Player Matchup

Skadi
Skadi
Gold V
Hugo_Al24
Skadi
Gold V
Level 122
God Stats
7W - 7L
1,564 SR
Queue Stats
112W - 134L
1,371 MMR
Solo
Cerberus
Cerberus
Gold V
IdealReality
Cerberus
Gold V
Level 145
God Stats
0W - 3L
1,202 SR
Queue Stats
55W - 57L
1,367 MMR
Solo
Bacchus
Bacchus
Silver III
In_tuition_
Bacchus
Silver III
Level 89
God Stats
1W - 1L
1,789 SR
Queue Stats
8W - 22L
1,370 MMR
Solo
Kukulkan
Kukulkan
Gold V
ibeizzy
Kukulkan
Gold V
Level 152
God Stats
15W - 9L
1,604 SR
Queue Stats
241W - 252L
1,376 MMR
Solo
Kali
Kali
Bronze III
itchyfoal800799
Kali
Bronze III
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 70L
1,362 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,532 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,552 SR
1,369 MMR
Danzaburou
Danzaburou
Gold IV
K1ingJ
Danzaburou
Gold IV
Level 137
God Stats
10W - 10L
1,582 SR
Queue Stats
49W - 54L
1,512 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
KlLL2KlLL
Amaterasu
Bronze III
Level 109
God Stats
5W - 1L
1,486 SR
Queue Stats
15W - 12L
1,361 MMR
Solo
Scylla
Scylla
Gold V
MuffPlowman_69
Scylla
Gold V
Level 147
God Stats
29W - 18L
1,661 SR
Queue Stats
185W - 202L
1,382 MMR
Party 1
Athena
Athena
Silver V
SeanTheDon24
Athena
Silver V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,223 MMR
Party 2
Thor
Thor
Gold V
кαмυι
Thor
Gold V
Level 80
God Stats
8W - 8L
1,530 SR
Queue Stats
163W - 175L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hugo_Al24
Skadi
17
1 / 4 / 0
9,441
472
5,663
11,110
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
IdealReality
Cerberus
14
1 / 5 / 0
8,453
423
11,501
20,887
21,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
In_tuition_
Bacchus
13
0 / 2 / 0
8,433
422
6,553
18,249
17,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ibeizzy
Kukulkan
18
0 / 1 / 0
10,439
522
8,840
7,797
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 4 / 0
8,257
413
4,688
22,681
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuIzanamiCharybdisThoth

VS

Bans
AgniBellonaThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K1ingJ
Danzaburou
18
3 / 1 / 1
10,585
529
9,973
9,677
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KlLL2KlLL
Amaterasu
16
2 / 1 / 4
9,964
498
14,274
19,984
18,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 1
10,800
540
4,912
6,551
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
16
2 / 0 / 4
9,823
491
7,077
17,469
20,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 0 / 6
10,212
511
10,291
13,960
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
14
16
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
Hugo_Al24
Skadi
1
4
0
0.25
L
Cerberus
IdealReality
Cerberus
1
5
0
0.2
L
Bacchus
In_tuition_
Bacchus
0
2
0
0
W
Danzaburou
K1ingJ
Danzaburou
3
1
1
3.5
W
Amaterasu
KlLL2KlLL
Amaterasu
2
1
4
4
W
3
1
1
3.5
W
Athena
2
0
4
4
L
Kukulkan
ibeizzy
Kukulkan
0
1
0
0
L
1
4
0
0.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,245
Damage
46,527
80,724
Taken
67,641
56,596
Mitigated
52,500
22,824
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Hugo_Al24
Skadi
5,663
1,967
0
1,823
11,110
4,193
139
1,691
9,419
0
106,136
L
Cerberus
IdealReality
Cerberus
11,501
1,903
0
5,847
20,887
21,046
0
1,935
17,444
56,250
2,809
L
Bacchus
In_tuition_
Bacchus
6,553
691
0
5,477
18,249
17,840
0
3,936
14,216
30,904
4,258
W
Danzaburou
K1ingJ
Danzaburou
9,973
3,732
0
5,983
9,677
4,473
478
1,732
7,945
0
102,142
W
Amaterasu
KlLL2KlLL
Amaterasu
14,274
5,840
0
6,541
19,984
18,138
0
10,234
8,538
0
74,837
W
4,912
491
0
515
6,551
2,242
0
3,038
3,247
85,147
2,392
W
Athena
7,077
1,856
0
2,786
17,469
20,616
53
4,804
12,565
46,463
1,948
L
Kukulkan
ibeizzy
Kukulkan
8,840
1,265
0
180
7,797
3,463
0
3,006
4,740
102,285
2,199
L
4,688
2,231
0
9,497
22,681
10,054
0
1,309
21,219
0
63,829
W
10,291
2,597
0
797
13,960
7,031
0
4,077
9,661
0
100,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
51,384
654
Minions Killed
644
0
Camps Cleared
0
1,855,362
Distance Traveled
1,979,261
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,441
472
172
9
0
351,430
0
L
Cerberus
8,453
423
137
7
0
334,530
4
L
Bacchus
8,433
422
56
3
0
382,935
2
W
Danzaburou
10,585
529
167
8
0
392,471
4
W
Amaterasu
9,964
498
124
6
0
415,362
2
W
Scylla
10,800
540
168
8
0
369,919
8
W
Athena
9,823
491
51
3
0
384,967
0
L
Kukulkan
10,439
522
189
9
0
357,486
7
L
Kali
8,257
413
100
5
0
428,981
4
W
Thor
10,212
511
134
7
0
416,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role