Player Matchup

Bastet
Bastet
Gold IV
EGO CHECK 27
Bastet
Gold IV
Level 204
God Stats
1W - 1L
1,720 SR
Queue Stats
346W - 363L
1,544 MMR
Solo
Bellona
Bellona
Platinum II
Titan Drago
Bellona
Platinum II
Level 203
God Stats
0W - 2L
1,500 SR
Queue Stats
619W - 633L
1,738 MMR
Party 1
Sobek
Sobek
Gold II
Vayzar
Sobek
Gold II
Level 160
God Stats
0W - 2L
1,269 SR
Queue Stats
298W - 318L
1,574 MMR
Solo
Ix Chel
Ix Chel
Gold V
Whiskie Mike
Ix Chel
Gold V
Level 185
God Stats
12W - 11L
1,585 SR
Queue Stats
237W - 229L
1,347 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
xKnep
Zhong Kui
Gold III
Level 117
God Stats
47W - 39L
1,468 SR
Queue Stats
357W - 365L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 174
1,508 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,473 SR
1,537 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
AFRÒ
Shiva
Gold V
Level 68
God Stats
4W - 2L
1,658 SR
Queue Stats
18W - 18L
1,542 MMR
Solo
Vulcan
Vulcan
Gold IV
JeffoSteve
Vulcan
Gold IV
Level 158
God Stats
2W - 4L
1,296 SR
Queue Stats
269W - 276L
1,384 MMR
Party 2
Thor
Thor
Gold III
NasaEngineer
Thor
Gold III
Level 88
God Stats
1W - 4L
1,234 SR
Queue Stats
52W - 43L
1,719 MMR
Party 2
Neith
Neith
Gold II
TheDahmerBomber
Neith
Gold II
Level 64
God Stats
12W - 4L
1,680 SR
Queue Stats
92W - 95L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 4 / 0
5,361
487
3,834
10,358
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
Titan Drago
Bellona
10
0 / 2 / 0
6,182
562
5,514
12,804
12,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Vayzar
Sobek
8
0 / 1 / 0
4,894
445
5,675
7,473
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
Whiskie Mike
Ix Chel
13
0 / 0 / 0
6,760
615
2,448
5,669
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
xKnep
Zhong Kui
11
0 / 0 / 0
6,144
559
3,252
4,267
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThanatosJanusKaliArachne

VS

Bans
Sun WukongThothHachimanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 1
7,026
639
8,439
10,619
9,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
AFRÒ
Shiva
10
1 / 0 / 2
5,616
511
4,628
8,995
5,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
JeffoSteve
Vulcan
12
1 / 0 / 0
6,744
613
3,999
4,262
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 0 / 4
6,816
620
4,796
7,286
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
5,906
537
2,782
6,263
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
W
Shiva
AFRÒ
Shiva
1
0
2
2
L
Bastet
0
4
0
0
W
Vulcan
JeffoSteve
Vulcan
1
0
0
1
W
2
0
4
4
W
0
0
0
0
L
Bellona
Titan Drago
Bellona
0
2
0
0
L
Sobek
Vayzar
Sobek
0
1
0
0
L
Ix Chel
Whiskie Mike
Ix Chel
0
0
0
0
L
Zhong Kui
xKnep
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
24,644
40,571
Taken
37,425
26,905
Mitigated
22,151
17,015
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,439
1,419
0
1,856
10,619
9,559
0
727
9,811
0
56,517
W
Shiva
AFRÒ
Shiva
4,628
692
55
2,628
8,995
5,352
0
3,254
5,365
0
20,130
L
Bastet
3,834
928
0
3,999
10,358
3,256
0
462
9,896
0
38,701
W
Vulcan
JeffoSteve
Vulcan
3,999
553
0
750
4,262
1,642
0
2,225
1,964
58,500
1,129
W
4,796
1,435
0
750
7,286
3,400
0
139
7,147
0
64,261
W
2,782
1,063
0
2,112
6,263
2,198
0
3,884
1,865
0
54,410
L
Bellona
Titan Drago
Bellona
5,514
1,892
0
4,702
12,804
12,493
0
0
12,804
0
46,713
L
Sobek
Vayzar
Sobek
5,675
707
0
2,195
7,473
5,427
0
943
6,530
20,295
0
L
Ix Chel
Whiskie Mike
Ix Chel
2,448
91
168
2,614
5,669
2,413
0
2,594
3,075
60,196
0
L
Zhong Kui
xKnep
Zhong Kui
3,252
983
0
3,337
4,267
3,316
124
0
4,267
46,667
10,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
32,108
409
Minions Killed
434
0
Camps Cleared
0
1,115,720
Distance Traveled
1,232,358
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,026
639
91
8
0
229,534
2
W
Shiva
5,616
511
19
2
0
256,070
3
L
Bastet
5,361
487
56
5
0
248,918
2
W
Vulcan
6,744
613
109
10
0
256,239
1
W
Thor
6,816
620
107
10
0
264,724
0
W
Neith
5,906
537
108
10
0
225,791
0
L
Bellona
6,182
562
89
8
0
198,957
0
L
Sobek
4,894
445
27
2
0
231,022
0
L
Ix Chel
6,760
615
128
12
0
238,012
2
L
Zhong Kui
6,144
559
109
10
0
198,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role