Player Matchup

Agni
Agni
Gold V
ECU_Andrssess
Agni
Gold V
Level 109
God Stats
1W - 4L
1,314 SR
Queue Stats
74W - 88L
1,210 MMR
Solo
Sobek
Sobek
Silver II
GunShark0
Sobek
Silver II
Level 63
God Stats
42W - 52L
1,530 SR
Queue Stats
145W - 149L
1,248 MMR
Solo
Ullr
Ullr
Gold V
Zerlang07
Ullr
Gold V
Level 104
God Stats
3W - 0L
1,658 SR
Queue Stats
111W - 133L
1,256 MMR
Solo
Achilles
Achilles
Silver I
n87GonZRc
Achilles
Silver I
Level 149
God Stats
20W - 17L
1,567 SR
Queue Stats
144W - 145L
1,251 MMR
Solo
Thanatos
Thanatos
Silver II
thesnapplecap90
Thanatos
Silver II
Level 89
God Stats
2W - 2L
1,280 SR
Queue Stats
15W - 21L
1,207 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,470 SR
1,234 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,583 SR
1,234 MMR
Neith
Neith
Gold III
AlphaEagle24
Neith
Gold III
Level 80
God Stats
5W - 10L
1,330 SR
Queue Stats
36W - 40L
1,411 MMR
Party 1
Terra
Terra
Gold V
Clipsahoii
Terra
Gold V
Level 147
God Stats
2W - 3L
1,834 SR
Queue Stats
182W - 199L
1,215 MMR
Solo
Chaac
Chaac
Silver I
Nvnzo
Chaac
Silver I
Level 100
God Stats
11W - 10L
1,583 SR
Queue Stats
38W - 46L
1,255 MMR
Solo
Nu Wa
Nu Wa
Silver II
cheifblackychan
Nu Wa
Silver II
Level 87
God Stats
0W - 2L
1,605 SR
Queue Stats
70W - 78L
1,105 MMR
Party 1
Bastet
Bastet
Silver II
markyy-gg
Bastet
Silver II
Level 105
God Stats
18W - 14L
1,562 SR
Queue Stats
37W - 52L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,467
533
7,865
6,833
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
GunShark0
Sobek
11
1 / 1 / 0
6,684
477
1,463
10,590
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ullr
12
0 / 2 / 0
6,758
483
3,381
10,028
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
n87GonZRc
Achilles
14
3 / 1 / 2
8,425
602
7,850
12,591
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
14
1 / 2 / 1
7,347
525
2,711
14,721
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
AresBake KujiraSun WukongAnhur

VS

Bans
ChironGilgameshNe ZhaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,152
511
8,149
6,940
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
12
2 / 0 / 1
6,504
465
3,082
7,764
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Nvnzo
Chaac
9
0 / 3 / 0
5,721
409
4,546
9,897
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 1
7,668
548
7,711
7,991
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
markyy-gg
Bastet
15
4 / 0 / 2
7,744
553
2,787
10,124
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Terra
2
0
1
2.5
W
0
2
1
0.25
W
Sobek
GunShark0
Sobek
1
1
0
1
L
Chaac
Nvnzo
Chaac
0
3
0
0
W
Ullr
0
2
0
0
L
1
1
1
1.5
L
Bastet
markyy-gg
Bastet
4
0
2
5
W
Achilles
n87GonZRc
Achilles
3
1
2
4
W
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
26,275
54,763
Taken
42,716
29,576
Mitigated
19,938
17,403
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,149
3,403
0
1,689
6,940
2,849
0
548
6,392
0
56,895
L
Terra
3,082
606
598
869
7,764
5,383
0
1,514
6,250
19,143
2,050
W
7,865
329
0
250
6,833
2,111
0
2,547
4,006
67,264
0
W
Sobek
GunShark0
Sobek
1,463
60
0
4,225
10,590
8,101
29
1,832
8,543
17,879
0
L
Chaac
Nvnzo
Chaac
4,546
642
0
2,274
9,897
4,783
0
91
9,806
0
31,886
W
Ullr
3,381
1,208
0
1,391
10,028
3,863
0
1,572
8,396
0
56,074
L
7,711
1,577
0
1,120
7,991
2,388
0
5,890
2,101
51,054
1,374
L
Bastet
markyy-gg
Bastet
2,787
579
0
3,638
10,124
4,535
0
1,514
8,610
0
69,028
W
Achilles
n87GonZRc
Achilles
7,850
1,767
0
1,704
12,591
9,411
0
630
11,883
229
63,253
W
Thanatos
2,711
129
0
9,833
14,721
6,090
0
2,922
11,601
0
69,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
34,789
445
Minions Killed
387
0
Camps Cleared
0
1,440,349
Distance Traveled
1,324,338
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,152
511
81
6
0
237,758
1
L
Terra
6,504
465
39
3
0
302,931
0
W
Agni
7,467
533
122
9
0
293,542
5
W
Sobek
6,684
477
25
2
0
293,443
2
L
Chaac
5,721
409
54
4
0
183,732
2
W
Ullr
6,758
483
102
7
0
259,505
0
L
Nu Wa
7,668
548
106
8
0
281,890
3
L
Bastet
7,744
553
107
8
0
318,027
1
W
Achilles
8,425
602
94
7
0
286,152
0
W
Thanatos
7,347
525
102
7
0
307,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role