Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Giwox
Shiva
Level 178
God Stats
1W - 0L
1,603 SR
Queue Stats
35W - 32L
1,597 Elo+
Solo
Ullr
Ullr
Gongshow009
Ullr
Level 125
God Stats
32W - 17L
1,606 SR
Queue Stats
153W - 130L
1,533 Elo+
Party 1
Bacchus
Bacchus
TheF67tball
Bacchus
Level 113
God Stats
14W - 7L
1,854 SR
Queue Stats
96W - 89L
1,522 Elo+
Party 1
Apollo
Apollo
Thundersquid
Apollo
Level 146
God Stats
78W - 70L
1,572 SR
Queue Stats
79W - 73L
1,548 Elo+
Solo
Team Averages
Level 134
1,627 SR
1,540 Elo+

VS

Team Averages
Level 124
1,584 SR
1,523 Elo+
Cerberus
Cerberus
SPLiPHEE
Cerberus
Level 63
God Stats
1W - 2L
1,426 SR
Queue Stats
7W - 7L
1,366 Elo+
Solo
Osiris
Osiris
WiIISand
Osiris
Level 144
God Stats
11W - 7L
1,593 SR
Queue Stats
76W - 70L
1,536 Elo+
Solo
Lancelot
Lancelot
Zaguann
Lancelot
Level 95
God Stats
22W - 9L
1,697 SR
Queue Stats
77W - 70L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
grieverstone
Zhong Kui
Level 188
God Stats
11W - 11L
1,673 SR
Queue Stats
51W - 55L
1,518 Elo+
Solo
Nut
Nut
lucidghost
Nut
Level 129
God Stats
7W - 11L
1,530 SR
Queue Stats
93W - 82L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 2 / 0
4,193
599
1,622
4,391
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
Giwox
Shiva
8
1 / 0 / 1
4,104
586
2,958
5,455
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
0 / 1 / 1
3,875
554
2,207
4,228
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
TheF67tball
Bacchus
8
1 / 0 / 1
4,657
665
1,884
3,337
2,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
8
0 / 0 / 0
4,490
641
2,672
5,756
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SPLiPHEE
Cerberus
4
0 / 1 / 0
3,485
498
912
4,105
1,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
WiIISand
Osiris
9
0 / 0 / 0
4,978
711
4,045
5,736
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Zaguann
Lancelot
8
1 / 0 / 2
4,279
611
3,353
4,896
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
grieverstone
Zhong Kui
8
0 / 1 / 0
4,198
600
2,492
3,280
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
2 / 0 / 1
5,413
773
2,443
3,549
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
0
0
W
Shiva
Giwox
Shiva
1
0
1
1.5
W
0
1
1
0.5
L
Cerberus
SPLiPHEE
Cerberus
0
1
0
0
W
Bacchus
TheF67tball
Bacchus
1
0
1
1.5
W
Apollo
0
0
0
0
L
Osiris
WiIISand
Osiris
0
0
0
0
L
Lancelot
Zaguann
Lancelot
1
0
2
2
L
Zhong Kui
grieverstone
Zhong Kui
0
1
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,343
Damage
13,245
23,167
Taken
21,566
9,513
Mitigated
11,405
9,713
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,622
273
0
993
4,391
1,296
0
0
4,391
30,528
0
W
Shiva
Giwox
Shiva
2,958
537
55
1,164
5,455
2,279
0
1,695
3,760
0
25,345
W
2,207
1,051
0
2,399
4,228
1,383
0
58
4,134
0
21,742
L
Cerberus
SPLiPHEE
Cerberus
912
30
69
1,546
4,105
1,915
0
904
3,201
6,373
0
W
Bacchus
TheF67tball
Bacchus
1,884
222
0
1,535
3,337
2,883
0
1,267
2,070
14,864
0
W
Apollo
2,672
1,706
0
3,567
5,756
1,672
0
0
5,319
0
31,698
L
Osiris
WiIISand
Osiris
4,045
999
0
2,477
5,736
3,854
0
0
5,736
0
37,463
L
Lancelot
Zaguann
Lancelot
3,353
336
0
1,631
4,896
2,082
0
811
4,085
0
27,531
L
Zhong Kui
grieverstone
Zhong Kui
2,492
1,129
0
1,558
3,280
2,262
0
644
2,636
23,346
7,303
L
2,443
1,261
0
768
3,549
1,292
0
1,147
2,402
0
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
22,353
227
Minions Killed
277
0
Camps Cleared
0
717,883
Distance Traveled
681,084
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,193
599
46
7
0
117,820
0
W
Shiva
4,104
586
46
7
0
168,984
0
W
Ullr
3,875
554
52
7
0
157,549
0
L
Cerberus
3,485
498
29
4
0
96,485
1
W
Bacchus
4,657
665
27
4
0
155,870
0
W
Apollo
4,490
641
56
8
0
117,660
0
L
Osiris
4,978
711
70
10
0
152,793
1
L
Lancelot
4,279
611
46
7
0
168,436
0
L
Zhong Kui
4,198
600
58
8
0
138,376
0
L
Nut
5,413
773
74
11
0
124,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role