Player Matchup

Baba Yaga
Baba Yaga
Platinum V
DigiMinki
Baba Yaga
Platinum V
Level 225
God Stats
20W - 11L
1,729 SR
Queue Stats
294W - 286L
1,528 MMR
Solo
Chiron
Chiron
Gold IV
I-Am-IVIclovin
Chiron
Gold IV
Level 149
God Stats
7W - 7L
1,118 SR
Queue Stats
225W - 233L
1,457 MMR
Solo
Bakasura
Bakasura
Silver I
Oswaldrom100
Bakasura
Silver I
Level 89
God Stats
2W - 0L
1,756 SR
Queue Stats
18W - 22L
1,540 MMR
Solo
Geb
Geb
Gold III
Studcity
Geb
Gold III
Level 145
God Stats
16W - 16L
1,265 SR
Queue Stats
288W - 292L
1,472 MMR
Solo
Chaac
Chaac
Gold II
Uncauntious
Chaac
Gold II
Level 129
God Stats
16W - 8L
1,606 SR
Queue Stats
78W - 78L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,495 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,457 SR
1,495 MMR
Ishtar
Ishtar
Bronze III
BrutalBaguette_
Ishtar
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,483 MMR
Party 1
Charon
Charon
Bronze III
Jacklo1705
Charon
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,477 MMR
Party 1
Da Ji
Da Ji
Gold III
KidTobiii
Da Ji
Gold III
Level 157
God Stats
1W - 1L
1,747 SR
Queue Stats
350W - 357L
1,541 MMR
Solo
Yu Huang
Yu Huang
Gold III
P Diddys NDA
Yu Huang
Gold III
Level 251
God Stats
0W - 3L
1,291 SR
Queue Stats
256W - 257L
1,475 MMR
Solo
Bellona
Bellona
Bronze III
TDK PROPANE
Bellona
Bronze III
Level 108
God Stats
0W - 1L
1,248 SR
Queue Stats
9W - 21L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DigiMinki
Baba Yaga
12
3 / 0 / 2
6,763
564
2,551
4,246
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
6,286
524
8,345
8,133
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
Oswaldrom100
Bakasura
13
7 / 1 / 1
6,789
566
8,111
14,695
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 0 / 5
6,219
518
3,981
7,144
4,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 3
6,660
555
7,709
10,140
7,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
IzanamiLokiSurtrOdin

VS

Bans
ZeusArachneSun WukongXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,364
447
2,840
9,987
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Jacklo1705
Charon
8
0 / 1 / 2
5,486
457
5,214
7,510
3,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
KidTobiii
Da Ji
11
2 / 4 / 1
5,834
486
6,677
11,667
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
P Diddys NDA
Yu Huang
12
0 / 1 / 2
6,464
539
4,255
5,520
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
TDK PROPANE
Bellona
11
2 / 1 / 0
6,803
567
5,793
10,908
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Baba Yaga
DigiMinki
Baba Yaga
3
0
2
4
W
1
3
3
0.83
L
Charon
Jacklo1705
Charon
0
1
2
1
L
Da Ji
KidTobiii
Da Ji
2
4
1
0.63
W
Bakasura
Oswaldrom100
Bakasura
7
1
1
7.5
L
Yu Huang
P Diddys NDA
Yu Huang
0
1
2
1
W
0
0
5
2.5
L
Bellona
TDK PROPANE
Bellona
2
1
0
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,697
Damage
24,779
44,358
Taken
45,592
23,611
Mitigated
26,130
17,836
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,840
1,402
0
2,612
9,987
3,785
0
1,145
8,328
0
28,855
W
Baba Yaga
DigiMinki
Baba Yaga
2,551
127
0
686
4,246
1,782
61
1,891
2,109
50,031
1,119
W
8,345
2,813
415
1,939
8,133
3,035
555
2,737
5,371
0
45,555
L
Charon
Jacklo1705
Charon
5,214
749
0
2,332
7,510
3,955
0
1,679
5,617
28,388
0
L
Da Ji
KidTobiii
Da Ji
6,677
2,096
0
1,245
11,667
5,371
0
1,272
9,596
0
46,759
W
Bakasura
Oswaldrom100
Bakasura
8,111
5,264
0
7,895
14,695
6,326
0
872
13,777
0
42,122
L
Yu Huang
P Diddys NDA
Yu Huang
4,255
277
0
377
5,520
2,278
0
1,637
3,785
48,459
991
W
3,981
558
0
2,132
7,144
4,936
0
2,965
4,029
20,993
2,330
L
Bellona
TDK PROPANE
Bellona
5,793
2,260
0
4,301
10,908
10,741
0
466
9,960
0
47,182
W
7,709
1,741
0
4,769
10,140
7,532
0
356
9,726
0
53,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
29,951
361
Minions Killed
332
0
Camps Cleared
0
1,223,885
Distance Traveled
1,147,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,364
447
45
4
0
211,603
0
W
Baba Yaga
6,763
564
101
8
0
252,951
2
W
Chiron
6,286
524
66
6
0
207,325
0
L
Charon
5,486
457
29
2
0
232,176
4
L
Da Ji
5,834
486
79
7
0
228,644
0
W
Bakasura
6,789
566
77
6
0
276,006
2
L
Yu Huang
6,464
539
96
8
0
240,345
0
W
Geb
6,219
518
34
3
0
265,791
2
L
Bellona
6,803
567
83
7
0
234,844
1
W
Chaac
6,660
555
83
7
0
221,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role