Player Matchup

Sol
Sol
FantheProYTR
Sol
Level 128
God Stats
1W - 3L
1,392 SR
Queue Stats
238W - 281L
1,369 Elo+
Party 2
Ullr
Ullr
Ghost666Bad
Ullr
Level 86
God Stats
0W - 1L
1,405 SR
Queue Stats
2W - 5L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
LeSpicyHora
Danzaburou
Level 29
God Stats
19W - 11L
1,234 SR
Queue Stats
104W - 123L
1,470 Elo+
Party 2
Chang'e
Chang'e
Naxurall
Chang'e
Level 95
God Stats
0W - 2L
1,301 SR
Queue Stats
158W - 174L
1,516 Elo+
Party 2
Vamana
Vamana
skater18650
Vamana
Level 149
God Stats
7W - 14L
1,555 SR
Queue Stats
393W - 388L
1,451 Elo+
Party 2
Team Averages
Level 97
1,377 SR
1,478 Elo+

VS

Team Averages
Level 112
1,639 SR
1,510 Elo+
Zhong Kui
Zhong Kui
HuntzArkServer
Zhong Kui
Level 10
God Stats
3W - 1L
1,736 SR
Queue Stats
64W - 50L
1,523 Elo+
Party 1
Rama
Rama
RCK_JOHNSTON987
Rama
Level 66
God Stats
4W - 0L
1,664 SR
Queue Stats
27W - 13L
1,542 Elo+
Solo
Cerberus
Cerberus
StevenSpyder
Cerberus
Level 207
God Stats
2W - 0L
1,684 SR
Queue Stats
202W - 165L
1,506 Elo+
Party 1
Arachne
Arachne
TrapLordCasual
Arachne
Level 117
God Stats
2W - 3L
1,323 SR
Queue Stats
46W - 37L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
WyaTTburp xc
Sun Wukong
Level 158
God Stats
2W - 0L
1,790 SR
Queue Stats
257W - 236L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,757
483
2,155
5,007
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 1
6,705
479
4,460
13,494
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LeSpicyHora
Danzaburou
13
1 / 1 / 1
7,206
515
5,813
9,350
3,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Naxurall
Chang'e
10
0 / 1 / 0
6,099
436
4,268
9,278
4,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
11
0 / 3 / 0
6,655
475
7,305
15,999
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HuntzArkServer
Zhong Kui
14
3 / 0 / 1
8,241
589
5,846
7,090
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 0
8,158
583
8,030
9,354
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
StevenSpyder
Cerberus
14
2 / 0 / 2
8,848
632
14,432
12,661
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 0 / 3
6,533
467
1,684
7,630
3,463
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WyaTTburp xc
Sun Wukong
11
1 / 0 / 2
6,204
443
5,974
9,684
6,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
2
1
0.75
W
Zhong Kui
HuntzArkServer
Zhong Kui
3
0
1
3.5
L
Danzaburou
LeSpicyHora
Danzaburou
1
1
1
1.5
L
Chang'e
Naxurall
Chang'e
0
1
0
0
W
2
2
0
1
W
Cerberus
StevenSpyder
Cerberus
2
0
2
3
W
0
0
3
1.5
W
Sun Wukong
WyaTTburp xc
Sun Wukong
1
0
2
2
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
35,966
53,128
Taken
46,419
22,453
Mitigated
30,030
18,932
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,155
424
0
1,207
5,007
1,488
0
1,970
3,037
49,544
5,699
L
4,460
1,533
0
5,509
13,494
5,038
0
2,345
11,056
0
52,132
W
Zhong Kui
HuntzArkServer
Zhong Kui
5,846
1,163
0
4,128
7,090
5,796
0
1,802
5,194
68,781
4,448
L
Danzaburou
LeSpicyHora
Danzaburou
5,813
2,643
0
3,348
9,350
3,599
0
0
9,350
0
54,156
L
Chang'e
Naxurall
Chang'e
4,268
300
1,126
3,892
9,278
4,438
0
3,652
5,578
23,881
0
W
8,030
6,983
0
4,100
9,354
3,927
570
236
9,118
0
70,730
W
Cerberus
StevenSpyder
Cerberus
14,432
692
0
6,057
12,661
10,154
0
378
11,458
70,411
4,622
W
1,684
1,026
0
3,139
7,630
3,463
533
1,935
5,653
0
47,795
W
Sun Wukong
WyaTTburp xc
Sun Wukong
5,974
644
0
2,452
9,684
6,690
0
2,258
7,387
0
30,917
L
Vamana
7,305
3,513
0
3,850
15,999
7,890
0
10,370
4,590
0
58,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
37,984
428
Minions Killed
551
0
Camps Cleared
0
1,388,434
Distance Traveled
1,409,341
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,757
483
120
9
0
248,527
0
L
Ullr
6,705
479
92
7
0
304,850
0
W
Zhong Kui
8,241
589
151
11
0
268,479
0
L
Danzaburou
7,206
515
93
7
0
247,795
0
L
Chang'e
6,099
436
29
2
0
298,800
4
W
Rama
8,158
583
135
10
0
251,060
0
W
Cerberus
8,848
632
173
12
0
269,477
0
W
Arachne
6,533
467
74
5
0
305,239
0
W
Sun Wukong
6,204
443
18
1
0
315,086
4
L
Vamana
6,655
475
94
7
0
288,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role