Player Matchup

Tsukuyomi
Tsukuyomi
CDub2465
Tsukuyomi
Level 117
God Stats
2W - 2L
1,252 SR
Queue Stats
155W - 141L
1,546 Elo+
Party 1
Janus
Janus
DjPantuflas
Janus
Level 68
God Stats
1W - 1L
1,776 SR
Queue Stats
55W - 47L
1,571 Elo+
Party 1
Chernobog
Chernobog
LookUrDead7
Chernobog
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 54L
1,645 Elo+
Party 1
Surtr
Surtr
Mithrandir8470
Surtr
Level 115
God Stats
167W - 128L
1,589 SR
Queue Stats
255W - 234L
1,514 Elo+
Solo
Sylvanus
Sylvanus
beanington72
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,554 Elo+
Party 1
Team Averages
Level 79
1,523 SR
1,566 Elo+

VS

Team Averages
Level 73
1,417 SR
1,490 Elo+
Ratatoskr
Ratatoskr
Craw387
Ratatoskr
Level 87
God Stats
13W - 13L
1,249 SR
Queue Stats
153W - 125L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
CreamNIc
Sun Wukong
Level 16
God Stats
2W - 2L
1,652 SR
Queue Stats
55W - 46L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IwataniDZoro
Morgan Le Fay
Level 46
God Stats
3W - 3L
1,191 SR
Queue Stats
100W - 94L
1,478 Elo+
Solo
Anubis
Anubis
JewishKingJester
Anubis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
MysteriousPanda
Zhong Kui
Level 159
God Stats
5W - 0L
1,492 SR
Queue Stats
91W - 94L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CDub2465
Tsukuyomi
13
2 / 6 / 3
7,408
463
11,081
15,691
7,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 9 / 4
6,897
431
7,371
12,480
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
LookUrDead7
Chernobog
15
6 / 5 / 3
9,092
568
8,638
16,019
7,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 1
8,323
520
5,405
13,489
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
beanington72
Sylvanus
11
1 / 4 / 6
7,450
466
5,055
16,106
14,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Craw387
Ratatoskr
15
5 / 3 / 10
8,767
548
9,469
12,953
5,187
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
CreamNIc
Sun Wukong
14
10 / 4 / 9
9,352
585
15,757
20,095
15,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
IwataniDZoro
Morgan Le Fay
15
2 / 2 / 11
8,867
554
9,154
10,409
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 0
10,512
657
9,096
9,492
4,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MysteriousPanda
Zhong Kui
18
5 / 2 / 7
10,922
683
14,441
13,002
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
12
Kills
28
28
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CDub2465
Tsukuyomi
2
6
3
0.58
W
Ratatoskr
Craw387
Ratatoskr
5
3
10
3.33
W
Sun Wukong
CreamNIc
Sun Wukong
10
4
9
3.63
L
0
9
4
0.22
W
Morgan Le Fay
IwataniDZoro
Morgan Le Fay
2
2
11
3.75
W
6
1
0
6
L
Chernobog
LookUrDead7
Chernobog
6
5
3
1.5
L
3
4
1
0.88
W
Zhong Kui
MysteriousPanda
Zhong Kui
5
2
7
4.25
L
Sylvanus
beanington72
Sylvanus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
57,917
73,785
Taken
65,951
40,868
Mitigated
40,873
15,644
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CDub2465
Tsukuyomi
11,081
3,736
0
1,164
15,691
7,168
0
5,229
10,290
0
62,783
W
Ratatoskr
Craw387
Ratatoskr
9,469
2,398
0
4,948
12,953
5,187
0
4,484
8,227
0
46,160
W
Sun Wukong
CreamNIc
Sun Wukong
15,757
4,467
0
2,490
20,095
15,888
43
3,870
15,895
0
43,055
L
7,371
302
289
837
12,480
4,611
0
4,589
7,461
40,970
267
W
Morgan Le Fay
IwataniDZoro
Morgan Le Fay
9,154
361
85
2,427
10,409
4,697
715
2,477
7,818
58,595
1,132
W
9,096
490
0
5,188
9,492
4,727
924
54
9,438
79,860
3,435
L
Chernobog
LookUrDead7
Chernobog
8,638
6,298
0
4,565
16,019
7,683
0
7,613
8,334
0
71,340
L
5,405
1,546
0
3,143
13,489
7,157
303
6,464
7,009
909
49,575
W
Zhong Kui
MysteriousPanda
Zhong Kui
14,441
4,067
0
6,580
13,002
10,374
2,630
888
12,114
79,787
23,516
L
Sylvanus
beanington72
Sylvanus
5,055
1,315
1,391
4,255
16,106
14,249
0
5,723
10,083
22,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
48,420
398
Minions Killed
507
0
Camps Cleared
0
1,455,141
Distance Traveled
1,539,001
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,408
463
95
6
0
322,723
0
W
Ratatoskr
8,767
548
71
4
0
375,519
0
W
Sun Wukong
9,352
585
49
3
0
312,840
2
L
Janus
6,897
431
71
4
0
295,365
2
W
Morgan Le Fay
8,867
554
94
6
0
328,359
3
W
Anubis
10,512
657
145
9
0
248,339
7
L
Chernobog
9,092
568
113
7
0
276,736
0
L
Surtr
8,323
520
85
5
0
263,616
0
W
Zhong Kui
10,922
683
148
9
0
273,944
3
L
Sylvanus
7,450
466
34
2
0
296,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role