Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jupiter916
Chang'e
Level 108
God Stats
13W - 7L
1,574 SR
Queue Stats
140W - 120L
1,540 Elo+
Solo
Anubis
Anubis
MRod41
Anubis
Level 120
God Stats
7W - 6L
1,618 SR
Queue Stats
246W - 223L
1,491 Elo+
Solo
Xbalanque
Xbalanque
Revifide
Xbalanque
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,538 Elo+
Solo
Yemoja
Yemoja
sunflowerbabyc
Yemoja
Level 116
God Stats
32W - 36L
1,411 SR
Queue Stats
289W - 271L
1,529 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,520 Elo+

VS

Team Averages
Level 107
1,486 SR
1,463 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JK_Prince_
Xbalanque
Level 62
God Stats
9W - 11L
1,444 SR
Queue Stats
32W - 45L
1,413 Elo+
Party 1
Hades
Hades
LiarOP
Hades
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,429 Elo+
Party 1
Chaac
Chaac
MeatTrainWOOT
Chaac
Level 147
God Stats
7W - 7L
1,593 SR
Queue Stats
509W - 483L
1,526 Elo+
Solo
Ravana
Ravana
WoahJeppy
Ravana
Level 129
God Stats
13W - 11L
1,395 SR
Queue Stats
102W - 115L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,368
674
1,119
3,437
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Jupiter916
Chang'e
7
0 / 0 / 0
3,774
755
2,510
2,643
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
MRod41
Anubis
7
1 / 0 / 0
4,282
856
1,636
2,200
845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
Revifide
Xbalanque
6
2 / 1 / 1
3,491
698
3,502
4,276
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 0 / 1
3,372
674
555
2,129
991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 2 / 1
3,132
626
933
4,416
1,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
JK_Prince_
Xbalanque
6
1 / 1 / 0
3,378
676
2,291
1,981
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
LiarOP
Hades
6
0 / 0 / 0
3,510
702
2,339
4,831
1,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
2,730
546
379
1,824
719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
WoahJeppy
Ravana
6
0 / 0 / 0
3,094
619
1,242
2,490
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
L
Khepri
 
Khepri
0
2
1
0.25
L
Xbalanque
JK_Prince_
Xbalanque
1
1
0
1
W
Chang'e
Jupiter916
Chang'e
0
0
0
0
L
Hades
LiarOP
Hades
0
0
0
0
W
Anubis
MRod41
Anubis
1
0
0
1
L
0
1
0
0
W
Xbalanque
Revifide
Xbalanque
2
1
1
2.5
L
Ravana
WoahJeppy
Ravana
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,322
Damage
7,184
14,685
Taken
15,542
5,243
Mitigated
5,520
6,672
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,119
353
0
943
3,437
1,278
0
548
2,889
0
16,370
L
Khepri
 
Khepri
933
96
144
865
4,416
1,710
0
270
4,146
7,227
0
L
Xbalanque
JK_Prince_
Xbalanque
2,291
1,012
0
554
1,981
674
0
258
1,723
0
17,452
W
Chang'e
Jupiter916
Chang'e
2,510
538
120
1,233
2,643
843
0
1,791
852
22,496
1,111
L
Hades
LiarOP
Hades
2,339
331
40
2,705
4,831
1,729
0
2,488
2,343
19,134
0
W
Anubis
MRod41
Anubis
1,636
99
0
1,594
2,200
845
0
0
2,200
27,012
0
L
379
24
0
870
1,824
719
0
663
1,161
0
5,160
W
Xbalanque
Revifide
Xbalanque
3,502
1,920
0
1,497
4,276
1,286
0
893
3,383
0
15,566
L
Ravana
WoahJeppy
Ravana
1,242
177
0
936
2,490
688
0
976
1,514
0
12,463
W
555
310
683
602
2,129
991
0
40
2,089
7,003
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,287
Gold Earned
15,844
168
Minions Killed
117
0
Camps Cleared
0
470,366
Distance Traveled
446,864
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,368
674
34
7
0
125,603
0
L
Khepri
3,132
626
12
2
0
96,868
0
L
Xbalanque
3,378
676
27
5
0
92,215
0
W
Chang'e
3,774
755
47
9
0
98,947
0
L
Hades
3,510
702
41
8
0
104,614
2
W
Anubis
4,282
856
48
10
0
72,087
0
L
Chaac
2,730
546
9
2
0
30,061
0
W
Xbalanque
3,491
698
28
6
0
89,581
0
L
Ravana
3,094
619
28
6
0
123,106
0
W
Yemoja
3,372
674
11
2
0
84,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role