Player Matchup

Medusa
Medusa
Gold III
Graduates
Medusa
Gold III
Level 81
God Stats
17W - 17L
1,588 SR
Queue Stats
212W - 239L
1,575 MMR
Party 2
Vulcan
Vulcan
Gold III
erubusKRATUS1
Vulcan
Gold III
Level 119
God Stats
20W - 12L
1,763 SR
Queue Stats
224W - 253L
1,538 MMR
Party 2
Jormungandr
Jormungandr
Silver I
esmaeil_chahrour
Jormungandr
Silver I
Level 80
God Stats
56W - 69L
1,488 SR
Queue Stats
63W - 78L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,613 SR
1,554 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,563 SR
1,520 MMR
Cthulhu
Cthulhu
Bronze III
HoodSkyWalker
Cthulhu
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Vamana
Vamana
Bronze III
TRAINN24
Vamana
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
iSoIo
Scylla
Bronze III
Level 150
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 5L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Graduates
Medusa
13
2 / 0 / 4
8,108
811
6,933
7,238
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 4
8,242
824
11,896
5,676
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
esmaeil_chahrour
Jormungandr
13
5 / 0 / 5
8,407
841
9,459
8,152
8,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothAresNe ZhaMorgan Le FayDiscordia

VS

Bans
SobekBastetGilgameshHerculesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 5 / 0
5,821
582
2,510
11,462
7,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vamana
TRAINN24
Vamana
10
1 / 3 / 1
6,318
632
3,863
11,737
7,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
iSoIo
Scylla
12
1 / 2 / 1
6,843
684
6,594
8,713
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Graduates
Medusa
2
0
4
4
L
Cthulhu
0
5
0
0
L
Vamana
TRAINN24
Vamana
1
3
1
0.5
W
3
2
4
2.5
W
Jormungandr
esmaeil_chahrour
Jormungandr
5
0
5
7.5
L
Scylla
iSoIo
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
12,967
21,066
Taken
31,912
13,752
Mitigated
17,532
3,772
Healing
1,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Graduates
Medusa
6,933
2,311
0
1,752
7,238
3,051
690
3,288
3,950
0
44,364
L
Cthulhu
2,510
146
0
0
11,462
7,106
0
7,761
3,223
11,119
548
L
Vamana
TRAINN24
Vamana
3,863
1,416
0
355
11,737
7,333
0
6,843
4,370
0
9,129
W
11,896
7,491
0
1,234
5,676
2,265
1,008
2,606
3,070
32,557
826
W
Jormungandr
esmaeil_chahrour
Jormungandr
9,459
1,774
148
638
8,152
8,436
84
3,278
4,874
23,797
0
L
Scylla
iSoIo
Scylla
6,594
434
0
1,580
8,713
3,093
0
5,441
2,985
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
18,982
137
Minions Killed
76
0
Camps Cleared
0
584,856
Distance Traveled
493,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,108
811
67
7
0
198,949
0
L
Cthulhu
5,821
582
12
1
0
161,984
0
L
Vamana
6,318
632
11
1
0
166,152
0
W
Vulcan
8,242
824
41
4
0
192,645
0
W
Jormungandr
8,407
841
29
3
0
193,262
0
L
Scylla
6,843
684
53
5
0
165,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role