Player Matchup

Bacchus
Bacchus
Dylou32
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
EvoTwo
Raijin
Level 89
God Stats
2W - 6L
1,305 SR
Queue Stats
304W - 296L
1,566 Elo+
Party 2
Anubis
Anubis
Smurfin101
Anubis
Level 66
God Stats
2W - 4L
1,731 SR
Queue Stats
51W - 34L
1,648 Elo+
Party 2
Fenrir
Fenrir
TG MCKINNEY
Fenrir
Level 20
God Stats
10W - 3L
1,630 SR
Queue Stats
16W - 5L
1,582 Elo+
Party 2
Cupid
Cupid
tqgspades
Cupid
Level 70
God Stats
8W - 7L
1,742 SR
Queue Stats
99W - 89L
1,624 Elo+
Party 2
Team Averages
Level 56
1,581 SR
1,584 Elo+

VS

Team Averages
Level 65
1,495 SR
1,502 Elo+
Bakasura
Bakasura
LegendaryHushh
Bakasura
Level 69
God Stats
14W - 10L
1,559 SR
Queue Stats
32W - 34L
1,459 Elo+
Party 3
Anubis
Anubis
LoverOfBois
Anubis
Level 28
God Stats
2W - 2L
1,249 SR
Queue Stats
57W - 47L
1,452 Elo+
Party 1
Ymir
Ymir
Man_Bear_Pig7654
Ymir
Level 7
God Stats
5W - 4L
1,628 SR
Queue Stats
5W - 4L
1,535 Elo+
Party 3
Charybdis
Charybdis
ScalyCoder21018
Charybdis
Level 136
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 148L
1,577 Elo+
Party 1
Achilles
Achilles
helmunator31
Achilles
Level 86
God Stats
14W - 12L
1,537 SR
Queue Stats
44W - 52L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dylou32
Bacchus
6
0 / 3 / 2
4,219
384
1,853
8,977
4,409
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
EvoTwo
Raijin
11
2 / 2 / 5
6,228
566
7,986
6,781
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Smurfin101
Anubis
13
10 / 3 / 1
7,333
667
11,096
8,311
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
7
0 / 4 / 4
5,026
457
565
6,982
2,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
tqgspades
Cupid
11
0 / 2 / 1
5,502
500
2,020
6,385
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
4 / 4 / 1
6,869
624
4,074
11,767
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
11
3 / 4 / 1
6,887
626
6,259
8,253
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 7
6,109
555
3,295
8,885
5,140
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
ScalyCoder21018
Charybdis
12
3 / 1 / 2
6,932
630
5,157
6,566
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
helmunator31
Achilles
12
4 / 2 / 2
7,247
659
4,483
7,163
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
12
Kills
14
14
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dylou32
Bacchus
0
3
2
0.33
L
Raijin
EvoTwo
Raijin
2
2
5
2.25
W
Bakasura
4
4
1
1.13
W
Anubis
3
4
1
0.88
W
0
2
7
1.75
W
Charybdis
ScalyCoder21018
Charybdis
3
1
2
4
L
Anubis
Smurfin101
Anubis
10
3
1
3.5
L
Fenrir
0
4
4
0.5
W
Achilles
helmunator31
Achilles
4
2
2
2.5
L
Cupid
tqgspades
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
23,268
37,436
Taken
42,634
14,513
Mitigated
17,498
9,734
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dylou32
Bacchus
1,853
357
0
1,435
8,977
4,409
0
2,431
6,134
9,216
649
L
Raijin
EvoTwo
Raijin
7,986
857
0
988
6,781
1,947
0
2,479
3,781
44,971
0
W
Bakasura
4,074
2,856
0
3,905
11,767
4,264
462
5,558
5,920
0
32,433
W
Anubis
6,259
242
0
2,244
8,253
2,572
0
6,514
1,527
36,100
82
W
3,295
491
0
1,519
8,885
5,140
48
4,793
3,883
19,752
0
W
Charybdis
ScalyCoder21018
Charybdis
5,157
3,012
0
3,033
6,566
1,973
171
1,534
5,032
0
55,707
L
Anubis
Smurfin101
Anubis
11,096
731
0
2,526
8,311
3,561
0
2,238
5,286
51,149
1,070
L
Fenrir
565
23
0
698
6,982
2,635
0
1,707
5,115
0
4,026
W
Achilles
helmunator31
Achilles
4,483
1,427
0
2,266
7,163
3,549
0
1,552
5,571
0
45,722
L
Cupid
tqgspades
Cupid
2,020
1,306
199
3,888
6,385
1,961
0
143
6,162
0
47,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
34,044
262
Minions Killed
349
0
Camps Cleared
0
1,045,166
Distance Traveled
1,028,211
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,219
384
13
1
0
199,043
0
L
Raijin
6,228
566
91
8
0
208,557
3
W
Bakasura
6,869
624
85
8
0
243,105
0
W
Anubis
6,887
626
84
8
0
189,531
0
W
Ymir
6,109
555
21
2
0
186,197
0
W
Charybdis
6,932
630
88
8
0
202,081
0
L
Anubis
7,333
667
79
7
0
234,791
0
L
Fenrir
5,026
457
7
1
0
226,322
0
W
Achilles
7,247
659
71
6
0
207,297
0
L
Cupid
5,502
500
72
7
0
176,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role