Player Matchup

Ratatoskr
Ratatoskr
Silver IV
Mehargany1030
Ratatoskr
Silver IV
Level 81
God Stats
3W - 5L
1,573 SR
Queue Stats
9W - 21L
1,328 MMR
Party 1
Chaac
Chaac
Silver I
NotBlope
Chaac
Silver I
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 55L
1,205 MMR
Solo
Sylvanus
Sylvanus
Silver IV
PokeyNarwhal
Sylvanus
Silver IV
Level 108
God Stats
3W - 2L
1,596 SR
Queue Stats
13W - 27L
1,075 MMR
Party 1
Janus
Janus
Silver IV
Tavira0412
Janus
Silver IV
Level 148
God Stats
2W - 3L
1,726 SR
Queue Stats
86W - 107L
1,185 MMR
Party 2
Neith
Neith
Silver IV
mrsblossom
Neith
Silver IV
Level 102
God Stats
14W - 20L
1,438 SR
Queue Stats
85W - 107L
1,185 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,567 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,433 SR
1,258 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
AnonymoGamer
Zhong Kui
Gold V
Level 130
God Stats
1W - 0L
1,762 SR
Queue Stats
213W - 210L
1,208 MMR
Solo
Anhur
Anhur
Gold V
SMK ALPHA
Anhur
Gold V
Level 144
God Stats
4W - 4L
1,353 SR
Queue Stats
194W - 192L
1,171 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
Sumjii
Cu Chulainn
Silver I
Level 125
God Stats
3W - 3L
1,411 SR
Queue Stats
32W - 42L
1,210 MMR
Solo
Cerberus
Cerberus
Silver I
killerdon1234
Cerberus
Silver I
Level 88
God Stats
12W - 15L
1,141 SR
Queue Stats
140W - 152L
1,202 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Mehargany1030
Ratatoskr
14
1 / 4 / 0
7,219
451
5,872
14,792
6,241
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
NotBlope
Chaac
14
1 / 1 / 1
8,778
549
14,716
18,258
23,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
PokeyNarwhal
Sylvanus
10
1 / 5 / 1
7,043
440
4,436
15,055
10,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
13
0 / 2 / 1
7,794
487
7,126
7,055
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
1 / 3 / 1
7,455
466
8,843
9,330
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesAgniTsukuyomi

VS

Bans
Bake KujiraThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 1 / 9
7,845
490
10,284
14,423
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
AnonymoGamer
Zhong Kui
16
8 / 1 / 4
9,515
595
11,645
10,212
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
SMK ALPHA
Anhur
16
3 / 1 / 6
9,258
579
6,683
10,702
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Sumjii
Cu Chulainn
14
0 / 2 / 1
8,838
552
10,308
17,897
19,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
killerdon1234
Cerberus
13
3 / 0 / 9
8,891
556
7,159
16,505
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
15
15
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
9
5.5
W
Zhong Kui
AnonymoGamer
Zhong Kui
8
1
4
10
L
Ratatoskr
Mehargany1030
Ratatoskr
1
4
0
0.25
L
Chaac
NotBlope
Chaac
1
1
1
1.5
L
Sylvanus
PokeyNarwhal
Sylvanus
1
5
1
0.3
W
Anhur
SMK ALPHA
Anhur
3
1
6
6
W
Cu Chulainn
Sumjii
Cu Chulainn
0
2
1
0.25
L
Janus
0
2
1
0.25
W
Cerberus
killerdon1234
Cerberus
3
0
9
7.5
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,993
Damage
46,079
64,490
Taken
69,739
45,674
Mitigated
54,361
13,925
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,284
4,424
0
3,406
14,423
6,662
553
2,651
11,590
0
65,541
W
Zhong Kui
AnonymoGamer
Zhong Kui
11,645
1,154
0
4,772
10,212
7,981
31
2,791
7,229
77,085
0
L
Ratatoskr
Mehargany1030
Ratatoskr
5,872
1,349
0
250
14,792
6,241
0
1,978
12,713
0
67,838
L
Chaac
NotBlope
Chaac
14,716
2,105
0
5,976
18,258
23,994
95
2,757
15,395
0
78,359
L
Sylvanus
PokeyNarwhal
Sylvanus
4,436
748
2,162
3,475
15,055
10,064
112
5,664
9,173
19,220
0
W
Anhur
SMK ALPHA
Anhur
6,683
3,652
0
4,194
10,702
4,631
1,423
1,511
9,151
0
78,220
W
Cu Chulainn
Sumjii
Cu Chulainn
10,308
2,141
0
3,579
17,897
19,160
174
349
17,548
5,244
74,197
L
Janus
7,126
110
0
723
7,055
2,193
62
4,891
1,826
63,460
1,749
W
Cerberus
killerdon1234
Cerberus
7,159
339
0
4,950
16,505
15,927
0
4,994
11,141
40,115
2,836
L
Neith
8,843
2,579
0
1,339
9,330
3,182
560
3,643
5,557
0
57,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
44,347
449
Minions Killed
538
0
Camps Cleared
0
1,603,790
Distance Traveled
1,575,761
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,845
490
84
5
0
351,306
6
W
Zhong Kui
9,515
595
125
8
0
323,219
2
L
Ratatoskr
7,219
451
89
6
0
364,362
2
L
Chaac
8,778
549
128
8
0
302,051
0
L
Sylvanus
7,043
440
33
2
0
288,282
5
W
Anhur
9,258
579
146
9
0
283,672
0
W
Cu Chulainn
8,838
552
131
8
0
291,247
3
L
Janus
7,794
487
113
7
0
350,266
2
W
Cerberus
8,891
556
52
3
0
326,317
0
L
Neith
7,455
466
86
5
0
298,829
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role