Player Matchup

Medusa
Medusa
CoCoBudda
Medusa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,504 Elo+
Party 3
Nemesis
Nemesis
MarStarTV
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,507 Elo+
Party 3
Ymir
Ymir
Yoboii
Ymir
Level 83
God Stats
3W - 1L
1,935 SR
Queue Stats
72W - 78L
1,504 Elo+
Party 3
Arachne
Arachne
tonysnow305
Arachne
Level 145
God Stats
57W - 37L
1,554 SR
Queue Stats
205W - 207L
1,503 Elo+
Party 4
Kukulkan
Kukulkan
xmasterxyoda
Kukulkan
Level 148
God Stats
4W - 5L
1,579 SR
Queue Stats
123W - 153L
1,459 Elo+
Party 4
Team Averages
Level 109
1,614 SR
1,495 Elo+

VS

Team Averages
Level 118
1,650 SR
1,515 Elo+
Sun Wukong
Sun Wukong
BeanIsMean
Sun Wukong
Level 129
God Stats
5W - 4L
1,541 SR
Queue Stats
161W - 161L
1,540 Elo+
Party 1
Neith
Neith
Dynasty-Hunta
Neith
Level 128
God Stats
10W - 13L
1,494 SR
Queue Stats
141W - 152L
1,503 Elo+
Party 1
Ra
Ra
Dynasty-Thrillz
Ra
Level 144
God Stats
8W - 11L
1,616 SR
Queue Stats
148W - 155L
1,540 Elo+
Party 1
Chang'e
Chang'e
Elenquessj
Chang'e
Level 106
God Stats
1W - 1L
1,723 SR
Queue Stats
89W - 84L
1,496 Elo+
Party 2
Cerberus
Cerberus
JuanchoViso
Cerberus
Level 85
God Stats
3W - 0L
1,877 SR
Queue Stats
69W - 68L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoCoBudda
Medusa
11
1 / 4 / 4
5,917
455
6,340
8,788
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
MarStarTV
Nemesis
12
0 / 4 / 0
6,513
501
3,655
11,190
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Yoboii
Ymir
11
3 / 3 / 1
6,760
520
4,652
11,922
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
tonysnow305
Arachne
13
7 / 3 / 1
7,297
561
6,836
14,876
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xmasterxyoda
Kukulkan
12
0 / 3 / 3
6,336
487
2,420
7,032
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeanIsMean
Sun Wukong
14
3 / 0 / 3
8,589
661
6,105
11,613
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
10 / 3 / 1
8,763
674
12,473
8,775
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 1 / 3
8,940
688
7,111
6,060
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Elenquessj
Chang'e
13
2 / 3 / 3
7,310
562
6,080
13,065
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
JuanchoViso
Cerberus
11
0 / 4 / 5
7,177
552
4,810
12,664
10,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
17
17
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeanIsMean
Sun Wukong
3
0
3
4.5
L
Medusa
CoCoBudda
Medusa
1
4
4
0.75
W
10
3
1
3.5
W
2
1
3
3.5
W
Chang'e
Elenquessj
Chang'e
2
3
3
1.17
W
Cerberus
JuanchoViso
Cerberus
0
4
5
0.63
L
Nemesis
MarStarTV
Nemesis
0
4
0
0
L
Ymir
Yoboii
Ymir
3
3
1
1.17
L
Arachne
tonysnow305
Arachne
7
3
1
2.5
L
Kukulkan
xmasterxyoda
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,903
Damage
36,579
53,808
Taken
52,177
25,268
Mitigated
30,142
15,797
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeanIsMean
Sun Wukong
6,105
1,101
0
3,698
11,613
8,702
62
560
10,510
0
64,741
L
Medusa
CoCoBudda
Medusa
6,340
3,139
0
1,930
8,788
3,006
0
1,582
7,206
0
30,625
W
12,473
3,980
0
2,662
8,775
3,664
329
1,592
7,183
0
60,357
W
7,111
732
403
2,690
6,060
2,509
423
1,156
4,904
78,668
1,725
W
Chang'e
Elenquessj
Chang'e
6,080
733
518
6,766
13,065
4,542
246
899
12,166
58,083
0
W
Cerberus
JuanchoViso
Cerberus
4,810
223
0
2,512
12,664
10,725
68
2,958
9,706
26,460
1,365
L
Nemesis
MarStarTV
Nemesis
3,655
448
0
4,258
11,190
5,167
151
3,031
8,082
0
42,106
L
Ymir
Yoboii
Ymir
4,652
750
244
1,845
11,922
9,166
0
3,081
8,841
28,905
0
L
Arachne
tonysnow305
Arachne
6,836
3,920
0
7,270
14,876
5,609
0
5,640
9,168
0
41,996
L
Kukulkan
xmasterxyoda
Kukulkan
2,420
291
0
250
7,032
2,320
0
4,257
2,775
45,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
40,779
298
Minions Killed
498
0
Camps Cleared
0
1,290,644
Distance Traveled
1,364,010
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,589
661
114
9
0
272,760
1
L
Medusa
5,917
455
42
3
0
222,391
0
W
Neith
8,763
674
82
6
0
241,921
3
W
Ra
8,940
688
134
10
0
306,961
0
W
Chang'e
7,310
562
95
7
0
282,751
0
W
Cerberus
7,177
552
73
6
0
259,617
0
L
Nemesis
6,513
501
71
5
0
242,814
0
L
Ymir
6,760
520
37
3
0
245,464
0
L
Arachne
7,297
561
62
5
0
316,267
0
L
Kukulkan
6,336
487
86
7
0
263,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role