Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SpaceMT
Ah Muzen Cab
Level 94
God Stats
34W - 20L
1,628 SR
Queue Stats
256W - 238L
1,515 Elo+
Party 1
Hercules
Hercules
ToastyWaffle123
Hercules
Level 149
God Stats
2W - 4L
1,721 SR
Queue Stats
146W - 135L
1,572 Elo+
Solo
Bellona
Bellona
Verum Diablo
Bellona
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 326L
1,504 Elo+
Party 1
Susano
Susano
Zavion
Susano
Level 214
God Stats
184W - 143L
1,574 SR
Queue Stats
330W - 328L
1,484 Elo+
Solo
Ix Chel
Ix Chel
playerbaird
Ix Chel
Level 84
God Stats
3W - 2L
1,520 SR
Queue Stats
145W - 131L
1,493 Elo+
Solo
Team Averages
Level 130
1,589 SR
1,514 Elo+

VS

Team Averages
Level 128
1,538 SR
1,503 Elo+
Ishtar
Ishtar
Kaos969
Ishtar
Level 103
God Stats
24W - 19L
1,481 SR
Queue Stats
155W - 157L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
ORVAC
Xing Tian
Level 153
God Stats
3W - 3L
1,251 SR
Queue Stats
108W - 102L
1,502 Elo+
Party 3
Erlang Shen
Erlang Shen
incrediboy2004
Erlang Shen
Level 105
God Stats
5W - 2L
1,801 SR
Queue Stats
61W - 58L
1,509 Elo+
Party 3
Nu Wa
Nu Wa
miguelbro619
Nu Wa
Level 156
God Stats
0W - 1L
1,734 SR
Queue Stats
66W - 47L
1,578 Elo+
Solo
Lancelot
Lancelot
unknownjuan
Lancelot
Level 125
God Stats
1W - 4L
1,424 SR
Queue Stats
219W - 201L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SpaceMT
Ah Muzen Cab
14
1 / 0 / 4
8,163
628
7,363
6,930
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
12
4 / 2 / 5
7,767
597
7,450
11,535
8,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Verum Diablo
Bellona
13
3 / 0 / 4
7,901
608
9,738
11,206
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Zavion
Susano
14
5 / 2 / 4
7,715
593
6,071
11,369
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
playerbaird
Ix Chel
12
3 / 4 / 5
7,393
569
9,100
11,106
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kaos969
Ishtar
12
0 / 3 / 0
6,295
484
1,862
9,870
3,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ORVAC
Xing Tian
10
1 / 1 / 1
6,185
476
3,993
13,134
10,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
incrediboy2004
Erlang Shen
10
0 / 2 / 1
6,369
490
4,570
13,896
7,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 3
7,451
573
10,757
5,850
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
unknownjuan
Lancelot
11
4 / 8 / 0
6,545
503
9,805
14,693
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
8
8
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Kaos969
Ishtar
0
3
0
0
L
Xing Tian
ORVAC
Xing Tian
1
1
1
1.5
W
Ah Muzen Cab
SpaceMT
Ah Muzen Cab
1
0
4
3
W
Hercules
4
2
5
3.25
W
Bellona
Verum Diablo
Bellona
3
0
4
5
W
Susano
Zavion
Susano
5
2
4
3.5
L
Erlang Shen
incrediboy2004
Erlang Shen
0
2
1
0.25
L
3
2
3
2.25
W
Ix Chel
playerbaird
Ix Chel
3
4
5
1.38
L
Lancelot
unknownjuan
Lancelot
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,722
Damage
30,987
52,146
Taken
57,443
30,564
Mitigated
30,552
18,756
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Kaos969
Ishtar
1,862
898
0
2,789
9,870
3,758
0
601
9,221
0
52,002
L
Xing Tian
ORVAC
Xing Tian
3,993
591
1,233
2,427
13,134
10,311
0
2,239
10,538
16,046
1,867
W
Ah Muzen Cab
SpaceMT
Ah Muzen Cab
7,363
3,022
0
1,091
6,930
3,265
427
989
5,815
0
79,891
W
Hercules
7,450
3,384
0
3,357
11,535
8,852
0
3,477
7,687
91
22,879
W
Bellona
Verum Diablo
Bellona
9,738
3,259
0
5,054
11,206
9,598
126
1,823
9,146
0
52,036
W
Susano
Zavion
Susano
6,071
901
0
4,119
11,369
4,388
460
1,081
10,067
0
51,015
L
Erlang Shen
incrediboy2004
Erlang Shen
4,570
2,261
0
6,533
13,896
7,904
0
435
12,777
0
37,498
L
10,757
1,892
0
756
5,850
2,312
0
3,202
2,324
58,305
0
W
Ix Chel
playerbaird
Ix Chel
9,100
876
1,031
4,104
11,106
4,461
0
5,656
4,828
55,901
0
L
Lancelot
unknownjuan
Lancelot
9,805
2,649
0
3,300
14,693
6,267
0
1,878
12,392
0
51,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
32,845
402
Minions Killed
398
0
Camps Cleared
0
1,376,240
Distance Traveled
1,384,749
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,295
484
105
8
0
256,662
2
L
Xing Tian
6,185
476
32
2
0
297,328
0
W
Ah Muzen Cab
8,163
628
115
9
0
266,368
2
W
Hercules
7,767
597
26
2
0
282,240
4
W
Bellona
7,901
608
84
6
0
284,742
0
W
Susano
7,715
593
79
6
0
297,436
0
L
Erlang Shen
6,369
490
73
6
0
252,846
0
L
Nu Wa
7,451
573
117
9
0
271,412
4
W
Ix Chel
7,393
569
98
8
0
245,454
0
L
Lancelot
6,545
503
71
5
0
306,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role