Player Matchup

Lancelot
Lancelot
AoKuangDaddy
Lancelot
Level 39
God Stats
4W - 2L
1,728 SR
Queue Stats
64W - 80L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
IDRATHERBEBLIND
Danzaburou
Level 23
God Stats
45W - 36L
1,584 SR
Queue Stats
88W - 89L
1,380 Elo+
Party 2
Aphrodite
Aphrodite
MrBaseballBat
Aphrodite
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 124L
1,178 Elo+
Solo
Charon
Charon
RunninRaces
Charon
Level 47
God Stats
0W - 4L
1,124 SR
Queue Stats
150W - 145L
1,425 Elo+
Party 2
King Arthur
King Arthur
SneakyLoki22
King Arthur
Level 13
God Stats
1W - 2L
1,597 SR
Queue Stats
12W - 12L
1,587 Elo+
Party 3
Team Averages
Level 31
1,507 SR
1,407 Elo+

VS

Team Averages
Level 69
1,500 SR
1,456 Elo+
Osiris
Osiris
BM Akua
Osiris
Level 106
God Stats
1W - 0L
1,011 SR
Queue Stats
1W - 1L
1,259 Elo+
Party 4
Fenrir
Fenrir
BM Peak
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 4
Izanami
Izanami
CestMoiTchoupi1
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Crashedawe
Sylvanus
Level 8
God Stats
3W - 0L
1,811 SR
Queue Stats
5W - 5L
1,445 Elo+
Party 1
Hera
Hera
MelancholyEra
Hera
Level 124
God Stats
3W - 2L
1,679 SR
Queue Stats
51W - 39L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AoKuangDaddy
Lancelot
8
2 / 1 / 1
4,399
733
1,325
4,637
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
IDRATHERBEBLIND
Danzaburou
6
1 / 1 / 2
3,905
651
3,417
4,548
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
MrBaseballBat
Aphrodite
1
0 / 1 / 0
2,802
467
0
648
196
Magic Focus

Magic Focus

+20
Magical Power

Charon
6
1 / 2 / 3
4,162
694
2,636
6,109
3,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
SneakyLoki22
King Arthur
8
1 / 1 / 0
4,475
746
3,357
4,537
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BM Akua
Osiris
7
1 / 1 / 0
4,240
707
1,641
6,174
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
BM Peak
Fenrir
8
1 / 1 / 0
4,164
694
1,321
6,147
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,433
572
3,095
4,566
1,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Crashedawe
Sylvanus
7
1 / 2 / 1
4,326
721
1,884
6,042
4,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 2
5,187
865
2,003
1,325
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
5
6
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AoKuangDaddy
Lancelot
2
1
1
2.5
W
Osiris
BM Akua
Osiris
1
1
0
1
W
Fenrir
BM Peak
Fenrir
1
1
0
1
W
0
1
0
0
W
Sylvanus
Crashedawe
Sylvanus
1
2
1
0.75
L
Danzaburou
IDRATHERBEBLIND
Danzaburou
1
1
2
2
W
2
0
2
3
L
Aphrodite
MrBaseballBat
Aphrodite
0
1
0
0
L
Charon
1
2
3
1.25
L
King Arthur
SneakyLoki22
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,735
Damage
9,944
20,479
Taken
24,254
10,232
Mitigated
13,754
7,096
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AoKuangDaddy
Lancelot
1,325
391
0
2,804
4,637
1,772
0
188
4,409
0
23,964
W
Osiris
BM Akua
Osiris
1,641
621
0
3,025
6,174
5,010
0
0
6,174
0
20,276
W
Fenrir
BM Peak
Fenrir
1,321
292
0
1,793
6,147
2,577
0
241
5,906
0
28,264
W
3,095
1,915
0
1,209
4,566
1,536
0
1,483
3,083
0
19,393
W
Sylvanus
Crashedawe
Sylvanus
1,884
354
532
2,818
6,042
4,302
0
888
5,154
9,969
0
L
Danzaburou
IDRATHERBEBLIND
Danzaburou
3,417
1,528
0
2,199
4,548
1,702
0
1,070
3,444
0
26,582
W
2,003
677
0
675
1,325
329
0
24
1,301
26,658
549
L
Aphrodite
MrBaseballBat
Aphrodite
0
0
0
0
648
196
0
371
209
521
0
L
Charon
2,636
955
0
1,623
6,109
3,712
0
1,518
4,551
10,269
0
L
King Arthur
SneakyLoki22
King Arthur
3,357
589
0
470
4,537
2,850
0
507
3,992
0
27,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,743
Gold Earned
21,350
151
Minions Killed
195
0
Camps Cleared
0
560,138
Distance Traveled
669,957
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,399
733
55
9
0
156,260
0
W
Osiris
4,240
707
39
7
0
118,965
0
W
Fenrir
4,164
694
49
8
0
153,508
0
W
Izanami
3,433
572
35
6
0
139,410
0
W
Sylvanus
4,326
721
14
2
0
127,221
0
L
Danzaburou
3,905
651
30
5
0
121,280
0
W
Hera
5,187
865
58
10
0
130,853
2
L
Aphrodite
2,802
467
0
0
0
17,841
0
L
Charon
4,162
694
17
3
0
129,229
0
L
King Arthur
4,475
746
49
8
0
135,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role