Player Matchup

Geb
Geb
BGboz
Geb
Level 114
God Stats
5W - 3L
1,674 SR
Queue Stats
126W - 130L
1,464 Elo+
Party 3
Ra
Ra
Big_ol_Cheese
Ra
Level 146
God Stats
11W - 4L
1,940 SR
Queue Stats
173W - 176L
1,460 Elo+
Solo
Hercules
Hercules
Mrdummypants
Hercules
Level 154
God Stats
3W - 1L
1,951 SR
Queue Stats
250W - 215L
1,482 Elo+
Party 3
Nike
Nike
Queen Rain3093
Nike
Level 202
God Stats
6W - 5L
1,565 SR
Queue Stats
259W - 238L
1,468 Elo+
Party 3
Martichoras
Martichoras
xX Z ii M b a
Martichoras
Level 160
God Stats
4W - 1L
1,884 SR
Queue Stats
22W - 20L
1,521 Elo+
Solo
Team Averages
Level 155
1,803 SR
1,479 Elo+

VS

Team Averages
Level 123
1,596 SR
1,511 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
JediChugger
Surtr
Level 157
God Stats
5W - 1L
1,737 SR
Queue Stats
67W - 48L
1,553 Elo+
Party 1
Bellona
Bellona
TatorThoughts26
Bellona
Level 169
God Stats
3W - 1L
1,425 SR
Queue Stats
24W - 22L
1,524 Elo+
Party 1
Medusa
Medusa
Wi1dAnu5
Medusa
Level 77
God Stats
14W - 11L
1,554 SR
Queue Stats
113W - 108L
1,440 Elo+
Party 2
Discordia
Discordia
luckycharms596
Discordia
Level 127
God Stats
1W - 1L
1,766 SR
Queue Stats
22W - 20L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BGboz
Geb
10
0 / 0 / 1
6,445
460
4,103
8,404
5,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 0
7,126
509
4,028
10,113
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Mrdummypants
Hercules
12
2 / 3 / 1
6,811
487
6,691
13,583
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
7,577
541
9,727
14,693
11,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
xX Z ii M b a
Martichoras
13
0 / 2 / 2
7,203
515
7,195
9,324
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 1
7,928
566
6,554
9,696
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 6
7,537
538
10,211
14,362
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 1 / 2
8,292
592
12,421
15,181
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Medusa
Wi1dAnu5
Medusa
12
1 / 1 / 0
6,450
461
3,388
3,942
1,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
luckycharms596
Discordia
15
5 / 1 / 1
8,971
641
6,867
7,470
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
9
9
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Geb
BGboz
Geb
0
0
1
0.5
L
1
3
0
0.33
W
1
1
6
4
L
Hercules
Mrdummypants
Hercules
2
3
1
0.83
L
1
1
0
1
W
1
1
2
2
W
Medusa
Wi1dAnu5
Medusa
1
1
0
1
W
Discordia
luckycharms596
Discordia
5
1
1
5.5
L
Martichoras
xX Z ii M b a
Martichoras
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
39,441
56,117
Taken
50,651
32,672
Mitigated
33,655
18,750
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,554
322
75
3,128
9,696
5,865
398
2,297
7,399
50,434
2,133
L
Geb
BGboz
Geb
4,103
236
0
1,652
8,404
5,890
0
2,202
6,120
22,652
0
L
4,028
369
732
3,888
10,113
3,724
0
4,590
5,478
55,785
1,186
W
10,211
4,190
0
6,278
14,362
6,634
106
2,413
11,949
2,674
56,343
L
Hercules
Mrdummypants
Hercules
6,691
1,701
0
6,452
13,583
7,032
0
3,155
10,286
0
51,074
L
9,727
1,280
0
4,090
14,693
11,571
0
629
12,799
0
65,998
W
12,421
4,097
0
7,082
15,181
17,111
0
455
14,726
0
68,313
W
Medusa
Wi1dAnu5
Medusa
3,388
1,449
417
985
3,942
1,376
528
617
3,325
0
40,660
W
Discordia
luckycharms596
Discordia
6,867
361
0
1,473
7,470
2,669
196
2,034
5,328
67,335
665
L
Martichoras
xX Z ii M b a
Martichoras
7,195
2,331
0
1,936
9,324
4,455
0
3,166
6,158
0
68,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
39,178
451
Minions Killed
467
0
Camps Cleared
0
1,415,590
Distance Traveled
1,513,745
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,928
566
90
6
0
286,040
5
L
Geb
6,445
460
17
1
0
298,267
8
L
Ra
7,126
509
103
7
0
284,680
6
W
Surtr
7,537
538
89
6
0
335,021
0
L
Hercules
6,811
487
70
5
0
301,449
6
L
Nike
7,577
541
122
9
0
275,851
3
W
Bellona
8,292
592
115
8
0
283,951
2
W
Medusa
6,450
461
61
4
0
313,300
0
W
Discordia
8,971
641
112
8
0
295,433
0
L
Martichoras
7,203
515
139
10
0
255,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role