Player Matchup

Sylvanus
Sylvanus
Badagada123
Sylvanus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 152L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
GreyXBeard
Heimdallr
Level 148
God Stats
48W - 63L
1,455 SR
Queue Stats
329W - 300L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeGogh_
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,688 SR
Queue Stats
24W - 33L
1,415 Elo+
Party 1
Mulan
Mulan
SebbyDuzit
Mulan
Level 87
God Stats
0W - 1L
1,688 SR
Queue Stats
89W - 101L
1,444 Elo+
Party 1
Thanatos
Thanatos
Venethragna
Thanatos
Level 85
God Stats
23W - 22L
1,421 SR
Queue Stats
38W - 45L
1,343 Elo+
Party 1
Team Averages
Level 103
1,550 SR
1,428 Elo+

VS

Team Averages
Level 104
1,543 SR
1,489 Elo+
Danzaburou
Danzaburou
Eggielluela
Danzaburou
Level 117
God Stats
6W - 5L
1,629 SR
Queue Stats
54W - 43L
1,499 Elo+
Party 2
He Bo
He Bo
Gweak_
He Bo
Level 66
God Stats
1W - 2L
1,322 SR
Queue Stats
32W - 39L
1,447 Elo+
Party 3
Ratatoskr
Ratatoskr
Whiskeypup
Ratatoskr
Level 89
God Stats
6W - 3L
1,524 SR
Queue Stats
57W - 49L
1,484 Elo+
Solo
Cthulhu
Cthulhu
hene12
Cthulhu
Level 127
God Stats
9W - 1L
1,757 SR
Queue Stats
39W - 30L
1,570 Elo+
Party 2
Chaac
Chaac
jhonghost28
Chaac
Level 122
God Stats
1W - 0L
1,481 SR
Queue Stats
131W - 123L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Badagada123
Sylvanus
12
1 / 2 / 0
6,692
418
5,112
9,875
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
GreyXBeard
Heimdallr
14
0 / 1 / 1
7,591
474
7,035
10,506
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
LeGogh_
Morgan Le Fay
12
2 / 4 / 0
7,414
463
7,347
10,351
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
12
1 / 6 / 0
7,345
459
8,908
14,751
11,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Venethragna
Thanatos
12
0 / 3 / 2
6,802
425
3,757
12,011
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eggielluela
Danzaburou
14
2 / 0 / 0
8,558
535
6,087
10,450
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Gweak_
He Bo
15
6 / 1 / 2
8,984
562
6,308
7,037
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Whiskeypup
Ratatoskr
16
2 / 1 / 4
8,554
535
5,333
11,021
5,257
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
hene12
Cthulhu
13
0 / 1 / 6
8,616
539
6,543
10,937
8,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 4
9,858
616
12,717
17,611
13,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Badagada123
Sylvanus
1
2
0
0.5
W
Danzaburou
Eggielluela
Danzaburou
2
0
0
2
L
Heimdallr
GreyXBeard
Heimdallr
0
1
1
0.5
W
He Bo
Gweak_
He Bo
6
1
2
7
L
Morgan Le Fay
LeGogh_
Morgan Le Fay
2
4
0
0.5
L
Mulan
1
6
0
0.17
L
Thanatos
Venethragna
Thanatos
0
3
2
0.33
W
Ratatoskr
Whiskeypup
Ratatoskr
2
1
4
4
W
Cthulhu
hene12
Cthulhu
0
1
6
3
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
36,988
57,494
Taken
57,056
33,049
Mitigated
33,784
19,137
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Badagada123
Sylvanus
5,112
2,463
667
2,287
9,875
7,784
0
3,346
6,495
24,634
10,114
W
Danzaburou
Eggielluela
Danzaburou
6,087
2,943
0
3,473
10,450
3,951
1,845
1,533
8,917
0
60,307
L
Heimdallr
GreyXBeard
Heimdallr
7,035
2,632
0
3,345
10,506
4,793
6
1,676
8,830
0
71,175
W
He Bo
Gweak_
He Bo
6,308
287
120
2,737
7,037
2,517
0
3,234
3,803
47,654
1,242
L
Morgan Le Fay
LeGogh_
Morgan Le Fay
7,347
857
0
1,101
10,351
4,439
0
5,620
4,165
50,003
515
L
Mulan
8,908
2,429
0
2,837
14,751
11,023
0
763
13,928
0
50,437
L
Thanatos
Venethragna
Thanatos
3,757
763
0
8,900
12,011
5,010
0
743
11,268
0
46,872
W
Ratatoskr
Whiskeypup
Ratatoskr
5,333
1,137
0
97
11,021
5,257
426
2,501
8,434
0
80,755
W
Cthulhu
hene12
Cthulhu
6,543
337
2,009
2,249
10,937
8,845
135
3,879
7,058
47,459
660
W
12,717
2,414
0
8,317
17,611
13,214
0
660
16,207
0
65,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
44,570
408
Minions Killed
521
0
Camps Cleared
0
1,512,544
Distance Traveled
1,699,711
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,692
418
59
4
0
280,479
2
W
Danzaburou
8,558
535
102
6
0
311,980
0
L
Heimdallr
7,591
474
105
7
0
301,503
2
W
He Bo
8,984
562
84
5
0
326,667
0
L
Morgan Le Fay
7,414
463
80
5
0
294,777
6
L
Mulan
7,345
459
84
5
0
280,177
0
L
Thanatos
6,802
425
80
5
0
355,608
0
W
Ratatoskr
8,554
535
120
8
0
379,027
0
W
Cthulhu
8,616
539
94
6
0
346,714
0
W
Chaac
9,858
616
121
8
0
335,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role