Player Matchup

Bellona
Bellona
EepyTime
Bellona
Level 37
God Stats
9W - 5L
1,627 SR
Queue Stats
94W - 78L
1,481 Elo+
Solo
Ymir
Ymir
Itz2Hectic
Ymir
Level 46
God Stats
3W - 3L
1,566 SR
Queue Stats
34W - 45L
1,426 Elo+
Party 2
Neith
Neith
Leonard938
Neith
Level 19
God Stats
13W - 18L
1,466 SR
Queue Stats
34W - 39L
1,407 Elo+
Party 2
Sol
Sol
ThroatYogrt
Sol
Level 79
God Stats
27W - 32L
1,440 SR
Queue Stats
241W - 215L
1,439 Elo+
Party 2
Arachne
Arachne
Tperk412
Arachne
Level 64
God Stats
44W - 57L
1,470 SR
Queue Stats
168W - 157L
1,441 Elo+
Party 2
Team Averages
Level 49
1,514 SR
1,439 Elo+

VS

Team Averages
Level 76
1,543 SR
1,485 Elo+
Yemoja
Yemoja
Axis of Bri
Yemoja
Level 124
God Stats
14W - 5L
1,693 SR
Queue Stats
64W - 56L
1,500 Elo+
Solo
Set
Set
Cadrice
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 167L
1,456 Elo+
Party 1
Chernobog
Chernobog
SidWhicked
Chernobog
Level 81
God Stats
9W - 8L
1,556 SR
Queue Stats
286W - 273L
1,506 Elo+
Party 1
Scylla
Scylla
WarSloths117
Scylla
Level 60
God Stats
1W - 1L
1,683 SR
Queue Stats
49W - 49L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
mudduck214
Sun Wukong
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
48W - 43L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EepyTime
Bellona
10
0 / 3 / 0
5,795
580
3,681
8,923
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 3
5,737
574
1,998
7,995
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
11
2 / 0 / 3
6,048
605
6,162
5,364
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 1 / 1
7,681
768
5,211
6,240
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Tperk412
Arachne
11
6 / 0 / 2
6,688
669
7,595
8,728
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 1 / 2
5,555
556
2,976
4,488
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
10
1 / 3 / 1
5,534
553
3,441
9,382
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chernobog
SidWhicked
Chernobog
8
0 / 2 / 1
4,902
490
4,713
7,934
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
8
0 / 5 / 0
4,592
459
1,756
5,863
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
mudduck214
Sun Wukong
11
4 / 1 / 0
6,666
667
6,472
9,881
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
2
1
L
Set
1
3
1
0.5
W
Bellona
EepyTime
Bellona
0
3
0
0
W
0
1
3
1.5
W
Neith
2
0
3
3.5
L
Chernobog
SidWhicked
Chernobog
0
2
1
0.25
W
4
1
1
4.5
W
Arachne
Tperk412
Arachne
6
0
2
7
L
Scylla
0
5
0
0
L
Sun Wukong
mudduck214
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
19,358
37,250
Taken
37,548
18,158
Mitigated
18,283
14,475
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,976
700
1,712
1,345
4,488
2,404
0
1,118
3,370
16,983
1,381
L
Set
3,441
1,927
0
3,342
9,382
4,129
0
2,324
7,058
0
34,473
W
Bellona
EepyTime
Bellona
3,681
711
0
3,194
8,923
4,873
0
55
8,868
0
32,710
W
1,998
174
163
2,379
7,995
6,099
254
1,359
6,636
14,378
0
W
Neith
6,162
3,095
0
2,280
5,364
1,784
612
766
4,598
0
45,498
L
Chernobog
SidWhicked
Chernobog
4,713
2,927
0
1,714
7,934
2,785
0
1,338
6,596
0
34,514
W
5,211
3,079
0
2,848
6,240
2,064
1,703
1,013
5,227
56,122
6,760
W
Arachne
Tperk412
Arachne
7,595
5,355
0
3,611
8,728
3,338
0
1,103
7,625
0
43,252
L
Scylla
1,756
185
0
490
5,863
1,593
0
2,299
3,564
20,678
813
L
Sun Wukong
mudduck214
Sun Wukong
6,472
894
0
4,065
9,881
7,372
0
35
9,846
0
47,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
27,249
316
Minions Killed
284
0
Camps Cleared
0
1,023,389
Distance Traveled
935,985
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,555
556
27
3
0
177,307
4
L
Set
5,534
553
70
7
0
223,776
0
W
Bellona
5,795
580
63
6
0
237,408
0
W
Ymir
5,737
574
12
1
0
193,443
0
W
Neith
6,048
605
78
8
0
177,757
0
L
Chernobog
4,902
490
56
6
0
176,848
0
W
Sol
7,681
768
105
11
0
171,812
0
W
Arachne
6,688
669
58
6
0
242,969
0
L
Scylla
4,592
459
40
4
0
187,919
0
L
Sun Wukong
6,666
667
91
9
0
170,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role