Player Matchup

Vamana
Vamana
Jaderabbit9059
Vamana
Level 116
God Stats
5W - 4L
1,575 SR
Queue Stats
24W - 23L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
Rosco XL
Ne Zha
Level 164
God Stats
0W - 1L
1,782 SR
Queue Stats
47W - 35L
1,554 Elo+
Party 1
Eset
Eset
SAR THE GOD
Eset
Level 155
God Stats
2W - 3L
1,519 SR
Queue Stats
138W - 123L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
gas let it drip
Erlang Shen
Level 140
God Stats
4W - 5L
1,552 SR
Queue Stats
74W - 68L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
lB e Z e R k o
Baron Samedi
Level 147
God Stats
0W - 2L
1,258 SR
Queue Stats
47W - 51L
1,519 Elo+
Party 1
Team Averages
Level 144
1,537 SR
1,545 Elo+

VS

Team Averages
Level 152
1,577 SR
1,624 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ColombianoDC
Ao Kuang
Level 154
God Stats
3W - 5L
1,507 SR
Queue Stats
283W - 131L
1,749 Elo+
Party 2
Sobek
Sobek
edwardsaa
Sobek
Level 159
God Stats
2W - 0L
1,752 SR
Queue Stats
57W - 32L
1,761 Elo+
Party 2
Geb
Geb
pumaelnoob
Geb
Level 142
God Stats
3W - 1L
1,625 SR
Queue Stats
37W - 39L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,930
693
5,191
12,163
10,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Rosco XL
Ne Zha
14
0 / 4 / 1
7,490
749
7,705
8,824
5,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 1 / 0
7,604
760
7,287
5,548
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
gas let it drip
Erlang Shen
12
0 / 2 / 1
7,074
707
2,327
7,717
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
lB e Z e R k o
Baron Samedi
14
1 / 4 / 1
7,470
747
5,812
8,576
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
6 / 0 / 7
8,734
873
11,527
8,970
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morgan Le Fay
 
Morgan Le Fay
16
1 / 1 / 4
8,520
852
6,409
4,616
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
ColombianoDC
Ao Kuang
14
5 / 0 / 5
8,392
839
8,864
11,250
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
edwardsaa
Sobek
14
1 / 1 / 9
7,611
761
4,987
7,711
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 10
7,931
793
5,120
7,671
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
13
13
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
7
9.5
W
Morgan Le Fay
 
Morgan Le Fay
1
1
4
3
W
Ao Kuang
ColombianoDC
Ao Kuang
5
0
5
7.5
L
0
2
1
0.25
L
Ne Zha
Rosco XL
Ne Zha
0
4
1
0.13
L
1
1
0
1
W
Sobek
edwardsaa
Sobek
1
1
9
5.5
L
Erlang Shen
gas let it drip
Erlang Shen
0
2
1
0.25
L
Baron Samedi
lB e Z e R k o
Baron Samedi
1
4
1
0.38
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
36,907
42,828
Taken
40,218
28,152
Mitigated
29,665
9,322
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,527
4,307
0
4,721
8,970
7,776
375
3,549
5,421
1,983
27,727
W
Morgan Le Fay
 
Morgan Le Fay
6,409
439
0
100
4,616
1,847
0
976
3,640
32,641
234
W
Ao Kuang
ColombianoDC
Ao Kuang
8,864
1,472
0
3,744
11,250
4,591
0
2,963
8,287
22,609
709
L
5,191
2,507
0
1,392
12,163
10,830
0
8,219
3,157
0
15,304
L
Ne Zha
Rosco XL
Ne Zha
7,705
1,041
0
395
8,824
5,396
0
3,186
5,224
0
30,458
L
7,287
109
958
1,081
5,548
2,446
0
3,664
1,596
25,602
0
W
Sobek
edwardsaa
Sobek
4,987
169
0
1,726
7,711
8,861
0
3,154
4,557
13,390
0
L
Erlang Shen
gas let it drip
Erlang Shen
2,327
905
0
2,250
7,717
3,694
0
4,342
2,860
0
11,254
L
Baron Samedi
lB e Z e R k o
Baron Samedi
5,812
258
1,411
1,835
8,576
5,786
0
4,825
3,195
22,380
0
W
5,120
301
0
695
7,671
6,590
0
2,457
5,214
15,576
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
41,188
199
Minions Killed
191
0
Camps Cleared
0
939,252
Distance Traveled
1,123,613
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,734
873
40
4
0
238,111
0
W
Morgan Le Fay
8,520
852
77
8
0
221,739
2
W
Ao Kuang
8,392
839
32
3
0
232,342
0
L
Vamana
6,930
693
21
2
0
201,904
0
L
Ne Zha
7,490
749
49
5
0
210,117
0
L
Eset
7,604
760
57
6
0
200,741
0
W
Sobek
7,611
761
30
3
0
201,265
0
L
Erlang Shen
7,074
707
25
3
0
138,458
0
L
Baron Samedi
7,470
747
47
5
0
188,032
0
W
Geb
7,931
793
12
1
0
230,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role