Player Matchup

Sun Wukong
Sun Wukong
Dironidae
Sun Wukong
Level 128
God Stats
1W - 1L
1,653 SR
Queue Stats
141W - 138L
1,471 Elo+
Party 2
Eset
Eset
JackothyJones
Eset
Level 103
God Stats
2W - 4L
1,755 SR
Queue Stats
69W - 70L
1,446 Elo+
Party 2
Serqet
Serqet
Leachism
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,459 Elo+
Party 1
Hachiman
Hachiman
NoSaboJugar
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Thjodofl
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,480 Elo+
Party 1
Team Averages
Level 98
1,582 SR
1,477 Elo+

VS

Team Averages
Level 94
1,413 SR
1,562 Elo+
Athena
Athena
 
Athena
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DamienTheLion
Surtr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,846 Elo+
Solo
Olorun
Olorun
JubJubr
Olorun
Level 59
God Stats
1W - 1L
1,269 SR
Queue Stats
223W - 222L
1,477 Elo+
Solo
Izanami
Izanami
smaℓℓtiddygothgf
Izanami
Level 126
God Stats
10W - 10L
1,295 SR
Queue Stats
470W - 399L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dironidae
Sun Wukong
15
0 / 4 / 1
7,812
651
7,307
13,577
14,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
7,241
603
13,655
9,225
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Leachism
Serqet
11
0 / 6 / 1
6,829
569
5,877
11,550
7,847
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
NoSaboJugar
Hachiman
14
2 / 4 / 1
7,862
655
11,378
10,700
5,799
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Thjodofl
Xbalanque
13
0 / 3 / 2
7,144
595
7,101
9,458
4,905
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 1 / 19
10,190
849
8,572
16,147
21,429
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
 
Odin
17
3 / 0 / 18
9,711
809
10,183
12,122
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 13
9,954
830
12,610
17,111
16,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Olorun
JubJubr
Olorun
17
5 / 1 / 13
10,025
835
9,025
9,827
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 1 / 12
9,946
829
9,547
9,716
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
2
Kills
21
22
Deaths
4
7
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
19
11.5
W
Odin
 
Odin
3
0
18
12
W
6
1
13
12.5
L
Sun Wukong
Dironidae
Sun Wukong
0
4
1
0.13
L
0
5
2
0.2
W
Olorun
JubJubr
Olorun
5
1
13
11.5
L
Serqet
Leachism
Serqet
0
6
1
0.08
L
Hachiman
NoSaboJugar
Hachiman
2
4
1
0.63
L
Xbalanque
Thjodofl
Xbalanque
0
3
2
0.33
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,318
Damage
49,937
54,510
Taken
64,923
37,307
Mitigated
58,440
13,604
Healing
36,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,572
1,802
2,711
3,339
16,147
21,429
228
2,996
12,667
10,902
1,274
W
Odin
 
Odin
10,183
492
6,298
3,154
12,122
11,343
166
3,256
8,866
0
19,322
W
12,610
5,479
4,390
5,003
17,111
16,431
428
3,301
13,646
1,176
25,352
L
Sun Wukong
Dironidae
Sun Wukong
7,307
613
500
1,384
13,577
14,356
0
3,717
9,453
0
22,091
L
13,655
564
1,103
813
9,225
4,400
0
2,852
6,190
26,253
0
W
Olorun
JubJubr
Olorun
9,025
3,593
5,197
3,608
9,827
4,789
2,635
2,176
7,171
32,046
0
L
Serqet
Leachism
Serqet
5,877
547
1,117
1,978
11,550
7,847
0
4,239
7,211
0
7,669
L
Hachiman
NoSaboJugar
Hachiman
11,378
6,360
587
1,876
10,700
5,799
76
3,954
6,697
0
26,770
L
Xbalanque
Thjodofl
Xbalanque
7,101
3,496
1,625
2,621
9,458
4,905
0
2,781
6,423
0
16,281
W
9,547
5,710
905
1,788
9,716
4,448
3,278
1,926
7,790
0
33,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
49,826
128
Minions Killed
153
0
Camps Cleared
0
1,042,083
Distance Traveled
1,231,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,190
849
5
0
0
265,418
0
W
Odin
9,711
809
19
2
0
262,629
0
W
Surtr
9,954
830
35
3
0
262,912
0
L
Sun Wukong
7,812
651
37
3
0
244,144
0
L
Eset
7,241
603
33
3
0
202,663
0
W
Olorun
10,025
835
41
3
0
224,140
0
L
Serqet
6,829
569
3
0
0
195,842
0
L
Hachiman
7,862
655
34
3
0
189,194
0
L
Xbalanque
7,144
595
21
2
0
210,240
0
W
Izanami
9,946
829
53
4
0
216,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role