Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
KokuMajutsu
Surtr
Level 28
God Stats
4W - 4L
1,445 SR
Queue Stats
51W - 61L
1,389 Elo+
Party 3
Nut
Nut
blackdeath234
Nut
Level 105
God Stats
7W - 5L
1,501 SR
Queue Stats
192W - 172L
1,356 Elo+
Party 1
Thanatos
Thanatos
deathevolution
Thanatos
Level 62
God Stats
2W - 2L
1,311 SR
Queue Stats
105W - 108L
1,472 Elo+
Party 3
Chang'e
Chang'e
leserdemun
Chang'e
Level 66
God Stats
6W - 5L
1,434 SR
Queue Stats
107W - 87L
1,502 Elo+
Party 3
Team Averages
Level 76
1,438 SR
1,444 Elo+

VS

Team Averages
Level 48
1,439 SR
1,392 Elo+
Thanatos
Thanatos
 
Thanatos
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Bigostrich67
Sobek
Level 29
God Stats
9W - 13L
1,368 SR
Queue Stats
11W - 19L
1,291 Elo+
Party 4
Hou Yi
Hou Yi
Higginz420
Hou Yi
Level 53
God Stats
17W - 15L
1,563 SR
Queue Stats
100W - 106L
1,393 Elo+
Party 2
Bellona
Bellona
PACO7292
Bellona
Level 39
God Stats
1W - 2L
1,312 SR
Queue Stats
15W - 23L
1,394 Elo+
Party 4
Poseidon
Poseidon
averyunderhill
Poseidon
Level 28
God Stats
8W - 10L
1,450 SR
Queue Stats
16W - 23L
1,381 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 4
6,194
563
6,098
8,301
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
6,322
575
4,514
10,176
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 2
5,257
478
4,723
6,105
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
4 / 0 / 0
6,259
569
1,246
10,142
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
leserdemun
Chang'e
12
2 / 1 / 1
6,757
614
3,361
5,973
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 2 / 1
5,456
496
1,988
6,587
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
4,419
402
1,687
7,127
4,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Higginz420
Hou Yi
8
1 / 2 / 1
4,598
418
4,250
7,108
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
PACO7292
Bellona
10
1 / 1 / 1
5,615
510
5,149
8,064
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
10
1 / 3 / 0
5,234
476
1,751
5,845
1,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
7
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
L
Thanatos
 
Thanatos
2
2
1
1.25
L
0
1
2
1
L
Hou Yi
Higginz420
Hou Yi
1
2
1
0.75
W
1
3
0
0.33
L
Bellona
PACO7292
Bellona
1
1
1
1.5
L
Poseidon
1
3
0
0.33
W
1
2
2
1
W
Thanatos
4
0
0
4
W
Chang'e
leserdemun
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
14,825
40,697
Taken
34,731
21,653
Mitigated
20,180
19,955
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,098
920
75
1,719
8,301
7,319
27
1,039
7,262
28,745
2,033
L
Thanatos
 
Thanatos
1,988
463
0
3,622
6,587
2,801
0
1,318
5,269
0
27,873
L
1,687
90
110
2,046
7,127
4,106
0
2,526
4,601
11,822
287
L
Hou Yi
Higginz420
Hou Yi
4,250
2,230
0
1,446
7,108
2,312
0
2,091
5,017
0
22,917
W
4,514
1,620
0
4,367
10,176
6,118
0
0
9,588
363
40,444
L
Bellona
PACO7292
Bellona
5,149
1,401
0
1,195
8,064
9,116
0
177
7,219
0
30,957
L
Poseidon
1,751
270
0
199
5,845
1,845
0
3,334
2,511
31,572
615
W
4,723
1,837
0
686
6,105
2,235
496
520
5,585
0
30,547
W
Thanatos
1,246
116
0
10,678
10,142
4,079
0
125
10,017
0
44,339
W
Chang'e
leserdemun
Chang'e
3,361
76
40
2,390
5,973
1,902
791
1,712
4,261
45,696
1,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
25,322
307
Minions Killed
184
0
Camps Cleared
0
979,020
Distance Traveled
950,624
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,194
563
51
5
0
187,694
3
L
Thanatos
5,456
496
48
4
0
139,168
2
L
Sobek
4,419
402
11
1
0
228,044
0
L
Hou Yi
4,598
418
29
3
0
187,825
2
W
Surtr
6,322
575
63
6
0
212,367
0
L
Bellona
5,615
510
55
5
0
204,998
0
L
Poseidon
5,234
476
41
4
0
190,589
1
W
Nut
5,257
478
30
3
0
161,762
0
W
Thanatos
6,259
569
91
8
0
206,656
0
W
Chang'e
6,757
614
72
7
0
210,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role