Player Matchup

Hachiman
Hachiman
Aerilate
Hachiman
Level 39
God Stats
1W - 2L
1,583 SR
Queue Stats
16W - 25L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
Deadgrounded
Erlang Shen
Level 53
God Stats
2W - 4L
1,579 SR
Queue Stats
14W - 19L
1,537 Elo+
Party 4
Loki
Loki
Synqpse
Loki
Level 29
God Stats
7W - 11L
1,440 SR
Queue Stats
12W - 21L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
TH3 LEG3NDARY 2
Guan Yu
Level 16
God Stats
4W - 9L
1,660 SR
Queue Stats
12W - 16L
1,508 Elo+
Party 4
Xing Tian
Xing Tian
firegodly22
Xing Tian
Level 39
God Stats
34W - 35L
1,487 SR
Queue Stats
899W - 907L
1,429 Elo+
Solo
Team Averages
Level 35
1,550 SR
1,457 Elo+

VS

Team Averages
Level 42
1,631 SR
1,516 Elo+
Ao Kuang
Ao Kuang
Frailzy
Ao Kuang
Level 63
God Stats
10W - 6L
1,784 SR
Queue Stats
157W - 144L
1,449 Elo+
Party 1
Thanatos
Thanatos
Illleegal
Thanatos
Level 15
God Stats
34W - 29L
1,723 SR
Queue Stats
103W - 114L
1,490 Elo+
Party 1
Bellona
Bellona
ItsPankakes
Bellona
Level 68
God Stats
6W - 6L
1,510 SR
Queue Stats
100W - 59L
1,704 Elo+
Party 3
Athena
Athena
Zaraphel
Athena
Level 49
God Stats
3W - 1L
1,646 SR
Queue Stats
72W - 77L
1,489 Elo+
Party 3
Neith
Neith
lavvyn
Neith
Level 13
God Stats
66W - 77L
1,491 SR
Queue Stats
83W - 104L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aerilate
Hachiman
16
5 / 1 / 2
11,193
1,119
19,915
10,880
5,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Deadgrounded
Erlang Shen
15
1 / 4 / 5
10,047
1,005
12,342
23,668
14,698
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Synqpse
Loki
15
2 / 14 / 5
9,914
991
12,321
24,510
11,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 6
9,632
963
6,476
17,621
19,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
firegodly22
Xing Tian
14
0 / 0 / 2
8,579
858
762
2,081
1,124
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

188

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Frailzy
Ao Kuang
17
5 / 0 / 11
10,981
1,098
13,380
9,874
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Illleegal
Thanatos
17
4 / 2 / 16
10,684
1,068
14,683
9,585
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
ItsPankakes
Bellona
17
8 / 2 / 9
11,913
1,191
15,764
14,511
17,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
Zaraphel
Athena
16
4 / 3 / 18
11,298
1,130
13,559
16,393
27,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
lavvyn
Neith
16
2 / 1 / 18
10,108
1,011
15,852
7,101
3,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
8
Kills
23
23
Deaths
8
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aerilate
Hachiman
5
1
2
6
L
Erlang Shen
Deadgrounded
Erlang Shen
1
4
5
0.88
W
Ao Kuang
Frailzy
Ao Kuang
5
0
11
10.5
W
Thanatos
Illleegal
Thanatos
4
2
16
6
W
Bellona
ItsPankakes
Bellona
8
2
9
6.25
L
Loki
Synqpse
Loki
2
14
5
0.32
L
0
4
6
0.75
W
Athena
Zaraphel
Athena
4
3
18
4.33
L
Xing Tian
firegodly22
Xing Tian
0
0
2
1
W
Neith
lavvyn
Neith
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,816
Damage
73,238
78,760
Taken
57,464
51,415
Mitigated
59,955
11,718
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aerilate
Hachiman
19,915
13,260
0
2,539
10,880
5,300
0
4,024
6,856
0
36,753
L
Erlang Shen
Deadgrounded
Erlang Shen
12,342
7,652
0
4,766
23,668
14,698
0
9,717
13,951
0
25,696
W
Ao Kuang
Frailzy
Ao Kuang
13,380
2,870
0
3,296
9,874
5,822
0
0
9,874
27,359
1,847
W
Thanatos
Illleegal
Thanatos
14,683
2,587
0
5,142
9,585
4,940
0
58
9,527
0
24,477
W
Bellona
ItsPankakes
Bellona
15,764
8,525
0
2,452
14,511
17,869
0
477
13,863
0
39,578
L
Loki
Synqpse
Loki
12,321
3,550
0
0
24,510
11,093
0
7,241
17,269
0
22,574
L
6,476
626
1,532
2,881
17,621
19,200
0
4,453
13,168
0
22,306
W
Athena
Zaraphel
Athena
13,559
3,021
0
624
16,393
27,743
0
227
16,166
21,292
337
L
Xing Tian
firegodly22
Xing Tian
762
192
0
0
2,081
1,124
0
516
1,565
2,234
0
W
Neith
lavvyn
Neith
15,852
5,980
0
1,094
7,101
3,581
0
0
7,101
0
25,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,365
Gold Earned
54,984
121
Minions Killed
152
3
Camps Cleared
12
811,429
Distance Traveled
978,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,193
1,119
58
6
2
194,568
0
L
Erlang Shen
10,047
1,005
23
2
0
180,328
0
W
Ao Kuang
10,981
1,098
41
4
2
215,591
0
W
Thanatos
10,684
1,068
24
2
3
196,562
0
W
Bellona
11,913
1,191
45
5
7
205,211
0
L
Loki
9,914
991
17
2
1
169,718
0
L
Guan Yu
9,632
963
21
2
0
200,795
0
W
Athena
11,298
1,130
18
2
0
179,259
0
L
Xing Tian
8,579
858
2
0
0
66,020
0
W
Neith
10,108
1,011
24
2
0
181,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role