Player Matchup

Thoth
Thoth
 
Thoth
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
wBaki-
Sobek
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 142L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
wBeep-
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,345 Elo+
Party 2
Hachiman
Hachiman
wTime-
Hachiman
Level 127
God Stats
2W - 3L
1,373 SR
Queue Stats
87W - 100L
1,430 Elo+
Party 2
Team Averages
Level 115
1,475 SR
1,444 Elo+

VS

Team Averages
Level 95
1,370 SR
1,461 Elo+
Anhur
Anhur
I Am TeeGee
Anhur
Level 28
God Stats
0W - 5L
1,281 SR
Queue Stats
47W - 67L
1,141 Elo+
Party 1
Zeus
Zeus
SpartanCrown683
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,531 Elo+
Party 1
Nemesis
Nemesis
Sphysb
Nemesis
Level 128
God Stats
4W - 7L
1,106 SR
Queue Stats
44W - 50L
1,493 Elo+
Party 1
Osiris
Osiris
TheJamerGamerHD
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 1
Achilles
Achilles
XxKrazyxX
Achilles
Level 109
God Stats
15W - 24L
1,464 SR
Queue Stats
211W - 190L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 0 / 2
7,615
692
5,196
3,808
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
 
Arachne
11
5 / 1 / 2
6,534
594
7,261
13,114
5,539
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
wBaki-
Sobek
10
3 / 1 / 2
5,659
514
3,448
7,379
6,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
wBeep-
Gilgamesh
11
4 / 1 / 1
6,921
629
5,260
11,028
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
wTime-
Hachiman
11
0 / 2 / 2
5,842
531
4,913
5,642
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,243
477
2,658
7,075
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,042
549
4,824
6,053
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sphysb
Nemesis
10
2 / 3 / 1
5,856
532
4,219
9,883
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 1
5,355
487
4,701
9,829
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
XxKrazyxX
Achilles
8
3 / 2 / 1
5,639
513
5,108
10,536
8,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
5
5
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
2
4
W
Arachne
 
Arachne
5
1
2
6
L
0
2
3
0.75
L
0
3
0
0
L
Nemesis
Sphysb
Nemesis
2
3
1
0.83
L
0
5
1
0.1
L
Achilles
XxKrazyxX
Achilles
3
2
1
1.75
W
Sobek
wBaki-
Sobek
3
1
2
4
W
Gilgamesh
wBeep-
Gilgamesh
4
1
1
4.5
W
Hachiman
wTime-
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
21,510
40,971
Taken
43,376
25,435
Mitigated
21,328
14,941
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,196
48
0
815
3,808
1,388
0
1,831
1,977
69,506
787
W
Arachne
 
Arachne
7,261
4,021
0
7,142
13,114
5,539
2
2,239
10,834
0
42,535
L
2,658
1,062
0
2,309
7,075
2,199
0
650
6,425
0
28,188
L
4,824
1,076
0
896
6,053
1,836
0
2,802
3,251
44,160
73
L
Nemesis
Sphysb
Nemesis
4,219
1,510
0
4,410
9,883
3,143
0
866
8,931
0
35,061
L
4,701
1,350
0
2,982
9,829
6,024
0
656
8,549
0
27,848
L
Achilles
XxKrazyxX
Achilles
5,108
995
0
2,784
10,536
8,126
0
3,572
6,964
0
19,505
W
Sobek
wBaki-
Sobek
3,448
287
63
3,667
7,379
6,885
0
710
6,625
26,275
0
W
Gilgamesh
wBeep-
Gilgamesh
5,260
1,347
0
1,637
11,028
9,888
0
0
10,344
0
39,286
W
Hachiman
wTime-
Hachiman
4,913
2,974
0
1,617
5,642
1,735
0
0
5,642
0
42,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
28,135
363
Minions Killed
279
0
Camps Cleared
0
1,102,162
Distance Traveled
1,104,499
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,615
692
133
12
0
215,865
2
W
Arachne
6,534
594
67
6
0
256,785
0
L
Anhur
5,243
477
53
5
0
191,267
0
L
Zeus
6,042
549
99
9
0
213,563
0
L
Nemesis
5,856
532
59
5
0
261,656
0
L
Osiris
5,355
487
44
4
0
202,605
0
L
Achilles
5,639
513
24
2
0
235,408
4
W
Sobek
5,659
514
25
2
0
220,871
0
W
Gilgamesh
6,921
629
75
7
0
201,448
1
W
Hachiman
5,842
531
63
6
0
207,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role