Player Matchup

Ne Zha
Ne Zha
Boos92
Ne Zha
Level 149
God Stats
2W - 6L
1,289 SR
Queue Stats
179W - 152L
1,551 Elo+
Party 1
Hades
Hades
DrC4BR4
Hades
Level 169
God Stats
5W - 3L
1,772 SR
Queue Stats
426W - 405L
1,487 Elo+
Solo
Fenrir
Fenrir
Suicide_Joker_12
Fenrir
Level 159
God Stats
1W - 0L
1,513 SR
Queue Stats
91W - 86L
1,533 Elo+
Solo
Zeus
Zeus
Trixsture
Zeus
Level 55
God Stats
9W - 3L
1,694 SR
Queue Stats
196W - 169L
1,542 Elo+
Party 1
Medusa
Medusa
xDecoding
Medusa
Level 115
God Stats
4W - 1L
1,539 SR
Queue Stats
304W - 255L
1,569 Elo+
Solo
Team Averages
Level 129
1,561 SR
1,537 Elo+

VS

Team Averages
Level 132
1,560 SR
1,446 Elo+
Kuzenbo
Kuzenbo
Aq PAXLegionary
Kuzenbo
Level 128
God Stats
2W - 4L
1,514 SR
Queue Stats
32W - 61L
1,379 Elo+
Party 2
Nut
Nut
Lorvenne
Nut
Level 109
God Stats
12W - 9L
1,544 SR
Queue Stats
38W - 30L
1,465 Elo+
Solo
Kali
Kali
OFF White GFrer
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,417 Elo+
Party 2
Thor
Thor
underdog83
Thor
Level 158
God Stats
295W - 281L
1,509 SR
Queue Stats
891W - 870L
1,472 Elo+
Solo
Bakasura
Bakasura
xBaeyx
Bakasura
Level 159
God Stats
8W - 3L
1,735 SR
Queue Stats
48W - 45L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Boos92
Ne Zha
11
5 / 1 / 7
6,821
620
8,439
6,011
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
DrC4BR4
Hades
12
2 / 0 / 0
6,575
598
4,573
8,149
4,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 5
5,927
539
3,247
8,807
6,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
12
4 / 2 / 3
7,288
663
6,917
6,514
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
xDecoding
Medusa
10
1 / 0 / 4
5,858
533
6,858
5,522
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,011
456
3,618
11,520
10,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
4,938
449
2,469
6,220
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 4 / 0
5,009
455
2,824
11,710
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 0
6,469
588
5,038
9,309
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
xBaeyx
Bakasura
12
0 / 2 / 0
6,780
616
4,906
11,347
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
3
3
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ne Zha
Boos92
Ne Zha
5
1
7
8.5
W
Hades
DrC4BR4
Hades
2
0
0
2
L
0
2
0
0
L
0
4
0
0
W
2
0
5
4.5
W
Zeus
4
2
3
2.75
L
3
3
0
1
L
Bakasura
xBaeyx
Bakasura
0
2
0
0
W
Medusa
xDecoding
Medusa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
18,855
35,003
Taken
50,106
17,652
Mitigated
27,853
16,087
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,618
1,269
0
2,197
11,520
10,326
0
1,476
10,044
17,729
1,553
W
Ne Zha
Boos92
Ne Zha
8,439
2,972
0
1,821
6,011
2,636
0
449
5,562
0
39,834
W
Hades
DrC4BR4
Hades
4,573
1,504
62
7,371
8,149
4,376
0
0
7,370
45,771
0
L
2,469
1,315
0
2,396
6,220
2,338
0
0
6,220
0
34,044
L
2,824
975
0
4,747
11,710
4,541
0
1,581
10,129
0
42,040
W
3,247
828
215
4,426
8,807
6,924
369
1,739
7,068
0
17,011
W
Zeus
6,917
499
0
743
6,514
1,772
0
227
6,287
51,880
1,437
L
5,038
1,260
0
1,338
9,309
3,398
0
3,784
5,525
0
46,705
L
Bakasura
xBaeyx
Bakasura
4,906
2,277
0
6,858
11,347
7,250
0
4,573
6,774
0
39,704
W
Medusa
xDecoding
Medusa
6,858
2,670
0
1,449
5,522
1,944
180
708
4,814
0
48,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
28,207
334
Minions Killed
342
0
Camps Cleared
0
1,112,501
Distance Traveled
1,069,194
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,011
456
21
2
0
212,497
0
W
Ne Zha
6,821
620
53
5
0
264,810
0
W
Hades
6,575
598
81
7
0
198,148
0
L
Nut
4,938
449
67
6
0
193,361
1
L
Kali
5,009
455
57
5
0
228,563
0
W
Fenrir
5,927
539
25
2
0
233,450
2
W
Zeus
7,288
663
97
9
0
194,731
3
L
Thor
6,469
588
90
8
0
212,848
0
L
Bakasura
6,780
616
107
10
0
221,925
2
W
Medusa
5,858
533
78
7
0
221,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role