Player Matchup

Horus
Horus
CoXaN27
Horus
Level 158
God Stats
4W - 2L
1,380 SR
Queue Stats
173W - 187L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Gatovosk
Nu Wa
Level 127
God Stats
8W - 6L
1,500 SR
Queue Stats
52W - 47L
1,492 Elo+
Solo
Arachne
Arachne
PEÑAAROL1891
Arachne
Level 156
God Stats
3W - 1L
1,817 SR
Queue Stats
90W - 57L
1,522 Elo+
Party 2
Ishtar
Ishtar
VISI0NARI0
Ishtar
Level 109
God Stats
0W - 1L
1,421 SR
Queue Stats
63W - 62L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
bartofb
Sun Wukong
Level 40
God Stats
5W - 3L
1,686 SR
Queue Stats
72W - 73L
1,473 Elo+
Party 2
Team Averages
Level 118
1,561 SR
1,498 Elo+

VS

Team Averages
Level 165
1,586 SR
1,448 Elo+
Sylvanus
Sylvanus
I100nomeI
Sylvanus
Level 134
God Stats
16W - 12L
1,542 SR
Queue Stats
37W - 40L
1,445 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Kirayamato027
Cu Chulainn
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,386 Elo+
Party 1
Hachiman
Hachiman
MitoMaluko
Hachiman
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,470 Elo+
Party 1
Zeus
Zeus
Wollky
Zeus
Level 210
God Stats
1W - 0L
1,779 SR
Queue Stats
68W - 67L
1,448 Elo+
Party 3
Thor
Thor
bistecaqsangra2
Thor
Level 174
God Stats
7W - 3L
1,607 SR
Queue Stats
159W - 138L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CoXaN27
Horus
10
3 / 2 / 3
6,677
514
5,228
10,500
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Gatovosk
Nu Wa
11
2 / 4 / 2
6,102
469
5,340
7,383
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
1 / 3 / 1
5,958
458
2,938
13,277
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
VISI0NARI0
Ishtar
12
1 / 3 / 2
6,617
509
4,773
9,195
3,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
bartofb
Sun Wukong
11
2 / 2 / 0
6,282
483
4,953
13,707
9,301
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I100nomeI
Sylvanus
11
1 / 3 / 5
6,884
530
3,700
11,218
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Kirayamato027
Cu Chulainn
12
1 / 2 / 3
7,776
598
9,710
11,254
9,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MitoMaluko
Hachiman
12
2 / 2 / 2
7,279
560
4,612
8,216
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Wollky
Zeus
13
5 / 1 / 4
8,035
618
12,629
4,562
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
5 / 1 / 3
7,226
556
6,750
8,511
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
14
14
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
CoXaN27
Horus
3
2
3
2.25
L
Nu Wa
Gatovosk
Nu Wa
2
4
2
0.75
W
Sylvanus
I100nomeI
Sylvanus
1
3
5
1.17
W
Cu Chulainn
Kirayamato027
Cu Chulainn
1
2
3
1.25
W
Hachiman
MitoMaluko
Hachiman
2
2
2
1.5
L
Arachne
1
3
1
0.5
L
Ishtar
VISI0NARI0
Ishtar
1
3
2
0.67
W
Zeus
Wollky
Zeus
5
1
4
7
L
Sun Wukong
bartofb
Sun Wukong
2
2
0
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,232
Damage
37,401
54,062
Taken
43,761
31,671
Mitigated
27,377
14,493
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CoXaN27
Horus
5,228
1,677
652
2,715
10,500
9,939
0
5,465
5,035
496
15,386
L
Nu Wa
Gatovosk
Nu Wa
5,340
1,852
0
540
7,383
2,499
0
4,087
3,296
39,317
1,704
W
Sylvanus
I100nomeI
Sylvanus
3,700
839
2,587
5,078
11,218
9,681
175
2,678
8,540
15,766
0
W
Cu Chulainn
Kirayamato027
Cu Chulainn
9,710
1,380
0
1,454
11,254
9,519
567
532
10,722
3,476
60,873
W
Hachiman
MitoMaluko
Hachiman
4,612
2,476
0
2,730
8,216
2,711
420
237
7,979
0
48,105
L
Arachne
2,938
1,994
0
4,842
13,277
6,544
0
2,275
11,002
0
47,226
L
Ishtar
VISI0NARI0
Ishtar
4,773
2,596
0
3,302
9,195
3,388
0
2,408
6,787
0
47,779
W
Zeus
Wollky
Zeus
12,629
1,288
0
500
4,562
1,567
112
1,624
2,938
63,628
0
L
Sun Wukong
bartofb
Sun Wukong
4,953
1,255
0
2,442
13,707
9,301
116
2,976
10,731
0
41,848
W
6,750
1,098
0
734
8,511
3,899
292
540
7,971
0
53,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
37,200
301
Minions Killed
405
0
Camps Cleared
0
1,303,043
Distance Traveled
1,255,782
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,677
514
23
2
0
274,063
2
L
Nu Wa
6,102
469
63
5
0
222,896
1
W
Sylvanus
6,884
530
24
2
0
250,341
2
W
Cu Chulainn
7,776
598
102
8
0
232,245
0
W
Hachiman
7,279
560
79
6
0
239,054
3
L
Arachne
5,958
458
79
6
0
266,820
1
L
Ishtar
6,617
509
73
6
0
264,777
2
W
Zeus
8,035
618
113
9
0
234,154
0
L
Sun Wukong
6,282
483
63
5
0
274,487
4
W
Thor
7,226
556
87
7
0
299,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role