Player Matchup

Sobek
Sobek
Andrewlee3
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
DraconicWarriorX
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,888 Elo+
Party 1
Apollo
Apollo
DylDog69
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 1
Surtr
Surtr
SoulGuid3r1
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
triplemil
Thor
Level 45
God Stats
4W - 4L
1,646 SR
Queue Stats
78W - 77L
1,543 Elo+
Solo
Team Averages
Level 32
1,529 SR
1,651 Elo+

VS

Team Averages
Level 48
1,604 SR
1,515 Elo+
Cthulhu
Cthulhu
Kondrad
Cthulhu
Level 79
God Stats
7W - 6L
1,652 SR
Queue Stats
19W - 16L
1,442 Elo+
Party 3
Charybdis
Charybdis
Mephisto557
Charybdis
Level 16
God Stats
11W - 5L
1,567 SR
Queue Stats
20W - 23L
1,605 Elo+
Party 2
Anubis
Anubis
Shtfkp
Anubis
Level 69
God Stats
11W - 6L
1,588 SR
Queue Stats
132W - 121L
1,596 Elo+
Party 2
Ares
Ares
gordatetona
Ares
Level 37
God Stats
18W - 11L
1,623 SR
Queue Stats
44W - 34L
1,507 Elo+
Party 3
Awilix
Awilix
mike3rfd
Awilix
Level 38
God Stats
5W - 2L
1,590 SR
Queue Stats
50W - 49L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 1 / 2
4,903
446
2,299
8,658
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,048
459
4,238
10,525
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
DylDog69
Apollo
7
0 / 4 / 1
4,324
393
2,719
6,379
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
5,881
535
4,297
8,955
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
11
4 / 3 / 0
6,328
575
6,036
10,576
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kondrad
Cthulhu
11
2 / 2 / 1
6,384
580
5,712
7,563
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Mephisto557
Charybdis
12
3 / 1 / 2
6,385
580
6,202
5,122
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Shtfkp
Anubis
13
5 / 1 / 1
7,170
652
10,484
6,713
3,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 1 / 3
6,388
581
6,050
7,820
5,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
mike3rfd
Awilix
12
2 / 0 / 1
6,120
556
1,816
9,091
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
15
15
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
2
1
L
0
4
0
0
L
Apollo
DylDog69
Apollo
0
4
1
0.13
W
Cthulhu
Kondrad
Cthulhu
2
2
1
1.25
W
Charybdis
Mephisto557
Charybdis
3
1
2
4
W
Anubis
Shtfkp
Anubis
5
1
1
5.5
L
1
3
1
0.5
W
3
1
3
4.5
W
Awilix
mike3rfd
Awilix
2
0
1
2.5
L
Thor
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
30,264
45,093
Taken
36,309
19,576
Mitigated
19,294
11,876
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,299
309
0
3,921
8,658
7,000
0
1,792
6,866
8,359
0
L
4,238
687
68
1,230
10,525
3,215
0
7,454
3,030
33,397
0
L
Apollo
DylDog69
Apollo
2,719
1,652
0
521
6,379
2,382
0
3,606
2,773
0
19,037
W
Cthulhu
Kondrad
Cthulhu
5,712
662
0
2,832
7,563
4,700
0
550
7,012
39,423
0
W
Charybdis
Mephisto557
Charybdis
6,202
2,969
0
2,467
5,122
1,886
0
573
4,549
0
59,432
W
Anubis
Shtfkp
Anubis
10,484
560
0
4,538
6,713
3,503
0
2,576
4,128
60,369
1,150
L
4,297
1,667
0
2,716
8,955
3,707
0
4,338
3,761
600
30,645
W
6,050
940
0
1,548
7,820
5,745
0
1,542
6,278
13,999
0
W
Awilix
mike3rfd
Awilix
1,816
600
0
5,428
9,091
3,460
0
1,408
7,683
0
43,430
L
Thor
6,036
1,731
0
3,420
10,576
3,272
0
4,043
6,507
0
39,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
32,447
224
Minions Killed
375
0
Camps Cleared
0
1,015,632
Distance Traveled
1,025,545
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,903
446
7
1
0
206,153
0
L
Cthulhu
5,048
459
53
5
0
207,963
0
L
Apollo
4,324
393
37
3
0
192,987
0
W
Cthulhu
6,384
580
87
8
0
178,778
0
W
Charybdis
6,385
580
103
9
0
196,393
0
W
Anubis
7,170
652
96
9
0
189,939
0
L
Surtr
5,881
535
64
6
0
196,061
0
W
Ares
6,388
581
14
1
0
230,628
2
W
Awilix
6,120
556
75
7
0
229,807
0
L
Thor
6,328
575
63
6
0
212,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role