Player Matchup

Bellona
Bellona
Silver IV
JASMIMINE
Bellona
Silver IV
Level 69
God Stats
1W - 5L
1,095 SR
Queue Stats
46W - 56L
884 MMR
Party 1
Da Ji
Da Ji
Silver II
Lolifieur18
Da Ji
Silver II
Level 48
God Stats
23W - 19L
1,510 SR
Queue Stats
51W - 59L
1,105 MMR
Party 1
Nu Wa
Nu Wa
Silver II
RareHybrid
Nu Wa
Silver II
Level 108
God Stats
23W - 18L
1,583 SR
Queue Stats
51W - 60L
1,109 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,396 SR
1,033 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,562 SR
1,197 MMR
Odin
Odin
Silver II
 
Odin
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
Sginley22
Vulcan
Silver I
Level 68
God Stats
9W - 10L
1,609 SR
Queue Stats
190W - 222L
1,286 MMR
Party 2
Arachne
Arachne
Silver V
mhickey15
Arachne
Silver V
Level 79
God Stats
5W - 10L
1,578 SR
Queue Stats
234W - 302L
804 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JASMIMINE
Bellona
14
4 / 0 / 9
8,460
846
8,577
12,077
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
7 / 1 / 6
9,159
916
10,009
9,370
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
12
3 / 1 / 7
8,029
803
8,054
6,015
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetAchillesCthulhuKukulkanBaron Samedi

VS

Bans
Ne ZhaCharonChaacYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 6 / 0
6,913
691
6,872
13,766
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Sginley22
Vulcan
13
1 / 4 / 1
7,981
798
8,678
6,635
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mhickey15
Arachne
10
0 / 4 / 0
6,175
618
4,936
10,601
5,548
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
6
0
0.17
W
Bellona
JASMIMINE
Bellona
4
0
9
8.5
W
7
1
6
10
W
Nu Wa
3
1
7
6.5
L
Vulcan
Sginley22
Vulcan
1
4
1
0.38
L
Arachne
mhickey15
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
20,486
27,462
Taken
31,002
21,480
Mitigated
16,864
6,637
Healing
994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,872
1,454
0
330
13,766
8,725
0
4,222
8,982
1,065
25,986
W
Bellona
JASMIMINE
Bellona
8,577
3,427
0
4,201
12,077
14,201
273
4,094
7,983
0
32,861
W
10,009
3,563
0
2,186
9,370
5,148
1,442
2,924
6,446
0
34,714
W
Nu Wa
8,054
3,920
0
250
6,015
2,131
977
2,289
3,726
32,106
0
L
Vulcan
Sginley22
Vulcan
8,678
2,758
0
40
6,635
2,591
0
1,548
4,793
41,506
335
L
Arachne
mhickey15
Arachne
4,936
4,259
0
624
10,601
5,548
0
2,302
7,773
0
9,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
21,069
172
Minions Killed
126
0
Camps Cleared
0
578,516
Distance Traveled
527,493
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,913
691
42
4
0
160,481
0
W
Bellona
8,460
846
44
4
0
214,035
0
W
Da Ji
9,159
916
61
6
0
194,613
4
W
Nu Wa
8,029
803
67
7
0
169,868
0
L
Vulcan
7,981
798
70
7
0
189,197
0
L
Arachne
6,175
618
14
1
0
177,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role