Player Matchup

Anubis
Anubis
Frunah
Anubis
Level 154
God Stats
22W - 13L
1,759 SR
Queue Stats
367W - 313L
1,525 Elo+
Solo
Bastet
Bastet
eminem_343
Bastet
Level 157
God Stats
2W - 0L
1,487 SR
Queue Stats
41W - 39L
1,515 Elo+
Party 1
Geb
Geb
peanutbutter1012
Geb
Level 128
God Stats
3W - 0L
1,570 SR
Queue Stats
46W - 41L
1,507 Elo+
Party 1
Team Averages
Level 146
1,605 SR
1,515 Elo+

VS

Team Averages
Level 155
1,592 SR
1,474 Elo+
Anhur
Anhur
Bigbo75
Anhur
Level 144
God Stats
10W - 3L
1,722 SR
Queue Stats
428W - 460L
1,380 Elo+
Solo
Chang'e
Chang'e
HeyItsGman
Chang'e
Level 195
God Stats
2W - 2L
1,555 SR
Queue Stats
74W - 86L
1,459 Elo+
Solo
Eset
Eset
MeachesPeaches
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frunah
Anubis
16
3 / 1 / 8
10,398
800
12,103
12,200
7,168
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
eminem_343
Bastet
16
10 / 4 / 6
11,263
866
17,008
14,850
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 10
9,922
763
7,309
13,406
13,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bigbo75
Anhur
13
2 / 5 / 1
9,130
702
5,687
10,117
3,249
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
HeyItsGman
Chang'e
12
0 / 4 / 4
8,258
635
9,517
16,200
8,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 7 / 1
10,731
825
9,491
13,536
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
6
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bigbo75
Anhur
2
5
1
0.5
W
Anubis
Frunah
Anubis
3
1
8
7
L
Chang'e
HeyItsGman
Chang'e
0
4
4
0.5
L
4
7
1
0.64
W
Bastet
eminem_343
Bastet
10
4
6
3.25
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
24,695
40,456
Taken
39,853
27,515
Mitigated
16,838
7,391
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bigbo75
Anhur
5,687
2,834
0
511
10,117
3,249
0
5,912
3,804
0
20,528
W
Anubis
Frunah
Anubis
12,103
643
0
4,080
12,200
7,168
594
6,581
5,619
56,947
891
L
Chang'e
HeyItsGman
Chang'e
9,517
870
2,004
3,704
16,200
8,987
37
7,373
8,232
18,438
1,107
L
9,491
869
440
1,865
13,536
4,602
0
4,663
8,551
45,250
0
W
Bastet
eminem_343
Bastet
17,008
3,787
0
2,823
14,850
6,377
0
7,312
7,528
0
36,520
W
7,309
706
0
488
13,406
13,970
671
4,864
8,542
22,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
28,119
154
Minions Killed
138
0
Camps Cleared
0
713,348
Distance Traveled
663,270
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,130
702
42
3
0
206,405
0
W
Anubis
10,398
800
100
8
0
224,050
0
L
Chang'e
8,258
635
17
1
0
229,346
0
L
Eset
10,731
825
79
6
0
227,519
0
W
Bastet
11,263
866
36
3
0
246,752
0
W
Geb
9,922
763
18
1
0
242,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role