Player Matchup

Neith
Neith
Aaronstone8494
Neith
Level 156
God Stats
2W - 3L
1,140 SR
Queue Stats
45W - 54L
1,406 Elo+
Solo
Ra
Ra
Brazilionaire_
Ra
Level 47
God Stats
22W - 16L
1,488 SR
Queue Stats
166W - 193L
1,381 Elo+
Solo
Hercules
Hercules
THE MASTER1988
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 108L
1,565 Elo+
Party 1
Bacchus
Bacchus
lPondl
Bacchus
Level 38
God Stats
8W - 6L
1,516 SR
Queue Stats
246W - 180L
1,595 Elo+
Party 1
Fenrir
Fenrir
poptart355
Fenrir
Level 46
God Stats
8W - 6L
1,524 SR
Queue Stats
190W - 161L
1,541 Elo+
Party 1
Team Averages
Level 79
1,433 SR
1,498 Elo+

VS

Team Averages
Level 54
1,696 SR
1,471 Elo+
Kukulkan
Kukulkan
BabyDooby6245
Kukulkan
Level 49
God Stats
9W - 9L
1,574 SR
Queue Stats
247W - 260L
1,453 Elo+
Party 2
Raijin
Raijin
FlyZaur
Raijin
Level 38
God Stats
1W - 2L
1,733 SR
Queue Stats
9W - 8L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MCRA1495
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ShadoxExe
Cthulhu
Level 68
God Stats
1W - 1L
1,921 SR
Queue Stats
110W - 115L
1,523 Elo+
Party 2
Pele
Pele
UntoldSecretss
Pele
Level 33
God Stats
2W - 5L
1,753 SR
Queue Stats
29W - 44L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
4,909
982
1,961
2,401
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 1 / 3
4,916
983
1,135
3,224
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
9
0 / 0 / 4
4,670
934
1,578
2,666
1,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
lPondl
Bacchus
10
1 / 0 / 5
5,064
1,013
3,711
5,155
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
poptart355
Fenrir
10
2 / 0 / 3
5,123
1,025
3,698
3,343
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyDooby6245
Kukulkan
10
0 / 0 / 0
4,730
946
2,476
674
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Raijin
FlyZaur
Raijin
10
0 / 2 / 0
4,727
945
3,862
3,096
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MCRA1495
Ah Muzen Cab
7
0 / 1 / 0
4,068
814
603
965
267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
ShadoxExe
Cthulhu
9
0 / 2 / 0
4,712
942
2,912
5,248
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 0
4,658
932
1,761
3,613
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
6
Kills
1
1
Deaths
6
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Kukulkan
BabyDooby6245
Kukulkan
0
0
0
0
W
1
1
3
2.5
L
Raijin
FlyZaur
Raijin
0
2
0
0
L
Ah Muzen Cab
MCRA1495
Ah Muzen Cab
0
1
0
0
L
Cthulhu
ShadoxExe
Cthulhu
0
2
0
0
W
Hercules
0
0
4
2
L
1
1
0
1
W
Bacchus
lPondl
Bacchus
1
0
5
3.5
W
Fenrir
poptart355
Fenrir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
11,614
16,789
Taken
13,596
10,124
Mitigated
5,163
7,244
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,961
866
59
1,139
2,401
760
0
517
1,730
0
14,653
L
Kukulkan
BabyDooby6245
Kukulkan
2,476
98
0
250
674
215
0
0
674
11,338
0
W
1,135
38
1,235
1,296
3,224
1,415
0
2,219
627
11,171
0
L
Raijin
FlyZaur
Raijin
3,862
299
101
104
3,096
1,180
0
1,357
1,528
10,766
0
L
Ah Muzen Cab
MCRA1495
Ah Muzen Cab
603
136
0
0
965
267
0
313
582
0
603
L
Cthulhu
ShadoxExe
Cthulhu
2,912
111
0
489
5,248
2,318
0
2,244
2,758
11,528
0
W
Hercules
1,578
451
0
1,158
2,666
1,698
217
1,316
1,084
0
5,751
L
1,761
195
0
588
3,613
1,183
0
476
2,980
0
7,911
W
Bacchus
lPondl
Bacchus
3,711
616
0
1,604
5,155
4,860
0
2,338
2,312
11,604
0
W
Fenrir
poptart355
Fenrir
3,698
977
0
753
3,343
1,391
0
1,307
1,786
0
10,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
22,895
103
Minions Killed
98
0
Camps Cleared
0
598,420
Distance Traveled
427,881
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,909
982
23
5
0
97,878
0
L
Kukulkan
4,730
946
35
7
0
99,704
0
W
Ra
4,916
983
28
6
0
105,616
2
L
Raijin
4,727
945
27
5
0
87,393
0
L
Ah Muzen Cab
4,068
814
0
0
0
19,559
0
L
Cthulhu
4,712
942
31
6
0
109,451
0
W
Hercules
4,670
934
8
2
0
130,239
0
L
Pele
4,658
932
5
1
0
111,774
0
W
Bacchus
5,064
1,013
29
6
0
131,049
0
W
Fenrir
5,123
1,025
15
3
0
133,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role