Player Matchup

Hercules
Hercules
AndrewE30
Hercules
Level 122
God Stats
2W - 6L
1,231 SR
Queue Stats
241W - 235L
1,494 Elo+
Party 1
He Bo
He Bo
Droopsleazy
He Bo
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 290L
1,473 Elo+
Party 1
Yemoja
Yemoja
SilverBullet_004
Yemoja
Level 47
God Stats
1W - 3L
1,222 SR
Queue Stats
139W - 157L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Stankweezul
Ne Zha
Level 65
God Stats
4W - 6L
1,484 SR
Queue Stats
357W - 347L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
caddyshackdaddy
Jormungandr
Level 82
God Stats
3W - 3L
1,336 SR
Queue Stats
341W - 315L
1,542 Elo+
Solo
Team Averages
Level 80
1,355 SR
1,484 Elo+

VS

Team Averages
Level 70
1,565 SR
1,411 Elo+
Ganesha
Ganesha
ILUVCAPSLOCK
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,511 Elo+
Party 2
Skadi
Skadi
LBz Rojila305
Skadi
Level 129
God Stats
3W - 11L
1,500 SR
Queue Stats
142W - 127L
1,127 Elo+
Solo
Thor
Thor
ONTHEBOAT
Thor
Level 81
God Stats
4W - 1L
1,827 SR
Queue Stats
45W - 58L
1,463 Elo+
Solo
Yemoja
Yemoja
xXPOLARBEAR77Xx
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,384 Elo+
Solo
Vulcan
Vulcan
xroads315
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndrewE30
Hercules
9
1 / 3 / 3
4,965
993
1,727
7,014
4,958
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 2
5,418
1,084
3,453
4,176
1,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,232
246
0
0
0
Ne Zha
11
2 / 2 / 4
5,382
1,076
6,052
3,904
1,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
caddyshackdaddy
Jormungandr
10
0 / 1 / 5
4,933
987
2,754
5,297
5,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ILUVCAPSLOCK
Ganesha
10
0 / 1 / 7
5,474
1,095
2,759
3,838
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 4
6,036
1,207
4,471
2,523
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
2 / 2 / 3
5,488
1,098
3,528
3,834
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 8
5,640
1,128
2,391
5,012
3,067
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
xroads315
Vulcan
11
3 / 2 / 5
6,033
1,207
4,565
4,089
1,736
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
6
Kills
8
8
Deaths
6
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
AndrewE30
Hercules
1
3
3
0.83
L
3
2
2
2
W
Ganesha
ILUVCAPSLOCK
Ganesha
0
1
7
3.5
W
3
0
4
5
W
Thor
2
2
3
1.75
L
0
0
0
0
L
Ne Zha
2
2
4
2
L
Jormungandr
caddyshackdaddy
Jormungandr
0
1
5
2.5
W
0
1
8
4
W
Vulcan
xroads315
Vulcan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
17,714
20,391
Taken
19,296
13,960
Mitigated
9,821
3,403
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AndrewE30
Hercules
1,727
154
810
796
7,014
4,958
0
3,642
3,372
0
3,207
L
3,453
0
0
240
4,176
1,980
0
1,399
2,777
9,082
0
W
Ganesha
ILUVCAPSLOCK
Ganesha
2,759
146
0
272
3,838
2,350
0
752
3,086
4,531
624
W
4,471
1,820
0
451
2,523
969
38
718
1,805
0
15,334
W
Thor
3,528
269
0
0
3,834
1,699
0
1,722
2,112
0
6,267
L
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
6,052
201
301
90
3,904
1,949
0
2,004
1,900
0
12,963
L
Jormungandr
caddyshackdaddy
Jormungandr
2,754
1,119
307
859
5,297
5,073
0
2,367
2,930
8,893
0
W
2,391
570
2,627
748
5,012
3,067
0
1,560
3,452
5,712
0
W
Vulcan
xroads315
Vulcan
4,565
2,057
463
592
4,089
1,736
171
1,455
2,634
8,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,930
Gold Earned
28,671
41
Minions Killed
48
0
Camps Cleared
0
390,375
Distance Traveled
518,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,965
993
2
0
0
86,872
0
L
He Bo
5,418
1,084
14
3
0
92,454
0
W
Ganesha
5,474
1,095
1
0
0
121,795
0
W
Skadi
6,036
1,207
16
3
0
103,334
0
W
Thor
5,488
1,098
6
1
0
82,994
0
L
Yemoja
1,232
246
0
0
0
0
0
L
Ne Zha
5,382
1,076
15
3
0
107,645
0
L
Jormungandr
4,933
987
10
2
0
103,404
0
W
Yemoja
5,640
1,128
10
2
0
99,402
0
W
Vulcan
6,033
1,207
15
3
0
111,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role