Player Matchup

Bacchus
Bacchus
Casey Manlyman
Bacchus
Level 129
God Stats
7W - 5L
1,576 SR
Queue Stats
121W - 109L
1,531 Elo+
Party 1
Loki
Loki
Chunkey9
Loki
Level 108
God Stats
4W - 3L
1,684 SR
Queue Stats
275W - 244L
1,487 Elo+
Party 1
Anubis
Anubis
ClampGodGage2
Anubis
Level 143
God Stats
6W - 7L
1,740 SR
Queue Stats
383W - 358L
1,506 Elo+
Party 1
Anhur
Anhur
Cute_n_MyJammies
Anhur
Level 77
God Stats
1W - 3L
1,202 SR
Queue Stats
265W - 236L
1,465 Elo+
Solo
Cthulhu
Cthulhu
ognootch
Cthulhu
Level 71
God Stats
21W - 12L
1,902 SR
Queue Stats
132W - 147L
1,500 Elo+
Solo
Team Averages
Level 106
1,621 SR
1,498 Elo+

VS

Team Averages
Level 100
1,603 SR
1,524 Elo+
Cliodhna
Cliodhna
ImSkreebz
Cliodhna
Level 101
God Stats
53W - 45L
1,546 SR
Queue Stats
145W - 132L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Nmlb_Crownzzz
Sylvanus
Level 101
God Stats
8W - 2L
1,714 SR
Queue Stats
108W - 98L
1,488 Elo+
Solo
Neith
Neith
Teaburry
Neith
Level 58
God Stats
2W - 1L
1,768 SR
Queue Stats
103W - 95L
1,635 Elo+
Solo
Anubis
Anubis
YvngRell666
Anubis
Level 141
God Stats
19W - 14L
1,515 SR
Queue Stats
579W - 524L
1,497 Elo+
Solo
Janus
Janus
toastykiller
Janus
Level 98
God Stats
23W - 24L
1,472 SR
Queue Stats
144W - 142L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,250
650
1,275
3,874
2,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
5
1 / 1 / 0
3,184
637
881
3,922
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 0
3,962
792
2,066
1,639
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

5
0 / 0 / 0
3,011
602
1,239
2,751
638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
ognootch
Cthulhu
2
0 / 1 / 0
2,684
537
343
1,339
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ImSkreebz
Cliodhna
8
1 / 0 / 0
4,514
903
608
2,321
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Nmlb_Crownzzz
Sylvanus
6
0 / 0 / 1
3,732
746
1,348
1,993
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Teaburry
Neith
6
1 / 0 / 0
3,576
715
2,696
2,579
593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
6
0 / 1 / 1
3,449
690
1,415
3,754
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 1
3,350
670
733
3,486
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
2
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Loki
1
1
0
1
L
2
0
0
2
L
0
0
0
0
W
Cliodhna
ImSkreebz
Cliodhna
1
0
0
1
W
Sylvanus
Nmlb_Crownzzz
Sylvanus
0
0
1
0.5
W
Neith
Teaburry
Neith
1
0
0
1
W
Anubis
0
1
1
0.5
L
Cthulhu
ognootch
Cthulhu
0
1
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,804
Damage
6,800
13,525
Taken
14,133
5,302
Mitigated
4,523
4,711
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,275
29
0
1,168
3,874
2,639
0
1,158
2,716
6,172
0
L
Loki
881
61
0
1,375
3,922
885
0
727
3,195
0
11,554
L
2,066
39
0
498
1,639
683
0
609
906
22,691
75
L
1,239
734
0
1,300
2,751
638
0
728
2,023
0
15,037
W
Cliodhna
ImSkreebz
Cliodhna
608
174
0
717
2,321
715
0
299
1,978
0
27,007
W
Sylvanus
Nmlb_Crownzzz
Sylvanus
1,348
467
300
1,250
1,993
992
0
386
1,607
11,491
1,076
W
Neith
Teaburry
Neith
2,696
1,467
0
1,262
2,579
593
0
509
2,070
0
21,704
W
Anubis
1,415
192
0
2,255
3,754
1,443
0
1,149
2,605
18,584
0
L
Cthulhu
ognootch
Cthulhu
343
114
0
370
1,339
457
0
137
1,202
4,411
0
W
733
80
0
730
3,486
780
0
1,266
2,220
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,091
Gold Earned
18,621
104
Minions Killed
185
0
Camps Cleared
0
450,302
Distance Traveled
509,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,250
650
6
1
0
106,946
1
L
Loki
3,184
637
23
5
0
122,673
0
L
Anubis
3,962
792
41
8
0
97,261
0
L
Anhur
3,011
602
25
5
0
96,035
0
W
Cliodhna
4,514
903
56
11
0
108,766
0
W
Sylvanus
3,732
746
12
2
0
94,480
0
W
Neith
3,576
715
43
9
0
98,692
0
W
Anubis
3,449
690
45
9
0
106,082
0
L
Cthulhu
2,684
537
9
2
0
27,387
0
W
Janus
3,350
670
29
6
0
101,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role