Player Matchup

Erlang Shen
Erlang Shen
BingBongRubgy
Erlang Shen
Level 79
God Stats
0W - 3L
1,644 SR
Queue Stats
52W - 41L
1,581 Elo+
Party 1
Mercury
Mercury
Jarnyboy
Mercury
Level 104
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 1
Hachiman
Hachiman
LiakimAthcork
Hachiman
Level 118
God Stats
5W - 9L
1,499 SR
Queue Stats
67W - 67L
1,534 Elo+
Party 1
Maui
Maui
MattMetz
Maui
Level 122
God Stats
4W - 8L
1,415 SR
Queue Stats
61W - 58L
1,539 Elo+
Party 1
Yu Huang
Yu Huang
TarzansTuffFeet
Yu Huang
Level 123
God Stats
9W - 7L
1,590 SR
Queue Stats
601W - 503L
1,572 Elo+
Solo
Team Averages
Level 109
1,495 SR
1,547 Elo+

VS

Team Averages
Level 115
1,510 SR
1,541 Elo+
Ne Zha
Ne Zha
LegoshiBreedMe
Ne Zha
Level 122
God Stats
161W - 178L
1,503 SR
Queue Stats
262W - 272L
1,559 Elo+
Solo
Danzaburou
Danzaburou
MythicTrash1158
Danzaburou
Level 106
God Stats
4W - 2L
1,506 SR
Queue Stats
232W - 214L
1,573 Elo+
Solo
Odin
Odin
Pipi Toxica
Odin
Level 118
God Stats
26W - 19L
1,466 SR
Queue Stats
231W - 214L
1,533 Elo+
Solo
Hades
Hades
Sageeyes06
Hades
Level 127
God Stats
5W - 3L
1,536 SR
Queue Stats
82W - 71L
1,611 Elo+
Solo
Hera
Hera
writing_raven
Hera
Level 104
God Stats
2W - 0L
1,539 SR
Queue Stats
92W - 91L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BingBongRubgy
Erlang Shen
11
0 / 2 / 0
5,679
516
8,277
11,828
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Jarnyboy
Mercury
10
1 / 0 / 0
5,343
486
1,891
7,652
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LiakimAthcork
Hachiman
9
0 / 3 / 0
4,975
452
3,461
7,814
2,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
8
0 / 2 / 0
5,105
464
2,282
9,525
7,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
11
1 / 2 / 1
5,978
543
5,194
5,738
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
5,896
536
4,671
7,792
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
MythicTrash1158
Danzaburou
11
3 / 0 / 2
6,628
603
4,432
5,146
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 4
5,696
518
6,678
8,152
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
11
2 / 0 / 0
6,649
604
6,703
11,259
8,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 1
5,747
522
4,231
5,538
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BingBongRubgy
Erlang Shen
0
2
0
0
L
Mercury
Jarnyboy
Mercury
1
0
0
1
W
3
0
1
3.5
L
Hachiman
LiakimAthcork
Hachiman
0
3
0
0
L
Maui
0
2
0
0
W
Danzaburou
MythicTrash1158
Danzaburou
3
0
2
4
W
1
0
4
3
W
Hades
2
0
0
2
L
Yu Huang
1
2
1
0.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
26,715
42,557
Taken
37,887
21,523
Mitigated
20,604
13,713
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BingBongRubgy
Erlang Shen
8,277
5,141
0
5,721
11,828
6,469
0
6,903
4,925
0
45,435
L
Mercury
Jarnyboy
Mercury
1,891
1,171
0
3,667
7,652
2,760
0
979
6,452
0
27,944
W
4,671
1,142
0
1,714
7,792
3,556
0
2,131
5,661
0
44,106
L
Hachiman
LiakimAthcork
Hachiman
3,461
1,820
0
2,767
7,814
2,694
0
230
7,402
0
35,397
L
Maui
2,282
635
0
717
9,525
7,504
0
789
8,160
19,272
0
W
Danzaburou
MythicTrash1158
Danzaburou
4,432
1,810
0
2,434
5,146
2,068
510
831
4,315
0
49,445
W
6,678
1,555
0
2,796
8,152
4,768
0
2,359
5,793
0
24,521
W
Hades
6,703
1,708
105
7,074
11,259
8,132
0
0
11,259
49,365
1,115
L
Yu Huang
5,194
302
0
841
5,738
2,096
0
1,508
3,956
48,745
0
W
4,231
611
0
1,466
5,538
2,080
0
2,155
3,383
39,820
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
30,616
304
Minions Killed
343
0
Camps Cleared
0
1,103,389
Distance Traveled
1,114,609
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,679
516
68
6
0
210,963
0
L
Mercury
5,343
486
65
6
0
263,533
0
W
Ne Zha
5,896
536
67
6
0
273,630
0
L
Hachiman
4,975
452
63
6
0
203,452
0
L
Maui
5,105
464
23
2
0
218,459
3
W
Danzaburou
6,628
603
73
7
0
218,794
0
W
Odin
5,696
518
36
3
0
241,805
0
W
Hades
6,649
604
86
8
0
165,462
0
L
Yu Huang
5,978
543
85
8
0
206,982
0
W
Hera
5,747
522
81
7
0
214,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role