Hercules
4,739
1,117
0
3,596
15,602
14,132
0
3,814
10,909
0
37,842
L
2,445
208
173
3,128
14,976
13,744
0
4,572
10,315
20,775
2,442
L
Ah Muzen Cab
SoulBleach2363
Ah Muzen Cab
6,765
1,709
255
1,418
12,160
4,458
0
3,300
8,860
0
47,931
W
8,461
350
0
3,527
10,605
4,250
96
568
10,037
55,736
2,571
W
Morgan Le Fay
Viperiius
Morgan Le Fay
10,854
980
160
1,990
9,005
6,008
200
3,265
5,608
64,345
1,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
42,044
289
Minions Killed
474
0
Camps Cleared
0
1,613,433
Distance Traveled
1,633,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,375
434
75
4
0
308,663
0
L
Thanatos
6,896
406
76
4
0
351,751
0
L
Vulcan
6,255
368
55
3
0
311,417
0
W
Arachne
8,600
506
73
4
0
381,151
0
W
Bellona
9,493
558
118
7
0
339,060
0
L
Hercules
6,319
372
57
3
0
310,402
0
L
Sobek
6,514
383
35
2
0
330,016
0
L
Ah Muzen Cab
6,652
391
66
4
0
309,847
0
W
Merlin
7,564
445
87
5
0
290,462
0
W
Morgan Le Fay
9,012
530
121
7
0
314,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role