Player Matchup

Neith
Neith
BabyBlues22
Neith
Level 146
God Stats
4W - 12L
1,489 SR
Queue Stats
51W - 52L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Cungii
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,366 Elo+
Party 2
Ares
Ares
Joining27club
Ares
Level 149
God Stats
1W - 1L
1,394 SR
Queue Stats
2W - 7L
1,345 Elo+
Party 2
Kali
Kali
KissMyAsi
Kali
Level 149
God Stats
7W - 9L
1,332 SR
Queue Stats
56W - 61L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
guydolf
Cu Chulainn
Level 156
God Stats
2W - 2L
1,506 SR
Queue Stats
166W - 166L
1,490 Elo+
Solo
Team Averages
Level 145
1,444 SR
1,443 Elo+

VS

Team Averages
Level 142
1,431 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
IDECID3URF4TE
Cabrakan
Level 147
God Stats
3W - 1L
1,282 SR
Queue Stats
4W - 7L
1,303 Elo+
Solo
Arachne
Arachne
Jasho4evah
Arachne
Level 156
God Stats
3W - 2L
1,503 SR
Queue Stats
162W - 147L
1,534 Elo+
Solo
King Arthur
King Arthur
TheBoomBapEra
King Arthur
Level 140
God Stats
13W - 14L
1,440 SR
Queue Stats
299W - 311L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
niankuknum
Zhong Kui
Level 116
God Stats
3W - 3L
1,430 SR
Queue Stats
42W - 47L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,563
456
4,692
5,856
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Cungii
Nu Wa
7
0 / 0 / 0
4,351
435
1,130
1,421
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,788
479
2,451
9,570
5,251
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
9
0 / 2 / 0
4,730
473
2,142
9,480
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
guydolf
Cu Chulainn
8
0 / 3 / 0
4,736
474
5,623
8,657
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 0 / 0
5,666
567
4,432
8,475
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cabrakan
IDECID3URF4TE
Cabrakan
8
2 / 0 / 3
5,567
557
1,996
6,048
4,772
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Jasho4evah
Arachne
11
3 / 0 / 2
6,810
681
7,927
13,078
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

King Arthur
TheBoomBapEra
King Arthur
11
1 / 0 / 2
5,978
598
4,691
7,206
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
niankuknum
Zhong Kui
9
1 / 0 / 2
5,161
516
1,668
3,803
3,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
0
3
L
0
2
0
0
L
Nu Wa
Cungii
Nu Wa
0
0
0
0
W
Cabrakan
IDECID3URF4TE
Cabrakan
2
0
3
3.5
W
Arachne
Jasho4evah
Arachne
3
0
2
4
L
0
3
0
0
L
Kali
0
2
0
0
W
King Arthur
TheBoomBapEra
King Arthur
1
0
2
2
L
Cu Chulainn
guydolf
Cu Chulainn
0
3
0
0
W
Zhong Kui
niankuknum
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
20,714
34,984
Taken
38,610
18,457
Mitigated
19,969
9,850
Healing
24,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,432
832
0
5,478
8,475
2,981
0
232
8,205
0
50,563
L
4,692
1,374
246
1,347
5,856
2,171
0
1,533
4,323
0
32,107
L
Nu Wa
Cungii
Nu Wa
1,130
200
0
410
1,421
333
0
39
1,382
9,434
0
W
Cabrakan
IDECID3URF4TE
Cabrakan
1,996
392
1,029
1,407
6,048
4,772
0
861
5,149
14,055
0
W
Arachne
Jasho4evah
Arachne
7,927
4,955
0
10,214
13,078
5,209
0
418
12,620
0
48,684
L
2,451
272
531
1,663
9,570
5,251
0
1,177
8,393
20,614
0
L
Kali
2,142
928
0
4,277
9,480
4,034
0
517
8,963
0
33,995
W
King Arthur
TheBoomBapEra
King Arthur
4,691
1,806
0
4,827
7,206
3,650
0
1,460
5,706
0
45,794
L
Cu Chulainn
guydolf
Cu Chulainn
5,623
1,112
0
1,376
8,657
6,668
0
398
8,259
913
29,131
W
Zhong Kui
niankuknum
Zhong Kui
1,668
202
0
1,783
3,803
3,357
0
799
2,874
27,383
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
29,182
237
Minions Killed
308
0
Camps Cleared
0
831,472
Distance Traveled
972,948
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,666
567
76
8
0
239,224
0
L
Neith
4,563
456
53
5
0
185,533
0
L
Nu Wa
4,351
435
25
3
0
81,471
0
W
Cabrakan
5,567
557
24
2
0
175,627
2
W
Arachne
6,810
681
80
8
0
190,728
0
L
Ares
4,788
479
27
3
0
176,360
2
L
Kali
4,730
473
63
6
0
221,100
0
W
King Arthur
5,978
598
82
8
0
198,281
1
L
Cu Chulainn
4,736
474
69
7
0
167,008
0
W
Zhong Kui
5,161
516
46
5
0
169,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role