Player Matchup

Tyr
Tyr
Bootrobo
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,488 Elo+
Party 2
Medusa
Medusa
Hellen1celler
Medusa
Level 89
God Stats
5W - 2L
1,784 SR
Queue Stats
247W - 219L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Hunteriscool11
Baron Samedi
Level 25
God Stats
17W - 18L
1,518 SR
Queue Stats
27W - 40L
1,390 Elo+
Party 2
Ganesha
Ganesha
ZombiedadaH
Ganesha
Level 66
God Stats
4W - 6L
1,541 SR
Queue Stats
49W - 44L
1,540 Elo+
Party 2
Chronos
Chronos
pyvkutol
Chronos
Level 67
God Stats
0W - 1L
1,152 SR
Queue Stats
16W - 18L
1,374 Elo+
Party 2
Team Averages
Level 62
1,499 SR
1,449 Elo+

VS

Team Averages
Level 113
1,649 SR
1,501 Elo+
Loki
Loki
BaulPlartCallMop
Loki
Level 154
God Stats
13W - 9L
1,754 SR
Queue Stats
160W - 131L
1,542 Elo+
Party 1
Surtr
Surtr
MothPerson
Surtr
Level 158
God Stats
6W - 5L
1,544 SR
Queue Stats
160W - 129L
1,546 Elo+
Party 1
Ymir
Ymir
NexusBotX_42
Ymir
Level 62
God Stats
6W - 5L
1,288 SR
Queue Stats
150W - 171L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Pologofister
Danzaburou
Level 89
God Stats
8W - 3L
1,754 SR
Queue Stats
20W - 21L
1,468 Elo+
Party 3
Anubis
Anubis
loneNoble
Anubis
Level 102
God Stats
4W - 0L
1,907 SR
Queue Stats
20W - 20L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,137
428
5,902
14,572
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 0
6,756
563
10,694
5,982
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Hunteriscool11
Baron Samedi
10
1 / 6 / 0
5,753
479
3,325
9,713
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
ZombiedadaH
Ganesha
10
0 / 3 / 4
6,562
547
4,056
12,241
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
pyvkutol
Chronos
11
0 / 1 / 1
5,842
487
3,216
9,399
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
6,780
565
6,522
9,589
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
13
5 / 0 / 1
8,113
676
11,194
10,433
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 4 / 2
5,884
490
3,099
9,664
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pologofister
Danzaburou
12
1 / 0 / 3
6,476
540
7,150
8,058
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
loneNoble
Anubis
14
6 / 0 / 2
8,181
682
8,870
5,618
2,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
15
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
0
5
0
0
L
4
0
0
4
L
Baron Samedi
Hunteriscool11
Baron Samedi
1
6
0
0.17
W
Surtr
5
0
1
5.5
W
0
4
2
0.25
W
Danzaburou
Pologofister
Danzaburou
1
0
3
2.5
L
Ganesha
ZombiedadaH
Ganesha
0
3
4
0.67
W
Anubis
loneNoble
Anubis
6
0
2
7
L
Chronos
pyvkutol
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
36,835
51,907
Taken
43,362
26,603
Mitigated
22,621
13,864
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,522
1,816
0
5,117
9,589
3,375
0
1,976
7,533
0
53,901
L
5,902
1,742
0
2,599
14,572
7,314
0
737
12,951
0
30,560
L
10,694
4,136
0
2,911
5,982
2,730
0
512
5,470
0
62,503
L
Baron Samedi
Hunteriscool11
Baron Samedi
3,325
60
82
1,753
9,713
2,797
0
6,718
2,995
28,213
522
W
Surtr
11,194
4,119
0
4,637
10,433
7,872
32
853
9,580
1,737
54,796
W
3,099
896
169
817
9,664
5,613
0
2,326
7,338
31,768
516
W
Danzaburou
Pologofister
Danzaburou
7,150
3,564
0
3,397
8,058
2,798
0
1,501
6,557
0
42,869
L
Ganesha
ZombiedadaH
Ganesha
4,056
428
0
2,374
12,241
11,042
0
3,762
8,479
21,963
0
W
Anubis
loneNoble
Anubis
8,870
268
0
1,690
5,618
2,963
0
3,390
1,870
72,850
44
L
Chronos
pyvkutol
Chronos
3,216
838
0
4,145
9,399
2,720
0
935
8,382
43,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
35,434
320
Minions Killed
413
0
Camps Cleared
0
1,174,657
Distance Traveled
1,246,409
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,780
565
87
7
0
304,171
0
L
Tyr
5,137
428
51
4
0
249,598
0
L
Medusa
6,756
563
129
11
0
227,098
0
L
Baron Samedi
5,753
479
52
4
0
204,593
4
W
Surtr
8,113
676
92
8
0
239,177
0
W
Ymir
5,884
490
58
5
0
228,822
0
W
Danzaburou
6,476
540
71
6
0
237,021
2
L
Ganesha
6,562
547
4
0
0
237,745
0
W
Anubis
8,181
682
105
9
0
237,218
2
L
Chronos
5,842
487
84
7
0
255,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role