Player Matchup

Sylvanus
Sylvanus
Creature
Sylvanus
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 107L
1,597 Elo+
Party 3
Odin
Odin
Raginpat4180
Odin
Level 159
God Stats
6W - 1L
2,160 SR
Queue Stats
121W - 119L
1,560 Elo+
Party 1
Zeus
Zeus
SAIVISUNG
Zeus
Level 200
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 149L
1,603 Elo+
Party 3
Ymir
Ymir
SixLayerDrip
Ymir
Level 160
God Stats
37W - 27L
1,264 SR
Queue Stats
224W - 198L
1,549 Elo+
Party 1
Charybdis
Charybdis
discreet365brick
Charybdis
Level 105
God Stats
10W - 11L
1,597 SR
Queue Stats
219W - 237L
1,521 Elo+
Solo
Team Averages
Level 156
1,604 SR
1,566 Elo+

VS

Team Averages
Level 151
1,516 SR
1,538 Elo+
Cabrakan
Cabrakan
SonicRefuGee
Cabrakan
Level 183
God Stats
5W - 4L
1,063 SR
Queue Stats
241W - 231L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
Syphå
Nu Wa
Level 141
God Stats
3W - 1L
1,803 SR
Queue Stats
46W - 44L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
TwistedFireAngel
Erlang Shen
Level 108
God Stats
4W - 2L
1,593 SR
Queue Stats
114W - 123L
1,504 Elo+
Party 2
Da Ji
Da Ji
chasebelts
Da Ji
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,550 Elo+
Solo
Medusa
Medusa
shadowknexsestus
Medusa
Level 155
God Stats
7W - 3L
1,619 SR
Queue Stats
67W - 55L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Creature
Sylvanus
11
0 / 2 / 2
6,791
485
4,381
13,019
11,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 0
6,623
473
5,800
12,909
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
13
1 / 3 / 1
7,504
536
10,458
10,110
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
8,491
607
9,840
11,945
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
14
0 / 4 / 0
7,341
524
4,646
11,382
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SonicRefuGee
Cabrakan
15
4 / 2 / 2
9,087
649
7,688
15,378
12,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Syphå
Nu Wa
15
0 / 1 / 5
7,791
557
6,604
7,192
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TwistedFireAngel
Erlang Shen
12
5 / 0 / 5
8,014
572
9,054
14,351
10,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
14
2 / 3 / 5
7,634
545
8,572
14,110
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 4
8,247
589
11,116
9,627
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
15
15
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Creature
Sylvanus
0
2
2
0.5
L
2
3
0
0.67
L
Zeus
1
3
1
0.5
L
2
3
0
0.67
W
Cabrakan
SonicRefuGee
Cabrakan
4
2
2
2.5
W
Nu Wa
Syphå
Nu Wa
0
1
5
2.5
W
Erlang Shen
TwistedFireAngel
Erlang Shen
5
0
5
7.5
W
Da Ji
2
3
5
1.5
L
Charybdis
0
4
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
43,034
59,365
Taken
60,658
31,721
Mitigated
35,401
17,824
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Creature
Sylvanus
4,381
912
2,483
5,081
13,019
11,739
0
2,579
10,440
16,310
0
L
5,800
1,097
0
1,962
12,909
5,584
0
2,197
10,712
0
45,052
L
Zeus
10,458
1,561
0
1,048
10,110
4,383
0
1,792
8,318
87,779
1,286
L
9,840
1,286
0
3,735
11,945
6,134
0
6,937
5,008
67,935
1,005
W
Cabrakan
SonicRefuGee
Cabrakan
7,688
932
0
5,931
15,378
12,006
0
9,096
5,619
67,422
2,676
W
Nu Wa
Syphå
Nu Wa
6,604
565
0
500
7,192
2,687
48
4,596
2,596
70,467
0
W
Erlang Shen
TwistedFireAngel
Erlang Shen
9,054
4,910
0
6,820
14,351
10,318
0
3,599
10,713
0
41,288
W
Da Ji
8,572
1,994
0
1,402
14,110
6,505
324
4,584
9,526
0
67,837
L
Charybdis
4,646
1,694
0
3,515
11,382
3,881
0
600
10,782
0
66,881
W
11,116
5,029
0
5,203
9,627
3,885
118
2,090
7,537
0
70,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
40,773
489
Minions Killed
473
0
Camps Cleared
0
1,356,014
Distance Traveled
1,435,181
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,791
485
20
1
0
291,685
3
L
Odin
6,623
473
69
5
0
291,761
0
L
Zeus
7,504
536
153
11
0
276,562
1
L
Ymir
8,491
607
135
10
0
256,102
0
W
Cabrakan
9,087
649
129
9
0
237,088
2
W
Nu Wa
7,791
557
119
9
0
275,593
4
W
Erlang Shen
8,014
572
43
3
0
304,357
5
W
Da Ji
7,634
545
85
6
0
318,040
2
L
Charybdis
7,341
524
112
8
0
239,904
4
W
Medusa
8,247
589
97
7
0
300,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role